Player Matchup

Yemoja
Yemoja
JDeezul2
Yemoja
Level 16
God Stats
5W - 8L
1,294 SR
Queue Stats
8W - 13L
1,426 Elo+
Party 3
Kali
Kali
TandemDart3516
Kali
Level 65
God Stats
4W - 3L
1,277 SR
Queue Stats
87W - 119L
1,407 Elo+
Party 3
Achilles
Achilles
Xzerto3123
Achilles
Level 21
God Stats
0W - 5L
1,253 SR
Queue Stats
14W - 31L
1,393 Elo+
Party 3
He Bo
He Bo
d1rtycharles
He Bo
Level 33
God Stats
5W - 10L
1,530 SR
Queue Stats
58W - 73L
1,485 Elo+
Party 3
Raijin
Raijin
tippytortoise76
Raijin
Level 48
God Stats
7W - 7L
1,506 SR
Queue Stats
82W - 102L
1,419 Elo+
Party 3
Team Averages
Level 37
1,372 SR
1,426 Elo+

VS

Team Averages
Level 55
1,399 SR
1,441 Elo+
Danzaburou
Danzaburou
Gu_PandaTV
Danzaburou
Level 34
God Stats
16W - 18L
1,624 SR
Queue Stats
158W - 159L
1,521 Elo+
Party 1
Hera
Hera
Notsudragneel1
Hera
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 74L
1,422 Elo+
Party 2
Artio
Artio
SlimThaQT7857
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 71L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
sergionacl
Guan Yu
Level 89
God Stats
5W - 15L
1,019 SR
Queue Stats
805W - 829L
1,471 Elo+
Party 1
Bakasura
Bakasura
velagzz
Bakasura
Level 42
God Stats
16W - 22L
1,350 SR
Queue Stats
111W - 141L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JDeezul2
Yemoja
12
1 / 4 / 6
8,230
412
5,547
12,913
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 6 / 6
9,556
478
7,900
15,755
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Xzerto3123
Achilles
16
1 / 3 / 0
9,006
450
8,682
11,861
11,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
5 / 9 / 0
8,385
419
8,821
12,701
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 3
7,950
398
10,981
14,535
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gu_PandaTV
Danzaburou
15
7 / 6 / 5
10,711
536
8,586
13,371
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 3 / 13
11,155
558
20,296
10,749
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 2 / 15
11,011
551
9,780
19,711
13,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
sergionacl
Guan Yu
17
1 / 0 / 5
9,907
495
4,099
12,794
10,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
velagzz
Bakasura
18
9 / 1 / 9
11,668
583
8,343
12,239
6,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
12
Kills
28
29
Deaths
12
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gu_PandaTV
Danzaburou
7
6
5
1.58
L
Yemoja
JDeezul2
Yemoja
1
4
6
1
W
5
3
13
3.83
W
6
2
15
6.75
L
4
6
6
1.17
L
Achilles
Xzerto3123
Achilles
1
3
0
0.33
L
5
9
0
0.56
W
Guan Yu
sergionacl
Guan Yu
1
0
5
3.5
L
1
7
3
0.36
W
Bakasura
velagzz
Bakasura
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,931
Damage
51,104
67,765
Taken
68,864
34,948
Mitigated
40,891
14,863
Healing
30,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gu_PandaTV
Danzaburou
8,586
3,273
417
1,955
13,371
7,060
3,894
5,230
7,694
0
58,016
L
Yemoja
JDeezul2
Yemoja
5,547
1,408
2,664
1,753
12,913
9,249
426
8,395
3,958
23,635
0
W
20,296
7,353
683
2,366
10,749
3,675
755
4,207
6,063
80,595
0
W
9,780
1,368
3,440
9,296
19,711
13,478
1,352
10,631
8,212
31,916
0
L
7,900
4,953
0
2,360
15,755
6,764
0
4,880
10,795
0
49,804
L
Achilles
Xzerto3123
Achilles
8,682
2,512
0
3,028
11,861
11,162
0
1,769
9,530
0
54,112
L
8,821
1,304
0
2,488
12,701
3,599
0
6,941
5,610
26,377
0
W
Guan Yu
sergionacl
Guan Yu
4,099
565
1,976
8,050
12,794
10,596
2,103
1,003
11,069
0
42,356
L
10,981
820
0
2,570
14,535
4,174
386
8,091
6,444
46,934
0
W
Bakasura
velagzz
Bakasura
8,343
5,305
0
2,726
12,239
6,082
4,410
2,197
9,705
0
67,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,127
Gold Earned
54,452
304
Minions Killed
486
0
Camps Cleared
0
1,681,845
Distance Traveled
1,837,754
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,711
536
101
5
0
324,924
3
L
Yemoja
8,230
412
40
2
0
337,971
2
W
Hera
11,155
558
123
6
0
351,780
3
W
Artio
11,011
551
42
2
0
388,398
2
L
Kali
9,556
478
56
3
0
348,724
0
L
Achilles
9,006
450
92
5
0
353,591
0
L
He Bo
8,385
419
35
2
0
324,607
3
W
Guan Yu
9,907
495
75
4
0
364,952
1
L
Raijin
7,950
398
81
4
0
316,952
4
W
Bakasura
11,668
583
145
7
0
407,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role