Player Matchup

Ymir
Ymir
CafeElCamello
Ymir
Level 18
God Stats
51W - 20L
1,995 SR
Queue Stats
653W - 478L
1,780 Elo+
Party 3
Ares
Ares
ElDilatas
Ares
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 78L
1,738 Elo+
Party 3
Sol
Sol
MrsVIX
Sol
Level 28
God Stats
11W - 5L
1,916 SR
Queue Stats
498W - 363L
1,691 Elo+
Party 3
Ullr
Ullr
TheBaNNikk
Ullr
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
260W - 168L
1,696 Elo+
Party 3
Arachne
Arachne
iHatex1531
Arachne
Level 24
God Stats
9W - 7L
1,766 SR
Queue Stats
66W - 60L
1,648 Elo+
Solo
Team Averages
Level 24
1,736 SR
1,710 Elo+

VS

Team Averages
Level 22
1,642 SR
1,632 Elo+
Osiris
Osiris
HypnosReaper
Osiris
Level 24
God Stats
2W - 2L
1,524 SR
Queue Stats
124W - 105L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
IchLiebeYasuo88
Baron Samedi
Level 9
God Stats
3W - 2L
1,920 SR
Queue Stats
8W - 9L
1,663 Elo+
Party 2
Danzaburou
Danzaburou
Moegda
Danzaburou
Level 27
God Stats
8W - 5L
1,716 SR
Queue Stats
13W - 13L
1,618 Elo+
Party 2
Scylla
Scylla
justaginger2004
Scylla
Level 24
God Stats
10W - 13L
1,551 SR
Queue Stats
108W - 99L
1,640 Elo+
Party 1
Thanatos
Thanatos
plswhyyy
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 22
12,215
555
10,810
17,220
20,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
17
1 / 7 / 7
11,231
511
5,880
17,200
13,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
MrsVIX
Sol
20
12 / 2 / 8
13,698
623
14,453
21,511
7,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 1 / 8
14,466
658
16,773
13,218
7,642
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
iHatex1531
Arachne
17
4 / 4 / 11
11,409
519
9,075
16,192
10,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
10 / 5 / 1
11,759
535
17,984
14,688
19,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
IchLiebeYasuo88
Baron Samedi
14
3 / 12 / 4
9,809
446
11,154
16,464
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Moegda
Danzaburou
14
1 / 6 / 0
9,210
419
3,648
8,742
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 4
9,417
428
9,230
12,529
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
plswhyyy
Thanatos
14
1 / 10 / 3
9,260
421
8,392
22,496
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
37
Kills
16
16
Deaths
37
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
22
7
W
Ares
1
7
7
0.64
L
Osiris
10
5
1
2.1
L
Baron Samedi
IchLiebeYasuo88
Baron Samedi
3
12
4
0.42
L
Danzaburou
Moegda
Danzaburou
1
6
0
0.17
W
Sol
MrsVIX
Sol
12
2
8
8
W
17
1
8
21
W
Arachne
iHatex1531
Arachne
4
4
11
2.38
L
1
4
4
0.75
L
Thanatos
plswhyyy
Thanatos
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,991
Damage
50,408
85,341
Taken
74,919
59,012
Mitigated
40,251
22,895
Healing
21,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,810
3,083
0
3,358
17,220
20,035
0
5,238
11,919
30,479
0
W
Ares
5,880
318
0
500
17,200
13,447
1,531
3,722
13,342
54,201
0
L
Osiris
17,984
6,676
0
1,187
14,688
19,166
746
6,713
7,975
0
63,588
L
Baron Samedi
IchLiebeYasuo88
Baron Samedi
11,154
1,433
794
2,303
16,464
6,965
0
8,641
7,823
36,160
0
L
Danzaburou
Moegda
Danzaburou
3,648
2,088
0
629
8,742
2,799
0
3,192
5,550
0
44,543
W
Sol
MrsVIX
Sol
14,453
4,777
0
13,126
21,511
7,713
3,080
4,956
16,387
92,785
0
W
16,773
5,503
0
1,085
13,218
7,642
7,832
1,881
11,311
0
102,999
W
Arachne
iHatex1531
Arachne
9,075
4,983
0
4,826
16,192
10,175
1,423
4,095
11,998
0
65,500
L
9,230
341
0
2,171
12,529
4,202
0
6,509
6,020
51,494
0
L
Thanatos
plswhyyy
Thanatos
8,392
1,984
0
14,318
22,496
7,119
0
6,088
16,408
0
60,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,019
Gold Earned
49,455
519
Minions Killed
436
0
Camps Cleared
0
2,028,022
Distance Traveled
1,813,686
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,215
555
40
2
0
415,487
6
W
Ares
11,231
511
80
4
0
369,822
1
L
Osiris
11,759
535
110
5
0
391,664
1
L
Baron Samedi
9,809
446
50
2
0
388,870
4
L
Danzaburou
9,210
419
80
4
0
242,068
5
W
Sol
13,698
623
140
6
0
403,244
2
W
Ullr
14,466
658
148
7
0
422,507
1
W
Arachne
11,409
519
111
5
0
416,962
0
L
Scylla
9,417
428
103
5
0
414,528
4
L
Thanatos
9,260
421
93
4
0
376,556
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role