Player Matchup

Tiamat
Tiamat
Damdash1111
Tiamat
Level 78
God Stats
8W - 8L
1,363 SR
Queue Stats
237W - 245L
1,497 Elo+
Solo
Athena
Athena
ExecutiveHealer
Athena
Level 128
God Stats
8W - 2L
1,469 SR
Queue Stats
386W - 366L
1,504 Elo+
Solo
Nemesis
Nemesis
Mangekill
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,404 Elo+
Solo
Cernunnos
Cernunnos
Steadmonster
Cernunnos
Level 135
God Stats
7W - 8L
1,200 SR
Queue Stats
963W - 979L
1,518 Elo+
Solo
Cthulhu
Cthulhu
xXGeffKingXx
Cthulhu
Level 148
God Stats
4W - 4L
1,288 SR
Queue Stats
197W - 205L
1,523 Elo+
Solo
Team Averages
Level 123
1,364 SR
1,489 Elo+

VS

Team Averages
Level 109
1,531 SR
1,515 Elo+
Artemis
Artemis
Nl_Moon23
Artemis
Level 59
God Stats
1W - 1L
1,691 SR
Queue Stats
41W - 43L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
Primal_Berserker
Sun Wukong
Level 127
God Stats
5W - 7L
1,443 SR
Queue Stats
247W - 268L
1,552 Elo+
Solo
Bacchus
Bacchus
Sinful Tae
Bacchus
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
557W - 591L
1,509 Elo+
Solo
Ne Zha
Ne Zha
XxD0NTxBL1NKxX
Ne Zha
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
556W - 560L
1,509 Elo+
Solo
Athena
Athena
iwasthehealer
Athena
Level 127
God Stats
2W - 2L
1,518 SR
Queue Stats
135W - 128L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 3 / 17
13,980
736
39,798
21,600
21,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 4 / 22
13,483
710
19,004
33,866
41,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Mangekill
Nemesis
20
10 / 7 / 14
13,241
697
20,563
21,322
12,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Steadmonster
Cernunnos
19
5 / 6 / 14
12,881
678
30,044
23,696
12,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
xXGeffKingXx
Cthulhu
20
5 / 7 / 16
13,094
689
23,445
32,838
41,062
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nl_Moon23
Artemis
20
6 / 7 / 15
13,372
704
34,937
18,343
8,658
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Primal_Berserker
Sun Wukong
20
4 / 5 / 16
12,905
679
23,729
34,620
40,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Sinful Tae
Bacchus
19
8 / 7 / 9
12,266
646
19,185
28,061
40,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 9 / 16
12,090
636
12,690
22,790
11,751
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 3 / 18
13,549
713
21,202
48,484
53,838
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
101
31
Kills
27
27
Deaths
31
83
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
3
17
5.17
W
4
4
22
3.75
W
Nemesis
Mangekill
Nemesis
10
7
14
2.43
L
Artemis
Nl_Moon23
Artemis
6
7
15
1.93
L
Sun Wukong
Primal_Berserker
Sun Wukong
4
5
16
2.4
L
Bacchus
Sinful Tae
Bacchus
8
7
9
1.79
W
Cernunnos
Steadmonster
Cernunnos
5
6
14
2
L
4
9
16
1.33
L
5
3
18
4.67
W
Cthulhu
xXGeffKingXx
Cthulhu
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,854
Damage
111,743
133,322
Taken
152,298
128,856
Mitigated
155,550
66,888
Healing
63,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
39,798
2,344
7,425
11,467
21,600
21,014
599
7,254
14,141
72,247
0
W
19,004
8,319
5,752
9,942
33,866
41,911
307
8,779
24,243
30,931
0
W
Nemesis
Mangekill
Nemesis
20,563
8,006
3,432
4,299
21,322
12,847
1,613
6,035
15,051
0
32,838
L
Artemis
Nl_Moon23
Artemis
34,937
22,160
2,234
1,499
18,343
8,658
1,752
8,441
9,902
0
53,558
L
Sun Wukong
Primal_Berserker
Sun Wukong
23,729
5,301
4,802
15,688
34,620
40,748
153
16,273
18,347
0
54,265
L
Bacchus
Sinful Tae
Bacchus
19,185
2,381
4,604
4,472
28,061
40,555
375
17,229
10,832
27,851
0
W
Cernunnos
Steadmonster
Cernunnos
30,044
14,051
2,790
7,635
23,696
12,022
2,340
7,862
15,590
0
53,373
L
12,690
4,832
3,006
4,811
22,790
11,751
1,301
11,727
11,063
0
23,924
L
21,202
5,551
858
21,068
48,484
53,838
129
28,577
19,907
32,267
0
W
Cthulhu
xXGeffKingXx
Cthulhu
23,445
2,266
4,925
9,221
32,838
41,062
410
8,839
22,865
40,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,679
Gold Earned
64,182
189
Minions Killed
184
0
Camps Cleared
0
1,709,203
Distance Traveled
1,556,786
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,980
736
78
4
0
377,430
2
W
Athena
13,483
710
15
1
0
353,179
5
W
Nemesis
13,241
697
22
1
0
367,623
2
L
Artemis
13,372
704
52
3
0
289,053
0
L
Sun Wukong
12,905
679
59
3
0
340,156
1
L
Bacchus
12,266
646
17
1
0
295,553
0
W
Cernunnos
12,881
678
41
2
0
295,685
0
L
Ne Zha
12,090
636
27
1
0
300,474
0
L
Athena
13,549
713
29
2
0
331,550
0
W
Cthulhu
13,094
689
33
2
0
315,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role