Player Matchup

Baron Samedi
Baron Samedi
Cornelious89
Baron Samedi
Level 27
God Stats
8W - 3L
1,523 SR
Queue Stats
105W - 134L
1,504 Elo+
Party 3
Arachne
Arachne
Gerbilest
Arachne
Level 28
God Stats
5W - 5L
1,508 SR
Queue Stats
27W - 29L
1,481 Elo+
Solo
Skadi
Skadi
Koolaid31
Skadi
Level 26
God Stats
1W - 3L
1,393 SR
Queue Stats
20W - 22L
1,481 Elo+
Solo
Achilles
Achilles
Numb13
Achilles
Level 13
God Stats
2W - 1L
1,471 SR
Queue Stats
5W - 5L
1,294 Elo+
Solo
Ymir
Ymir
STeel OmAr PR
Ymir
Level 24
God Stats
18W - 22L
1,490 SR
Queue Stats
60W - 76L
1,450 Elo+
Party 3
Team Averages
Level 24
1,477 SR
1,442 Elo+

VS

Team Averages
Level 21
1,543 SR
1,543 Elo+
Jormungandr
Jormungandr
LilAlphaArtemis
Jormungandr
Level 6
God Stats
3W - 5L
1,412 SR
Queue Stats
7W - 17L
1,474 Elo+
Party 2
Artemis
Artemis
NargleNabber15
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Nu Wa
Nu Wa
PupLykan
Nu Wa
Level 67
God Stats
30W - 27L
1,450 SR
Queue Stats
640W - 742L
1,379 Elo+
Party 2
Ymir
Ymir
TacticalHippo69
Ymir
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Bellona
Bellona
TridentSystem
Bellona
Level 21
God Stats
23W - 21L
1,651 SR
Queue Stats
31W - 39L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cornelious89
Baron Samedi
13
7 / 2 / 9
8,008
616
9,780
9,049
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Gerbilest
Arachne
13
9 / 0 / 3
8,036
618
4,413
6,329
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Koolaid31
Skadi
11
3 / 1 / 5
6,506
500
5,616
4,496
1,340
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Numb13
Achilles
11
3 / 2 / 8
6,775
521
4,883
9,319
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 8
6,832
526
3,825
9,370
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LilAlphaArtemis
Jormungandr
9
1 / 3 / 1
6,284
483
3,391
7,609
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 2
5,159
397
2,880
7,255
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
PupLykan
Nu Wa
11
4 / 5 / 0
7,059
543
12,307
8,125
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
5,368
413
3,439
9,446
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
9
0 / 5 / 0
5,602
431
2,621
10,069
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
24
Kills
5
5
Deaths
24
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cornelious89
Baron Samedi
7
2
9
5.75
W
Arachne
Gerbilest
Arachne
9
0
3
10.5
W
Skadi
Koolaid31
Skadi
3
1
5
5.5
L
Jormungandr
LilAlphaArtemis
Jormungandr
1
3
1
0.5
L
0
6
2
0.17
W
Achilles
Numb13
Achilles
3
2
8
3.5
L
Nu Wa
PupLykan
Nu Wa
4
5
0
0.8
W
2
0
8
6
L
0
5
1
0.1
L
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
24,638
38,563
Taken
42,504
20,165
Mitigated
19,481
12,312
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cornelious89
Baron Samedi
9,780
1,773
1,120
3,937
9,049
3,484
652
5,399
3,245
44,085
0
W
Arachne
Gerbilest
Arachne
4,413
3,002
0
1,705
6,329
3,448
0
1,836
4,290
0
35,449
W
Skadi
Koolaid31
Skadi
5,616
2,619
0
0
4,496
1,340
1,090
2,208
2,075
0
29,749
L
Jormungandr
LilAlphaArtemis
Jormungandr
3,391
1,175
0
564
7,609
4,149
354
3,530
4,058
29,486
0
L
2,880
1,028
0
1,050
7,255
2,125
180
3,266
3,989
0
10,565
W
Achilles
Numb13
Achilles
4,883
1,296
0
2,435
9,319
7,064
926
4,041
4,893
0
22,551
L
Nu Wa
PupLykan
Nu Wa
12,307
1,955
0
1,322
8,125
2,633
0
4,231
3,869
36,100
0
W
3,825
418
317
2,798
9,370
4,829
64
4,560
4,626
22,693
0
L
3,439
367
0
598
9,446
4,039
67
445
8,867
12,359
0
L
Bellona
2,621
694
0
510
10,069
6,535
99
2,133
7,711
0
24,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
29,472
271
Minions Killed
212
0
Camps Cleared
0
1,221,072
Distance Traveled
1,195,289
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,008
616
72
6
0
225,287
2
W
Arachne
8,036
618
63
5
0
288,763
0
W
Skadi
6,506
500
61
5
0
225,717
5
L
Jormungandr
6,284
483
54
4
0
248,233
0
L
Artemis
5,159
397
27
2
0
226,728
0
W
Achilles
6,775
521
42
3
0
223,058
0
L
Nu Wa
7,059
543
49
4
0
232,234
0
W
Ymir
6,832
526
33
3
0
258,247
2
L
Ymir
5,368
413
22
2
0
246,880
0
L
Bellona
5,602
431
60
5
0
241,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role