Player Matchup

Heimdallr
Heimdallr
ComeAtDaddy
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
StefAndrei
He Bo
Level 158
God Stats
3W - 1L
1,658 SR
Queue Stats
119W - 137L
1,530 Elo+
Party 2
Cerberus
Cerberus
xIssey
Cerberus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 132
1,553 SR
1,510 Elo+

VS

Team Averages
Level 87
1,388 SR
1,424 Elo+
Ra
Ra
BaldrHater
Ra
Level 88
God Stats
0W - 1L
1,173 SR
Queue Stats
17W - 35L
1,279 Elo+
Solo
Odin
Odin
akacary
Odin
Level 107
God Stats
3W - 8L
1,491 SR
Queue Stats
372W - 406L
1,493 Elo+
Party 1
Chernobog
Chernobog
iiShadowz
Chernobog
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ComeAtDaddy
Heimdallr
14
3 / 1 / 8
9,472
729
10,355
10,702
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
13
6 / 3 / 4
9,726
748
6,954
7,056
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
xIssey
Cerberus
12
4 / 2 / 6
9,592
738
7,327
9,667
7,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
9,328
718
8,849
6,790
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
akacary
Odin
9
0 / 6 / 2
7,338
564
4,795
11,692
7,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
iiShadowz
Chernobog
11
1 / 5 / 4
8,418
648
7,089
9,139
3,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
6
6
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Heimdallr
ComeAtDaddy
Heimdallr
3
1
8
7
W
He Bo
6
3
4
2.67
L
Odin
akacary
Odin
0
6
2
0.17
L
Chernobog
iiShadowz
Chernobog
1
5
4
0.6
W
Cerberus
xIssey
Cerberus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
20,733
27,425
Taken
27,621
14,425
Mitigated
12,849
8,042
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,849
863
615
1,573
6,790
2,270
0
3,850
2,836
42,079
0
W
Heimdallr
ComeAtDaddy
Heimdallr
10,355
5,087
0
4,840
10,702
4,450
1,787
1,877
8,825
0
66,784
W
He Bo
6,954
85
0
2,210
7,056
2,141
324
3,274
3,782
22,106
0
L
Odin
akacary
Odin
4,795
862
156
644
11,692
7,524
0
4,993
6,473
0
12,408
L
Chernobog
iiShadowz
Chernobog
7,089
4,600
0
1,094
9,139
3,055
0
4,979
3,986
0
27,477
W
Cerberus
xIssey
Cerberus
7,327
706
0
992
9,667
7,834
325
3,750
5,917
13,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,790
Gold Earned
25,084
176
Minions Killed
121
0
Camps Cleared
0
660,186
Distance Traveled
743,563
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,328
718
56
4
0
263,002
2
W
Heimdallr
9,472
729
117
9
0
228,045
2
W
He Bo
9,726
748
37
3
0
218,957
2
L
Odin
7,338
564
13
1
0
233,749
1
L
Chernobog
8,418
648
52
4
0
246,812
2
W
Cerberus
9,592
738
22
2
0
213,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role