Player Matchup

Serqet
Serqet
AKRAPOVIC 10
Serqet
Level 132
God Stats
1W - 1L
1,231 SR
Queue Stats
40W - 36L
1,526 Elo+
Party 2
Ra
Ra
Centur1es
Ra
Level 109
God Stats
17W - 24L
1,773 SR
Queue Stats
18W - 27L
1,639 Elo+
Solo
Hercules
Hercules
DEbred12385
Hercules
Level 119
God Stats
4W - 2L
1,432 SR
Queue Stats
46W - 42L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
SupaDupaFLY24
Kuzenbo
Level 120
God Stats
25W - 26L
1,534 SR
Queue Stats
270W - 247L
1,518 Elo+
Solo
Hou Yi
Hou Yi
Tirke
Hou Yi
Level 60
God Stats
12W - 10L
1,501 SR
Queue Stats
378W - 342L
1,484 Elo+
Solo
Team Averages
Level 108
1,494 SR
1,535 Elo+

VS

Team Averages
Level 101
1,455 SR
1,515 Elo+
Khepri
Khepri
Balance AXIS
Khepri
Level 126
God Stats
10W - 2L
1,643 SR
Queue Stats
234W - 273L
1,470 Elo+
Solo
Izanami
Izanami
edennihy
Izanami
Level 69
God Stats
41W - 34L
1,165 SR
Queue Stats
380W - 351L
1,477 Elo+
Solo
He Bo
He Bo
nightmer444444
He Bo
Level 88
God Stats
7W - 3L
1,500 SR
Queue Stats
507W - 457L
1,501 Elo+
Party 1
Tiamat
Tiamat
ninja_FR23
Tiamat
Level 122
God Stats
58W - 36L
1,663 SR
Queue Stats
127W - 106L
1,577 Elo+
Solo
Hades
Hades
obitmendler112
Hades
Level 100
God Stats
55W - 34L
1,305 SR
Queue Stats
782W - 713L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
7 / 1 / 4
6,618
662
6,165
5,735
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 2
5,880
588
1,715
2,414
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DEbred12385
Hercules
11
5 / 1 / 2
6,195
620
4,212
7,981
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
8
1 / 0 / 4
4,752
475
2,742
6,406
3,712
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Tirke
Hou Yi
11
1 / 1 / 2
5,835
584
2,773
4,944
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
1 / 3 / 1
4,900
490
2,270
8,249
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Izanami
edennihy
Izanami
10
0 / 1 / 1
5,629
563
1,996
4,519
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 2
5,246
525
2,755
6,388
1,463
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
ninja_FR23
Tiamat
9
1 / 6 / 1
5,734
573
4,838
6,376
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 1 / 0
6,065
607
2,281
4,167
1,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
3
3
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
7
1
4
9
L
Khepri
1
3
1
0.5
W
3
0
2
4
W
Hercules
DEbred12385
Hercules
5
1
2
6
W
Kuzenbo
1
0
4
3
W
Hou Yi
Tirke
Hou Yi
1
1
2
2
L
Izanami
edennihy
Izanami
0
1
1
0.5
L
0
6
2
0.17
L
Tiamat
ninja_FR23
Tiamat
1
6
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
14,140
27,480
Taken
29,699
11,953
Mitigated
10,728
11,790
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,165
1,104
0
2,915
5,735
1,857
0
1,770
3,845
0
27,497
L
Khepri
2,270
693
0
2,458
8,249
3,300
0
2,002
6,104
10,132
0
W
1,715
217
353
909
2,414
752
0
1,552
862
32,791
0
W
Hercules
DEbred12385
Hercules
4,212
1,865
0
2,795
7,981
4,407
676
5,177
2,406
0
24,973
W
Kuzenbo
2,742
1,268
165
1,479
6,406
3,712
0
2,259
4,147
13,501
0
W
Hou Yi
Tirke
Hou Yi
2,773
1,617
0
3,174
4,944
1,225
0
868
4,076
0
30,723
L
Izanami
edennihy
Izanami
1,996
1,330
0
2,794
4,519
1,038
782
279
4,072
0
33,977
L
2,755
279
0
835
6,388
1,463
0
795
5,568
23,457
0
L
Tiamat
ninja_FR23
Tiamat
4,838
962
0
1,296
6,376
3,342
752
0
5,961
18,851
0
L
2,281
229
9
2,391
4,167
1,585
0
1,381
2,786
30,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
27,574
275
Minions Killed
251
0
Camps Cleared
0
939,867
Distance Traveled
852,785
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,618
662
63
6
0
233,675
2
L
Khepri
4,900
490
10
1
0
161,191
0
W
Ra
5,880
588
59
6
0
191,897
0
W
Hercules
6,195
620
60
6
0
177,102
2
W
Kuzenbo
4,752
475
20
2
0
172,582
1
W
Hou Yi
5,835
584
73
7
0
164,611
1
L
Izanami
5,629
563
80
8
0
180,747
3
L
He Bo
5,246
525
51
5
0
176,816
0
L
Tiamat
5,734
573
45
5
0
152,535
3
L
Hades
6,065
607
65
7
0
181,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role