Player Matchup

Ra
Ra
DireBear1002
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,182 Elo+
Party 1
Jormungandr
Jormungandr
HitherLizard421
Jormungandr
Level 10
God Stats
2W - 5L
1,163 SR
Queue Stats
33W - 44L
1,113 Elo+
Party 1
Chaac
Chaac
LucasTgnll
Chaac
Level 7
God Stats
3W - 4L
1,577 SR
Queue Stats
10W - 18L
1,218 Elo+
Solo
Cernunnos
Cernunnos
Soraxasttam
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
iRayvn
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
874 Elo+
Solo
Team Averages
Level 9
1,448 SR
1,177 Elo+

VS

Team Averages
Level 18
1,615 SR
1,358 Elo+
Guan Yu
Guan Yu
Dominika17
Guan Yu
Level 22
God Stats
5W - 6L
1,460 SR
Queue Stats
41W - 116L
1,171 Elo+
Party 2
Sol
Sol
FlamingManati
Sol
Level 5
God Stats
2W - 0L
1,670 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ForesterPL
Khepri
Level 16
God Stats
11W - 15L
1,773 SR
Queue Stats
339W - 538L
1,210 Elo+
Party 2
Nemesis
Nemesis
KingClutch34
Nemesis
Level 18
God Stats
3W - 0L
1,690 SR
Queue Stats
126W - 67L
1,681 Elo+
Solo
Hel
Hel
Sytrysia
Hel
Level 29
God Stats
39W - 47L
1,480 SR
Queue Stats
350W - 550L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 5
11,372
474
14,924
16,806
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
HitherLizard421
Jormungandr
15
0 / 6 / 5
8,872
370
3,494
14,724
11,432
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
17
2 / 7 / 2
10,961
457
7,026
22,409
19,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Soraxasttam
Cernunnos
14
1 / 10 / 3
9,092
379
8,489
18,826
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
iRayvn
Tsukuyomi
20
10 / 4 / 5
13,431
560
16,042
22,004
10,475
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dominika17
Guan Yu
19
1 / 5 / 2
11,789
491
9,351
18,383
22,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 3 / 7
12,273
511
15,877
11,493
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
ForesterPL
Khepri
15
4 / 6 / 6
11,028
460
6,184
15,165
17,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
KingClutch34
Nemesis
20
20 / 0 / 3
16,601
692
27,010
16,767
12,344
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
1 / 5 / 5
12,268
511
6,529
16,263
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
19
Kills
34
34
Deaths
19
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
W
Guan Yu
Dominika17
Guan Yu
1
5
2
0.4
W
8
3
7
3.83
W
Khepri
ForesterPL
Khepri
4
6
6
1.17
L
Jormungandr
HitherLizard421
Jormungandr
0
6
5
0.42
W
Nemesis
KingClutch34
Nemesis
20
0
3
21.5
L
Chaac
2
7
2
0.43
L
Cernunnos
Soraxasttam
Cernunnos
1
10
3
0.25
W
1
5
5
0.7
L
Tsukuyomi
iRayvn
Tsukuyomi
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,975
Damage
64,951
94,769
Taken
78,071
55,013
Mitigated
62,343
27,147
Healing
25,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,924
1,327
1,203
4,713
16,806
6,635
746
6,540
10,158
64,601
0
W
Guan Yu
Dominika17
Guan Yu
9,351
2,281
170
4,019
18,383
22,291
1,470
0
18,383
0
78,830
W
15,877
4,588
0
5,507
11,493
3,768
6,838
3,193
8,300
76,831
0
W
Khepri
ForesterPL
Khepri
6,184
609
0
965
15,165
17,344
555
4,719
10,446
26,814
0
L
Jormungandr
HitherLizard421
Jormungandr
3,494
1,020
0
1,595
14,724
11,432
149
7,146
7,578
41,661
0
W
Nemesis
KingClutch34
Nemesis
27,010
16,366
0
8,334
16,767
12,344
3,238
1,900
14,787
0
131,974
L
Chaac
7,026
1,517
0
7,284
22,409
19,762
1,024
1,898
19,577
0
67,393
L
Cernunnos
Soraxasttam
Cernunnos
8,489
4,359
0
5,386
18,826
6,709
529
9,145
9,681
0
49,341
W
6,529
554
266
6,179
16,263
6,596
2,311
8,606
7,657
75,571
0
L
Tsukuyomi
iRayvn
Tsukuyomi
16,042
4,419
0
6,966
22,004
10,475
0
3,861
17,668
0
105,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,728
Gold Earned
63,959
533
Minions Killed
648
0
Camps Cleared
0
2,111,266
Distance Traveled
2,293,667
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,372
474
119
5
0
398,932
2
W
Guan Yu
11,789
491
128
5
0
464,941
0
W
Sol
12,273
511
151
6
0
403,165
3
W
Khepri
11,028
460
35
1
0
447,369
0
L
Jormungandr
8,872
370
54
2
0
431,666
3
W
Nemesis
16,601
692
173
7
0
489,092
2
L
Chaac
10,961
457
135
6
0
438,776
0
L
Cernunnos
9,092
379
67
3
0
353,001
1
W
Hel
12,268
511
161
7
0
489,100
0
L
Tsukuyomi
13,431
560
158
7
0
488,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role