Player Matchup

Medusa
Medusa
DevilGamer_95
Medusa
Level 14
God Stats
2W - 0L
1,738 SR
Queue Stats
6W - 8L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
GruntRabbit
Jormungandr
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,303 Elo+
Party 1
Raijin
Raijin
MommaWolf1420
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 56L
1,295 Elo+
Party 1
Arachne
Arachne
arslow
Arachne
Level 12
God Stats
1W - 2L
1,185 SR
Queue Stats
35W - 46L
1,326 Elo+
Solo
Cu Chulainn
Cu Chulainn
mojo_max98
Cu Chulainn
Level 28
God Stats
14W - 21L
1,479 SR
Queue Stats
182W - 206L
1,372 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,326 Elo+

VS

Team Averages
Level 20
1,379 SR
1,332 Elo+
Thor
Thor
FireRescue951
Thor
Level 22
God Stats
4W - 11L
1,389 SR
Queue Stats
58W - 61L
1,484 Elo+
Party 2
Odin
Odin
ODeivao-_-
Odin
Level 16
God Stats
0W - 6L
1,220 SR
Queue Stats
58W - 63L
1,332 Elo+
Solo
Cernunnos
Cernunnos
Sutageiza-san
Cernunnos
Level 19
God Stats
0W - 3L
1,552 SR
Queue Stats
11W - 23L
1,286 Elo+
Party 3
Kuzenbo
Kuzenbo
Tactics951
Kuzenbo
Level 17
God Stats
15W - 13L
1,551 SR
Queue Stats
16W - 21L
1,232 Elo+
Party 2
Cerberus
Cerberus
TheShadowKing167
Cerberus
Level 28
God Stats
1W - 1L
1,181 SR
Queue Stats
18W - 25L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 9
10,450
523
17,648
11,811
3,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
GruntRabbit
Jormungandr
15
9 / 3 / 14
10,999
550
14,893
12,834
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 1
9,102
455
5,538
9,231
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
arslow
Arachne
17
9 / 5 / 5
11,211
561
10,157
13,880
6,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
mojo_max98
Cu Chulainn
17
6 / 1 / 2
11,334
567
18,337
17,282
15,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 3
9,392
470
9,944
16,489
6,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 5 / 3
7,790
390
5,067
14,791
11,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Sutageiza-san
Cernunnos
15
4 / 10 / 1
9,258
463
7,829
18,192
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Tactics951
Kuzenbo
11
5 / 2 / 2
8,416
421
3,882
14,640
15,260
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 11 / 5
7,215
361
8,211
23,662
17,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
36
Kills
16
18
Deaths
36
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
3
9
5.17
L
7
8
3
1.06
W
Jormungandr
GruntRabbit
Jormungandr
9
3
14
5.33
W
1
6
1
0.25
L
0
5
3
0.3
L
Cernunnos
Sutageiza-san
Cernunnos
4
10
1
0.45
L
Kuzenbo
Tactics951
Kuzenbo
5
2
2
3
L
0
11
5
0.23
W
Arachne
arslow
Arachne
9
5
5
2.3
W
Cu Chulainn
mojo_max98
Cu Chulainn
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,573
Damage
34,933
65,038
Taken
87,774
42,621
Mitigated
57,925
16,835
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,648
9,375
0
4,244
11,811
3,887
1,417
4,935
6,876
0
51,874
L
9,944
2,859
195
2,954
16,489
6,436
0
3,562
12,702
0
44,428
W
Jormungandr
GruntRabbit
Jormungandr
14,893
3,582
0
609
12,834
14,009
672
2,754
10,080
48,661
0
W
5,538
1,402
0
778
9,231
3,434
950
1,185
8,046
44,833
0
L
5,067
2,557
0
1,500
14,791
11,453
0
2,883
11,471
0
27,523
L
Cernunnos
Sutageiza-san
Cernunnos
7,829
4,264
0
3,653
18,192
7,253
147
4,875
13,317
0
65,149
L
Kuzenbo
Tactics951
Kuzenbo
3,882
1,975
0
3,745
14,640
15,260
16
2,952
11,575
19,284
0
L
8,211
1,561
0
2,657
23,662
17,523
150
6,327
17,260
19,910
0
W
Arachne
arslow
Arachne
10,157
6,647
0
3,393
13,880
6,232
569
1,581
12,299
0
55,934
W
Cu Chulainn
mojo_max98
Cu Chulainn
18,337
5,635
0
7,811
17,282
15,059
1,943
1,638
15,644
236
74,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,096
Gold Earned
42,071
441
Minions Killed
302
0
Camps Cleared
0
1,795,026
Distance Traveled
1,532,944
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,450
523
55
3
0
331,866
1
L
Thor
9,392
470
82
4
0
306,134
0
W
Jormungandr
10,999
550
72
4
0
370,771
3
W
Raijin
9,102
455
76
4
0
324,710
0
L
Odin
7,790
390
60
3
0
300,225
0
L
Cernunnos
9,258
463
92
5
0
310,323
0
L
Kuzenbo
8,416
421
29
1
0
314,525
1
L
Cerberus
7,215
361
39
2
0
301,737
0
W
Arachne
11,211
561
94
5
0
399,229
2
W
Cu Chulainn
11,334
567
144
7
0
368,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role