Player Matchup

Danzaburou
Danzaburou
CampeaoX7
Danzaburou
Level 50
God Stats
4W - 5L
1,403 SR
Queue Stats
4W - 5L
1,376 Elo+
Party 1
Ravana
Ravana
KBxPiNGui
Ravana
Level 124
God Stats
8W - 6L
1,551 SR
Queue Stats
334W - 284L
1,433 Elo+
Solo
Chang'e
Chang'e
NTO72
Chang'e
Level 54
God Stats
10W - 8L
1,553 SR
Queue Stats
94W - 102L
1,417 Elo+
Party 1
Yemoja
Yemoja
SurrealAce
Yemoja
Level 65
God Stats
15W - 21L
1,348 SR
Queue Stats
639W - 628L
1,447 Elo+
Party 1
Chaac
Chaac
greg-ster3072
Chaac
Level 64
God Stats
14W - 13L
1,104 SR
Queue Stats
204W - 183L
1,421 Elo+
Party 1
Team Averages
Level 71
1,392 SR
1,419 Elo+

VS

Team Averages
Level 100
1,552 SR
1,434 Elo+
Kuzenbo
Kuzenbo
Flutozim
Kuzenbo
Level 87
God Stats
13W - 27L
1,255 SR
Queue Stats
275W - 287L
1,465 Elo+
Party 2
Chaac
Chaac
JayDog-Appeal
Chaac
Level 106
God Stats
27W - 8L
1,754 SR
Queue Stats
133W - 137L
1,514 Elo+
Party 3
Hera
Hera
MizuKitten
Hera
Level 116
God Stats
4W - 6L
1,563 SR
Queue Stats
41W - 53L
1,326 Elo+
Party 3
Fenrir
Fenrir
Ragnarback
Fenrir
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
694W - 714L
1,434 Elo+
Party 2
Neith
Neith
jayclar
Neith
Level 72
God Stats
29W - 29L
1,690 SR
Queue Stats
372W - 382L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CampeaoX7
Danzaburou
20
5 / 2 / 15
22,756
474
18,894
25,970
11,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
KBxPiNGui
Ravana
20
20 / 7 / 7
28,662
597
39,328
45,822
40,689
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
NTO72
Chang'e
20
9 / 7 / 18
22,085
460
44,627
56,960
25,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
SurrealAce
Yemoja
20
4 / 2 / 20
21,198
442
22,339
51,445
68,665
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 5 / 14
20,706
431
37,719
69,160
104,998
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Flutozim
Kuzenbo
20
1 / 8 / 9
19,013
396
23,684
55,745
100,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 4 / 7
20,311
423
45,378
51,560
88,023
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 9 / 6
23,437
488
55,974
25,495
12,181
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Ragnarback
Fenrir
20
9 / 10 / 2
24,597
512
28,369
44,796
32,746
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
jayclar
Neith
20
2 / 11 / 4
20,780
433
30,895
35,090
19,452
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
51
42
Kills
23
23
Deaths
42
74
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CampeaoX7
Danzaburou
5
2
15
6.25
L
Kuzenbo
Flutozim
Kuzenbo
1
8
9
0.69
L
3
4
7
1.63
W
Ravana
KBxPiNGui
Ravana
20
7
7
3.36
L
8
9
6
1.22
W
Chang'e
NTO72
Chang'e
9
7
18
2.57
L
Fenrir
Ragnarback
Fenrir
9
10
2
1
W
Yemoja
SurrealAce
Yemoja
4
2
20
7
W
4
5
14
2.2
L
Neith
jayclar
Neith
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,907
Damage
184,300
249,357
Taken
212,686
252,185
Mitigated
252,935
111,199
Healing
48,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CampeaoX7
Danzaburou
18,894
7,655
1,169
6,326
25,970
11,891
6,385
6,036
19,627
398
174,312
L
Kuzenbo
Flutozim
Kuzenbo
23,684
5,146
0
7,485
55,745
100,533
1,075
18,321
34,064
88,195
0
L
45,378
5,874
0
22,013
51,560
88,023
986
18,295
29,411
4,620
166,679
W
Ravana
KBxPiNGui
Ravana
39,328
15,980
0
11,528
45,822
40,689
3,777
10,476
34,441
0
240,054
L
55,974
12,594
0
1,058
25,495
12,181
1,022
8,104
16,450
203,463
0
W
Chang'e
NTO72
Chang'e
44,627
2,535
23,671
26,454
56,960
25,942
2,113
22,397
33,730
176,889
0
L
Fenrir
Ragnarback
Fenrir
28,369
7,982
0
9,417
44,796
32,746
14,091
11,392
31,884
0
244,810
W
Yemoja
SurrealAce
Yemoja
22,339
1,856
13,682
6,384
51,445
68,665
1,741
20,222
28,091
107,779
0
W
37,719
6,796
0
21,985
69,160
104,998
1,623
32,262
33,403
732
141,641
L
Neith
jayclar
Neith
30,895
14,697
318
8,143
35,090
19,452
1,122
11,193
22,172
0
199,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,407
Gold Earned
108,138
1,057
Minions Killed
1,105
0
Camps Cleared
0
4,467,982
Distance Traveled
4,193,215
39
Wards Purchased
80
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
22,756
474
243
5
0
830,983
1
L
Kuzenbo
19,013
396
83
2
0
900,056
7
L
Chaac
20,311
423
212
4
0
930,028
35
W
Ravana
28,662
597
289
6
0
911,238
6
L
Hera
23,437
488
234
5
0
781,907
26
W
Chang'e
22,085
460
193
4
0
918,901
10
L
Fenrir
24,597
512
301
6
0
869,833
7
W
Yemoja
21,198
442
123
3
0
929,949
11
W
Chaac
20,706
431
209
4
0
876,911
11
L
Neith
20,780
433
275
6
0
711,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role