Player Matchup

Ymir
Ymir
Arlong
Ymir
Level 18
God Stats
34W - 42L
1,466 SR
Queue Stats
453W - 448L
1,444 Elo+
Solo
Anubis
Anubis
GuldGraver
Anubis
Level 16
God Stats
14W - 2L
1,958 SR
Queue Stats
53W - 39L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
Madpakken69
Danzaburou
Level 13
God Stats
17W - 11L
1,500 SR
Queue Stats
139W - 117L
1,566 Elo+
Party 1
Hun Batz
Hun Batz
brilleaben00
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 90L
1,274 Elo+
Party 1
King Arthur
King Arthur
mogensen00
King Arthur
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 31L
1,432 Elo+
Party 1
Team Averages
Level 13
1,585 SR
1,456 Elo+

VS

Team Averages
Level 20
1,467 SR
1,413 Elo+
Nox
Nox
KadgerTV
Nox
Level 29
God Stats
15W - 16L
1,526 SR
Queue Stats
551W - 560L
1,482 Elo+
Solo
Terra
Terra
abod7om
Terra
Level 29
God Stats
2W - 2L
1,265 SR
Queue Stats
163W - 168L
1,437 Elo+
Party 2
Artemis
Artemis
iBlancY
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,363 Elo+
Solo
Loki
Loki
khalid55
Loki
Level 26
God Stats
6W - 6L
1,525 SR
Queue Stats
81W - 99L
1,427 Elo+
Party 2
Bellona
Bellona
onirdamatuP
Bellona
Level 12
God Stats
5W - 12L
1,519 SR
Queue Stats
20W - 43L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arlong
Ymir
14
3 / 4 / 13
10,262
513
7,922
14,456
14,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
GuldGraver
Anubis
19
13 / 4 / 3
11,862
593
24,428
20,494
12,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Madpakken69
Danzaburou
16
10 / 4 / 3
11,082
554
17,861
14,508
6,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
brilleaben00
Hun Batz
14
0 / 5 / 3
8,432
422
3,321
12,793
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
mogensen00
King Arthur
16
3 / 4 / 7
9,840
492
6,541
19,018
11,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,759
488
11,668
12,224
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
abod7om
Terra
15
3 / 6 / 5
9,209
460
7,479
21,119
14,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
iBlancY
Artemis
13
1 / 10 / 8
8,486
424
7,457
16,595
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
15
6 / 5 / 5
10,185
509
13,494
16,933
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
onirdamatuP
Bellona
18
8 / 2 / 2
10,963
548
13,314
16,831
13,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
29
Kills
21
21
Deaths
29
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
Arlong
Ymir
3
4
13
2.38
W
Anubis
GuldGraver
Anubis
13
4
3
3.63
L
3
6
2
0.67
W
Danzaburou
Madpakken69
Danzaburou
10
4
3
2.88
L
Terra
abod7om
Terra
3
6
5
0.92
W
Hun Batz
brilleaben00
Hun Batz
0
5
3
0.3
L
Artemis
iBlancY
Artemis
1
10
8
0.5
L
Loki
6
5
5
1.7
W
King Arthur
mogensen00
King Arthur
3
4
7
1.63
L
Bellona
onirdamatuP
Bellona
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,073
Damage
53,412
81,269
Taken
83,702
49,189
Mitigated
43,592
30,985
Healing
22,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Arlong
Ymir
7,922
1,452
0
2,907
14,456
14,490
204
5,721
8,735
33,682
0
W
Anubis
GuldGraver
Anubis
24,428
1,870
0
14,515
20,494
12,905
899
6,819
13,675
96,791
0
L
11,668
1,129
0
697
12,224
3,845
0
8,149
4,075
58,041
0
W
Danzaburou
Madpakken69
Danzaburou
17,861
11,643
0
4,796
14,508
6,004
3,760
2,517
11,991
0
84,996
L
Terra
abod7om
Terra
7,479
2,172
1,873
5,991
21,119
14,892
57
8,677
12,442
26,747
0
W
Hun Batz
brilleaben00
Hun Batz
3,321
1,424
0
4,089
12,793
4,706
0
1,617
11,176
0
48,101
L
Artemis
iBlancY
Artemis
7,457
3,965
0
2,763
16,595
4,698
209
6,511
10,084
0
26,410
L
Loki
13,494
5,279
209
3,920
16,933
6,680
0
7,697
9,236
0
51,388
W
King Arthur
mogensen00
King Arthur
6,541
608
0
4,678
19,018
11,084
0
2,473
16,545
0
43,588
L
Bellona
onirdamatuP
Bellona
13,314
2,794
0
6,576
16,831
13,477
908
1,316
15,263
0
64,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,478
Gold Earned
48,602
480
Minions Killed
399
0
Camps Cleared
0
1,692,197
Distance Traveled
1,776,714
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,262
513
55
3
0
330,187
5
W
Anubis
11,862
593
137
7
0
319,052
7
L
Nox
9,759
488
110
6
0
337,768
0
W
Danzaburou
11,082
554
117
6
0
332,682
0
L
Terra
9,209
460
36
2
0
359,389
2
W
Hun Batz
8,432
422
86
4
0
346,921
0
L
Artemis
8,486
424
46
2
0
307,195
1
L
Loki
10,185
509
85
4
0
399,292
3
W
King Arthur
9,840
492
85
4
0
363,355
0
L
Bellona
10,963
548
122
6
0
373,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role