Player Matchup

Izanami
Izanami
Troop_Patriot11
Izanami
Level 101
God Stats
1W - 2L
1,117 SR
Queue Stats
10W - 6L
1,481 Elo+
Party 1
Chang'e
Chang'e
ii-Rogers-ii
Chang'e
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
klobberknocker
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,623 Elo+
Party 1
Team Averages
Level 79
1,372 SR
1,576 Elo+

VS

Team Averages
Level 25
1,452 SR
1,500 Elo+
Chaac
Chaac
DEBOMB12206
Chaac
Level 44
God Stats
1W - 1L
1,484 SR
Queue Stats
24W - 30L
1,505 Elo+
Party 2
Anubis
Anubis
Milky Crow
Anubis
Level 11
God Stats
1W - 3L
1,625 SR
Queue Stats
1W - 3L
1,604 Elo+
Party 2
Neith
Neith
Polecat Bee
Neith
Level 20
God Stats
1W - 3L
1,247 SR
Queue Stats
4W - 10L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
10,439
746
14,560
12,029
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
ii-Rogers-ii
Chang'e
14
4 / 2 / 7
9,629
688
11,962
12,806
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 3 / 10
9,720
694
9,889
14,523
13,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
9,135
653
10,648
20,700
20,243
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Milky Crow
Anubis
11
1 / 7 / 2
8,277
591
7,034
10,630
4,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 3
8,411
601
11,921
13,522
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Anubis
Milky Crow
Anubis
1
7
2
0.29
L
1
4
3
0.63
W
6
0
4
8
W
Chang'e
ii-Rogers-ii
Chang'e
4
2
7
3.75
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,411
Damage
29,603
39,358
Taken
44,852
20,990
Mitigated
29,898
21,258
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,648
3,196
0
6,208
20,700
20,243
0
9,966
10,584
0
25,355
L
Anubis
Milky Crow
Anubis
7,034
582
0
844
10,630
4,809
222
5,099
5,356
35,892
0
L
11,921
6,113
0
2,968
13,522
4,846
176
6,251
6,971
0
28,363
W
14,560
9,416
0
6,965
12,029
4,059
2,011
1,974
10,055
0
79,881
W
Chang'e
ii-Rogers-ii
Chang'e
11,962
1,009
5,413
7,682
12,806
3,899
411
1,581
11,225
29,515
0
W
9,889
425
0
1,198
14,523
13,032
273
3,559
10,964
29,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
25,823
200
Minions Killed
111
0
Camps Cleared
0
791,182
Distance Traveled
749,646
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,135
653
17
1
0
288,120
0
L
Anubis
8,277
591
48
3
0
228,905
0
L
Neith
8,411
601
46
3
0
232,621
2
W
Izanami
10,439
746
136
10
0
226,486
1
W
Chang'e
9,629
688
35
3
0
275,876
0
W
Cthulhu
9,720
694
29
2
0
288,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role