Player Matchup

Janus
Janus
ArmoredxApple
Janus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 44L
1,718 Elo+
Party 2
Yemoja
Yemoja
ButtiusXI
Yemoja
Level 89
God Stats
3W - 1L
1,580 SR
Queue Stats
98W - 36L
1,680 Elo+
Party 2
Mulan
Mulan
TumsetDryler
Mulan
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
114W - 41L
1,690 Elo+
Party 2
Team Averages
Level 103
1,527 SR
1,696 Elo+

VS

Team Averages
Level 91
1,742 SR
1,599 Elo+
Chiron
Chiron
AkaneKuroshiki
Chiron
Level 36
God Stats
23W - 14L
1,733 SR
Queue Stats
88W - 56L
1,579 Elo+
Party 1
Vamana
Vamana
Contender
Vamana
Level 156
God Stats
0W - 1L
1,864 SR
Queue Stats
91W - 69L
1,606 Elo+
Party 1
Merlin
Merlin
Snakebytes
Merlin
Level 81
God Stats
2W - 3L
1,629 SR
Queue Stats
163W - 123L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
10,517
701
10,062
8,537
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ButtiusXI
Yemoja
15
7 / 0 / 4
11,533
769
7,903
6,549
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 10
9,692
646
13,581
14,815
12,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
9,258
617
6,490
14,651
4,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Contender
Vamana
12
0 / 4 / 6
9,207
614
6,788
15,574
8,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Snakebytes
Merlin
14
4 / 1 / 3
9,934
662
10,640
7,599
2,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
12
Kills
7
7
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
4
3
7
2.5
W
Yemoja
ButtiusXI
Yemoja
7
0
4
9
L
Vamana
Contender
Vamana
0
4
6
0.75
L
Merlin
Snakebytes
Merlin
4
1
3
5.5
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
23,918
29,901
Taken
37,824
20,326
Mitigated
16,390
6,819
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,490
2,355
618
2,325
14,651
4,992
356
6,883
7,568
0
19,191
W
10,062
1,010
0
257
8,537
2,874
626
3,422
5,115
60,512
0
W
Yemoja
ButtiusXI
Yemoja
7,903
1,731
4,541
1,073
6,549
4,884
343
2,400
4,149
22,022
0
L
Vamana
Contender
Vamana
6,788
2,861
475
3,874
15,574
8,742
0
6,639
8,610
0
43,189
L
Merlin
Snakebytes
Merlin
10,640
364
0
125
7,599
2,656
0
4,509
2,990
50,407
0
W
13,581
2,284
0
948
14,815
12,568
248
4,861
9,954
0
35,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
28,399
180
Minions Killed
181
0
Camps Cleared
0
863,240
Distance Traveled
910,915
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,258
617
31
2
0
277,467
2
W
Janus
10,517
701
106
7
0
269,163
5
W
Yemoja
11,533
769
33
2
0
286,724
1
L
Vamana
9,207
614
53
4
0
299,268
3
L
Merlin
9,934
662
97
6
0
334,180
2
W
Mulan
9,692
646
41
3
0
307,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role