Player Matchup

Guan Yu
Guan Yu
GMªkitten
Guan Yu
Level 23
God Stats
92W - 8L
2,034 SR
Queue Stats
131W - 17L
1,979 Elo+
Party 1
Tiamat
Tiamat
NehalemEX
Tiamat
Level 153
God Stats
66W - 11L
1,851 SR
Queue Stats
152W - 36L
1,846 Elo+
Party 1
Bastet
Bastet
Манкит
Bastet
Level 116
God Stats
3W - 1L
1,884 SR
Queue Stats
138W - 35L
1,769 Elo+
Party 1
Team Averages
Level 97
1,923 SR
1,865 Elo+

VS

Team Averages
Level 58
1,553 SR
1,427 Elo+
Neith
Neith
BloodyAdMen
Neith
Level 13
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Rabator
Chiron
Level 84
God Stats
31W - 34L
1,505 SR
Queue Stats
318W - 382L
1,428 Elo+
Party 2
Medusa
Medusa
Stevenredfire
Medusa
Level 78
God Stats
3W - 8L
1,453 SR
Queue Stats
22W - 35L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GMªkitten
Guan Yu
10
5 / 3 / 4
7,892
877
5,893
10,879
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
NehalemEX
Tiamat
12
3 / 0 / 4
7,428
825
5,315
3,866
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
10
2 / 0 / 5
6,942
771
5,240
5,955
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
5,416
602
698
1,341
315
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Rabator
Chiron
9
0 / 5 / 2
5,991
666
4,494
7,943
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 5 / 0
7,055
784
4,371
8,888
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Guan Yu
GMªkitten
Guan Yu
5
3
4
2.33
W
Tiamat
NehalemEX
Tiamat
3
0
4
5
L
Chiron
Rabator
Chiron
0
5
2
0.2
L
3
5
0
0.6
W
Bastet
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,448
Damage
9,563
20,700
Taken
18,172
18,571
Mitigated
7,076
7,324
Healing
2,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
698
280
0
207
1,341
315
0
94
1,172
0
4,505
W
Guan Yu
GMªkitten
Guan Yu
5,893
422
870
2,012
10,879
11,416
276
0
10,879
3,029
12,889
W
Tiamat
NehalemEX
Tiamat
5,315
591
0
2,046
3,866
4,246
1,389
20
3,846
44,237
0
L
Chiron
Rabator
Chiron
4,494
2,556
301
1,094
7,943
3,459
26
3,549
4,372
0
18,669
L
4,371
1,726
0
980
8,888
3,302
0
2,839
5,899
0
18,881
W
Bastet
5,240
1,823
0
2,396
5,955
2,909
1,461
54
5,901
0
15,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,262
Gold Earned
18,462
117
Minions Killed
123
0
Camps Cleared
0
603,855
Distance Traveled
344,676
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,416
602
15
2
0
52,902
0
W
Guan Yu
7,892
877
18
2
0
205,835
3
W
Tiamat
7,428
825
86
10
0
178,436
0
L
Chiron
5,991
666
62
7
0
143,719
0
L
Medusa
7,055
784
46
5
0
148,055
0
W
Bastet
6,942
771
13
1
0
219,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role