Player Matchup

Janus
Janus
McBlack1848
Janus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 69L
1,387 Elo+
Party 2
Izanami
Izanami
Nikolas19-09
Izanami
Level 19
God Stats
36W - 35L
1,474 SR
Queue Stats
65W - 68L
1,397 Elo+
Party 2
Bacchus
Bacchus
Wenne_10
Bacchus
Level 23
God Stats
1W - 4L
1,288 SR
Queue Stats
104W - 105L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
ZiDaniele
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Arachne
Arachne
akainu749
Arachne
Level 18
God Stats
20W - 21L
1,674 SR
Queue Stats
101W - 129L
1,361 Elo+
Party 2
Team Averages
Level 17
1,487 SR
1,361 Elo+

VS

Team Averages
Level 15
1,481 SR
1,391 Elo+
Hel
Hel
BEDAVE_O_MAX
Hel
Level 4
God Stats
1W - 1L
1,521 SR
Queue Stats
2W - 1L
1,263 Elo+
Party 1
Merlin
Merlin
NoRothmans
Merlin
Level 24
God Stats
31W - 26L
1,509 SR
Queue Stats
137W - 145L
1,463 Elo+
Solo
Achilles
Achilles
NoxZer__
Achilles
Level 9
God Stats
3W - 2L
1,309 SR
Queue Stats
5W - 4L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shy_KuRu
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,362 Elo+
Party 1
Xing Tian
Xing Tian
pipitxr
Xing Tian
Level 26
God Stats
27W - 28L
1,566 SR
Queue Stats
38W - 41L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,943
467
5,778
7,020
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Nikolas19-09
Izanami
11
2 / 3 / 0
6,887
405
7,383
9,930
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Wenne_10
Bacchus
10
0 / 3 / 3
7,200
424
6,375
11,194
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
ZiDaniele
Sun Wukong
12
0 / 6 / 0
6,823
401
4,350
11,846
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
akainu749
Arachne
13
4 / 3 / 1
8,314
489
6,517
13,931
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,446
379
3,987
11,565
4,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
NoRothmans
Merlin
17
5 / 1 / 2
10,098
594
8,312
7,672
2,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
NoxZer__
Achilles
15
8 / 2 / 0
9,319
548
9,166
12,839
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Shy_KuRu
Tsukuyomi
16
3 / 0 / 7
9,174
540
6,983
8,227
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
pipitxr
Xing Tian
13
3 / 1 / 5
8,386
493
7,112
12,325
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
19
19
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
1
4
0
0.25
L
Izanami
Nikolas19-09
Izanami
2
3
0
0.67
W
Merlin
NoRothmans
Merlin
5
1
2
6
W
Achilles
NoxZer__
Achilles
8
2
0
4
W
Tsukuyomi
Shy_KuRu
Tsukuyomi
3
0
7
6.5
L
Bacchus
Wenne_10
Bacchus
0
3
3
0.5
L
Sun Wukong
ZiDaniele
Sun Wukong
0
6
0
0
L
Arachne
akainu749
Arachne
4
3
1
1.5
W
Xing Tian
pipitxr
Xing Tian
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,403
Damage
35,560
53,921
Taken
52,628
26,877
Mitigated
25,204
9,889
Healing
22,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,987
377
2,641
5,171
11,565
4,177
238
3,896
7,547
29,954
0
L
5,778
556
0
1,003
7,020
2,468
0
4,881
2,139
49,968
0
L
Izanami
Nikolas19-09
Izanami
7,383
4,158
0
2,777
9,930
3,478
0
5,163
4,742
0
50,516
W
Merlin
NoRothmans
Merlin
8,312
569
0
2,817
7,672
2,906
1,539
4,289
3,071
79,817
0
W
Achilles
NoxZer__
Achilles
9,166
2,341
0
3,915
12,839
7,547
1,198
0
12,839
0
42,399
W
Tsukuyomi
Shy_KuRu
Tsukuyomi
6,983
2,082
0
4,739
8,227
3,013
55
499
7,728
0
64,723
L
Bacchus
Wenne_10
Bacchus
6,375
691
0
1,409
11,194
10,275
0
5,810
5,384
16,438
0
L
Sun Wukong
ZiDaniele
Sun Wukong
4,350
753
0
412
11,846
5,224
282
1,279
10,089
0
32,069
L
Arachne
akainu749
Arachne
6,517
5,040
0
4,288
13,931
5,432
0
2,278
11,553
0
41,791
W
Xing Tian
pipitxr
Xing Tian
7,112
722
1,076
1,846
12,325
7,561
338
2,989
9,290
36,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,167
Gold Earned
43,423
351
Minions Killed
465
0
Camps Cleared
0
1,505,827
Distance Traveled
1,646,836
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,446
379
55
3
0
318,718
0
L
Janus
7,943
467
109
6
0
279,576
2
L
Izanami
6,887
405
93
5
0
283,258
0
W
Merlin
10,098
594
156
9
0
292,902
2
W
Achilles
9,319
548
82
5
0
342,005
3
W
Tsukuyomi
9,174
540
127
7
0
347,101
1
L
Bacchus
7,200
424
28
2
0
296,370
4
L
Sun Wukong
6,823
401
55
3
0
306,165
1
L
Arachne
8,314
489
66
4
0
340,458
0
W
Xing Tian
8,386
493
45
3
0
346,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role