Player Matchup

Neith
Neith
Bergbuur
Neith
Level 56
God Stats
11W - 1L
1,606 SR
Queue Stats
305W - 178L
1,593 Elo+
Party 1
Da Ji
Da Ji
Hiro2Y
Da Ji
Level 16
God Stats
11W - 3L
1,789 SR
Queue Stats
51W - 9L
1,691 Elo+
Party 1
Tiamat
Tiamat
Jaka611
Tiamat
Level 125
God Stats
220W - 90L
1,685 SR
Queue Stats
437W - 238L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Líff
Cthulhu
Level 45
God Stats
254W - 104L
1,654 SR
Queue Stats
418W - 234L
1,585 Elo+
Party 1
Bakasura
Bakasura
bigikefan
Bakasura
Level 62
God Stats
72W - 51L
1,578 SR
Queue Stats
479W - 317L
1,589 Elo+
Party 1
Team Averages
Level 61
1,662 SR
1,608 Elo+

VS

Team Averages
Level 50
1,394 SR
1,445 Elo+
Danzaburou
Danzaburou
BlackEagle9506
Danzaburou
Level 68
God Stats
29W - 28L
1,491 SR
Queue Stats
147W - 165L
1,424 Elo+
Party 3
Tiamat
Tiamat
NastyCozy
Tiamat
Level 17
God Stats
3W - 2L
1,312 SR
Queue Stats
36W - 39L
1,389 Elo+
Party 3
Jormungandr
Jormungandr
TheEmpathicWolf
Jormungandr
Level 17
God Stats
8W - 5L
1,630 SR
Queue Stats
11W - 13L
1,502 Elo+
Party 2
Thor
Thor
fit_fugitive1
Thor
Level 35
God Stats
0W - 1L
1,256 SR
Queue Stats
57W - 76L
1,379 Elo+
Solo
Guan Yu
Guan Yu
ronnoC616
Guan Yu
Level 112
God Stats
1W - 6L
1,279 SR
Queue Stats
240W - 218L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bergbuur
Neith
9
1 / 0 / 0
5,015
502
3,551
4,951
1,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Da Ji
Hiro2Y
Da Ji
10
5 / 0 / 1
6,106
611
4,970
5,899
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Jaka611
Tiamat
13
1 / 0 / 1
7,081
708
3,339
3,548
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Líff
Cthulhu
8
0 / 1 / 2
5,431
543
2,911
4,371
2,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
bigikefan
Bakasura
11
1 / 1 / 1
6,202
620
3,045
5,806
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackEagle9506
Danzaburou
9
0 / 1 / 0
5,108
511
4,578
7,404
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
NastyCozy
Tiamat
10
0 / 1 / 0
5,506
551
1,432
5,442
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
TheEmpathicWolf
Jormungandr
8
1 / 1 / 0
5,061
506
2,200
5,466
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 1
4,596
460
1,541
6,025
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
ronnoC616
Guan Yu
10
1 / 2 / 0
5,890
589
2,860
6,643
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Bergbuur
Neith
1
0
0
1
L
Danzaburou
BlackEagle9506
Danzaburou
0
1
0
0
W
Da Ji
Hiro2Y
Da Ji
5
0
1
5.5
W
Tiamat
Jaka611
Tiamat
1
0
1
1.5
W
Cthulhu
Líff
Cthulhu
0
1
2
1
L
Tiamat
NastyCozy
Tiamat
0
1
0
0
L
Jormungandr
TheEmpathicWolf
Jormungandr
1
1
0
1
W
Bakasura
bigikefan
Bakasura
1
1
1
1.5
L
0
4
1
0.13
L
Guan Yu
ronnoC616
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,816
Damage
12,611
24,575
Taken
30,980
9,650
Mitigated
13,900
10,701
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bergbuur
Neith
3,551
1,789
0
3,002
4,951
1,142
0
443
4,508
0
22,155
L
Danzaburou
BlackEagle9506
Danzaburou
4,578
1,548
0
3,664
7,404
2,117
0
1,163
6,241
0
28,854
W
Da Ji
Hiro2Y
Da Ji
4,970
1,979
0
2,165
5,899
1,894
0
583
5,316
0
27,929
W
Tiamat
Jaka611
Tiamat
3,339
357
0
2,790
3,548
2,915
0
905
2,633
48,281
0
W
Cthulhu
Líff
Cthulhu
2,911
38
367
1,656
4,371
2,037
0
1,701
2,670
22,366
0
L
Tiamat
NastyCozy
Tiamat
1,432
261
0
1,948
5,442
3,807
0
3,062
2,164
32,865
0
L
Jormungandr
TheEmpathicWolf
Jormungandr
2,200
300
123
1,065
5,466
2,348
0
1,258
4,208
17,008
0
W
Bakasura
bigikefan
Bakasura
3,045
1,861
0
721
5,806
1,662
0
0
5,539
0
28,088
L
1,541
254
0
840
6,025
1,805
0
490
5,535
0
14,287
L
Guan Yu
ronnoC616
Guan Yu
2,860
580
0
2,556
6,643
3,823
0
61
5,877
0
30,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
26,161
369
Minions Killed
287
0
Camps Cleared
0
977,337
Distance Traveled
883,960
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,015
502
53
5
0
160,440
0
L
Danzaburou
5,108
511
58
6
0
159,449
3
W
Da Ji
6,106
611
59
6
0
233,044
3
W
Tiamat
7,081
708
138
14
0
199,234
4
W
Cthulhu
5,431
543
40
4
0
197,589
2
L
Tiamat
5,506
551
102
10
0
184,695
1
L
Jormungandr
5,061
506
24
2
0
176,799
0
W
Bakasura
6,202
620
79
8
0
187,030
0
L
Thor
4,596
460
33
3
0
195,407
0
L
Guan Yu
5,890
589
70
7
0
167,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role