Player Matchup

Sun Wukong
Sun Wukong
EImo
Sun Wukong
Level 90
God Stats
0W - 1L
1,351 SR
Queue Stats
31W - 30L
1,703 Elo+
Party 1
Rama
Rama
Inuit
Rama
Level 129
God Stats
1W - 2L
1,627 SR
Queue Stats
39W - 36L
1,752 Elo+
Party 1
Da Ji
Da Ji
Koelkastlamp
Da Ji
Level 126
God Stats
9W - 4L
1,886 SR
Queue Stats
32W - 35L
1,690 Elo+
Party 1
Ra
Ra
Spuitsmurf
Ra
Level 143
God Stats
5W - 5L
1,712 SR
Queue Stats
45W - 36L
1,696 Elo+
Party 1
Ganesha
Ganesha
kwakkoe
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,620 Elo+
Party 1
Team Averages
Level 119
1,615 SR
1,692 Elo+

VS

Team Averages
Level 156
1,572 SR
1,540 Elo+
Khepri
Khepri
Auxodia
Khepri
Level 157
God Stats
124W - 80L
1,667 SR
Queue Stats
517W - 495L
1,531 Elo+
Party 2
Neith
Neith
LordDemiurge
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
RoguishPanda
Tiamat
Level 160
God Stats
14W - 14L
1,648 SR
Queue Stats
95W - 110L
1,677 Elo+
Solo
Cabrakan
Cabrakan
Thedawwg
Cabrakan
Level 145
God Stats
4W - 7L
1,291 SR
Queue Stats
145W - 160L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
sewer10
Sun Wukong
Level 160
God Stats
10W - 5L
1,755 SR
Queue Stats
587W - 552L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EImo
Sun Wukong
17
2 / 3 / 3
10,275
642
10,164
17,572
18,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Inuit
Rama
17
2 / 4 / 3
10,617
664
10,018
15,742
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 3
9,378
586
8,191
14,315
6,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 3 / 3
10,427
652
11,075
13,383
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
kwakkoe
Ganesha
17
1 / 4 / 5
10,885
680
8,029
20,460
18,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Auxodia
Khepri
16
0 / 1 / 12
11,129
696
5,375
9,472
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 0 / 7
11,576
724
16,093
9,914
5,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Tiamat
20
4 / 0 / 7
12,435
777
17,123
10,104
10,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Thedawwg
Cabrakan
19
8 / 3 / 8
13,137
821
17,321
19,368
15,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
sewer10
Sun Wukong
18
5 / 5 / 10
12,085
755
16,934
23,006
19,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
9
Kills
20
20
Deaths
9
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Khepri
Auxodia
Khepri
0
1
12
6
L
Sun Wukong
EImo
Sun Wukong
2
3
3
1.17
L
Rama
Inuit
Rama
2
4
3
0.88
L
2
6
3
0.58
W
3
0
7
6.5
W
Tiamat
4
0
7
7.5
L
2
3
3
1.17
W
Cabrakan
Thedawwg
Cabrakan
8
3
8
4
L
Ganesha
kwakkoe
Ganesha
1
4
5
0.88
W
Sun Wukong
sewer10
Sun Wukong
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,477
Damage
72,846
81,472
Taken
71,864
55,144
Mitigated
65,700
15,429
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Auxodia
Khepri
5,375
136
0
1,071
9,472
14,967
384
2,796
6,651
17,648
0
L
Sun Wukong
EImo
Sun Wukong
10,164
873
0
1,549
17,572
18,820
1
9,372
8,029
7,241
32,548
L
Rama
Inuit
Rama
10,018
8,336
0
4,543
15,742
5,676
0
8,886
6,748
0
44,745
L
8,191
2,034
0
250
14,315
6,761
0
7,651
6,590
0
19,903
W
16,093
7,672
0
4,145
9,914
5,137
4,268
1,742
8,019
0
58,743
W
Tiamat
17,123
1,848
0
3,181
10,104
10,041
2,262
3,239
6,785
74,093
0
L
11,075
600
4,553
2,747
13,383
5,472
0
5,674
7,549
61,710
0
W
Cabrakan
Thedawwg
Cabrakan
17,321
2,047
0
3,191
19,368
15,691
0
6,736
12,464
46,354
0
L
Ganesha
kwakkoe
Ganesha
8,029
677
0
1,787
20,460
18,415
1
8,264
12,065
18,907
0
W
Sun Wukong
sewer10
Sun Wukong
16,934
2,674
0
5,939
23,006
19,864
0
7,455
15,256
0
43,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,582
Gold Earned
60,362
363
Minions Killed
394
6
Camps Cleared
10
1,453,275
Distance Traveled
1,543,600
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,129
696
24
2
1
320,334
5
L
Sun Wukong
10,275
642
82
5
1
300,348
1
L
Rama
10,617
664
109
7
2
252,049
2
L
Da Ji
9,378
586
41
3
1
271,962
0
W
Neith
11,576
724
97
6
3
310,314
6
W
Tiamat
12,435
777
148
9
3
330,707
1
L
Ra
10,427
652
129
8
2
319,946
5
W
Cabrakan
13,137
821
71
4
0
290,211
2
L
Ganesha
10,885
680
2
0
0
308,970
6
W
Sun Wukong
12,085
755
54
3
3
292,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role