Player Matchup

Fenrir
Fenrir
Blitzbur
Fenrir
Level 16
God Stats
47W - 43L
1,622 SR
Queue Stats
131W - 130L
1,624 Elo+
Solo
Poseidon
Poseidon
JuanySins
Poseidon
Level 25
God Stats
2W - 1L
1,141 SR
Queue Stats
82W - 60L
1,719 Elo+
Solo
Ganesha
Ganesha
ToxicNinja54
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 123L
1,629 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UpD0wnUpD0wn
Ah Muzen Cab
Level 47
God Stats
8W - 4L
1,849 SR
Queue Stats
448W - 398L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
gregory18
Danzaburou
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 28L
1,284 Elo+
Party 1
Team Averages
Level 25
1,523 SR
1,556 Elo+

VS

Team Averages
Level 20
1,477 SR
1,560 Elo+
Danzaburou
Danzaburou
NOLAxSaintsx
Danzaburou
Level 18
God Stats
32W - 38L
1,460 SR
Queue Stats
174W - 189L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Nagumo666
Cthulhu
Level 17
God Stats
5W - 4L
1,666 SR
Queue Stats
22W - 27L
1,438 Elo+
Solo
Agni
Agni
Sloshboss
Agni
Level 25
God Stats
2W - 2L
1,482 SR
Queue Stats
14W - 12L
1,697 Elo+
Solo
Nike
Nike
TheJanManCan
Nike
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 17L
1,567 Elo+
Solo
Nemesis
Nemesis
gotohellp
Nemesis
Level 24
God Stats
1W - 2L
1,278 SR
Queue Stats
266W - 254L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blitzbur
Fenrir
9
5 / 1 / 0
6,107
555
1,766
4,645
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
JuanySins
Poseidon
12
6 / 2 / 2
7,370
670
6,535
6,209
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
ToxicNinja54
Ganesha
9
0 / 2 / 11
6,337
576
4,160
6,348
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
UpD0wnUpD0wn
Ah Muzen Cab
12
1 / 2 / 0
6,469
588
2,057
5,270
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
gregory18
Danzaburou
11
6 / 1 / 1
7,174
652
6,299
4,496
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NOLAxSaintsx
Danzaburou
8
0 / 6 / 2
4,867
442
1,592
6,973
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Nagumo666
Cthulhu
8
1 / 3 / 2
4,995
454
2,528
8,122
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
9
1 / 4 / 0
4,943
449
2,104
5,399
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 2
5,573
507
2,280
5,526
2,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
gotohellp
Nemesis
11
5 / 2 / 2
6,678
607
6,507
6,981
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
18
Kills
8
8
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blitzbur
Fenrir
5
1
0
5
W
Poseidon
JuanySins
Poseidon
6
2
2
3.5
L
Danzaburou
NOLAxSaintsx
Danzaburou
0
6
2
0.17
L
Cthulhu
Nagumo666
Cthulhu
1
3
2
0.67
L
Agni
1
4
0
0.25
L
1
3
2
0.67
W
Ganesha
ToxicNinja54
Ganesha
0
2
11
2.75
W
Ah Muzen Cab
UpD0wnUpD0wn
Ah Muzen Cab
1
2
0
0.5
L
Nemesis
gotohellp
Nemesis
5
2
2
3
W
Danzaburou
gregory18
Danzaburou
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,817
Damage
15,011
26,968
Taken
33,001
9,443
Mitigated
11,204
10,812
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blitzbur
Fenrir
1,766
306
0
2,003
4,645
1,519
0
273
4,322
0
23,014
W
Poseidon
JuanySins
Poseidon
6,535
1,050
0
2,095
6,209
1,863
498
1,840
4,344
43,453
0
L
Danzaburou
NOLAxSaintsx
Danzaburou
1,592
581
0
545
6,973
1,693
661
773
6,200
0
17,089
L
Cthulhu
Nagumo666
Cthulhu
2,528
284
0
1,550
8,122
3,389
0
3,752
4,255
13,937
0
L
Agni
2,104
272
0
630
5,399
1,482
0
2,690
2,443
22,623
0
L
2,280
426
0
150
5,526
2,358
0
874
4,646
0
18,043
W
Ganesha
ToxicNinja54
Ganesha
4,160
766
0
1,451
6,348
2,567
0
2,341
3,982
13,081
0
W
Ah Muzen Cab
UpD0wnUpD0wn
Ah Muzen Cab
2,057
478
0
2,447
5,270
2,178
556
0
5,195
0
37,497
L
Nemesis
gotohellp
Nemesis
6,507
3,756
0
938
6,981
2,282
0
2,145
4,762
0
36,879
W
Danzaburou
gregory18
Danzaburou
6,299
3,184
0
2,816
4,496
1,316
814
178
4,318
0
35,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
27,056
284
Minions Killed
219
0
Camps Cleared
0
950,097
Distance Traveled
977,975
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,107
555
44
4
0
219,106
0
W
Poseidon
7,370
670
88
8
0
200,461
5
L
Danzaburou
4,867
442
32
3
0
157,196
0
L
Cthulhu
4,995
454
28
3
0
199,780
6
L
Agni
4,943
449
45
4
0
173,411
0
L
Nike
5,573
507
43
4
0
219,088
1
W
Ganesha
6,337
576
8
1
0
209,913
4
W
Ah Muzen Cab
6,469
588
70
6
0
148,174
2
L
Nemesis
6,678
607
71
6
0
228,500
2
W
Danzaburou
7,174
652
74
7
0
172,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role