Player Matchup

Sobek
Sobek
Getsuga33
Sobek
Level 62
God Stats
12W - 25L
1,332 SR
Queue Stats
87W - 105L
1,444 Elo+
Solo
Rama
Rama
Jimmy4796
Rama
Level 83
God Stats
7W - 4L
1,840 SR
Queue Stats
68W - 70L
1,454 Elo+
Solo
Achilles
Achilles
SnotKnot
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,528 Elo+
Party 2
Hel
Hel
YT Nano Hq
Hel
Level 62
God Stats
9W - 10L
1,461 SR
Queue Stats
40W - 34L
1,494 Elo+
Party 2
Loki
Loki
hustleisreal
Loki
Level 67
God Stats
29W - 50L
1,468 SR
Queue Stats
280W - 306L
1,523 Elo+
Solo
Team Averages
Level 68
1,520 SR
1,489 Elo+

VS

Team Averages
Level 102
1,502 SR
1,592 Elo+
Bastet
Bastet
FoRsaKeNoNe123
Bastet
Level 85
God Stats
25W - 24L
1,530 SR
Queue Stats
159W - 167L
1,535 Elo+
Party 1
Scylla
Scylla
LaBuGGeT
Scylla
Level 160
God Stats
2W - 0L
1,790 SR
Queue Stats
8W - 4L
1,793 Elo+
Party 1
Eset
Eset
LehrerUlme48393
Eset
Level 100
God Stats
2W - 1L
1,232 SR
Queue Stats
110W - 120L
1,525 Elo+
Party 1
Bacchus
Bacchus
Slide03
Bacchus
Level 139
God Stats
3W - 0L
1,641 SR
Queue Stats
79W - 89L
1,547 Elo+
Party 1
Artemis
Artemis
o0 Leonidas Oo
Artemis
Level 26
God Stats
3W - 7L
1,317 SR
Queue Stats
85W - 79L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Getsuga33
Sobek
17
2 / 3 / 6
11,353
873
8,855
20,805
19,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
17
4 / 9 / 5
11,937
918
10,447
29,247
9,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SnotKnot
Achilles
18
1 / 9 / 10
11,364
874
14,081
33,447
44,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 9 / 7
11,035
849
3,205
26,403
12,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 13 / 4
13,001
1,000
8,078
25,084
8,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 25
13,674
1,052
29,583
8,676
4,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LaBuGGeT
Scylla
20
15 / 0 / 16
14,985
1,153
34,028
6,289
2,361
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 23
13,519
1,040
18,619
9,713
4,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Slide03
Bacchus
20
11 / 4 / 26
14,426
1,110
30,306
13,654
11,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 4 / 22
12,088
930
14,714
14,602
6,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
155
13
Kills
43
43
Deaths
13
32
Assists
112
Player
Kills
Deaths
Assists
KDA
W
8
1
25
20.5
L
Sobek
Getsuga33
Sobek
2
3
6
1.67
L
Rama
4
9
5
0.72
W
Scylla
LaBuGGeT
Scylla
15
0
16
23
W
6
4
23
4.38
W
Bacchus
Slide03
Bacchus
11
4
26
6
L
Achilles
SnotKnot
Achilles
1
9
10
0.67
L
1
9
7
0.5
L
5
13
4
0.54
W
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,666
Damage
127,250
134,986
Taken
52,934
95,050
Mitigated
28,889
23,189
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,583
3,780
1,288
1,802
8,676
4,125
0
2,077
6,474
0
37,994
L
Sobek
Getsuga33
Sobek
8,855
85
951
1,730
20,805
19,928
0
12,440
7,877
15,440
0
L
Rama
10,447
5,869
251
1,564
29,247
9,606
0
18,891
9,692
0
38,383
W
Scylla
LaBuGGeT
Scylla
34,028
1,136
737
1,504
6,289
2,361
0
2,438
3,776
58,235
0
W
18,619
792
1,940
1,319
9,713
4,217
0
1,734
7,854
43,666
0
W
Bacchus
Slide03
Bacchus
30,306
2,373
0
0
13,654
11,630
0
2,543
10,950
34,720
0
L
Achilles
SnotKnot
Achilles
14,081
4,272
0
1,354
33,447
44,787
0
20,445
12,233
0
33,438
L
3,205
148
11,201
6,006
26,403
12,063
0
15,363
10,468
9,824
0
L
8,078
1,160
0
132
25,084
8,666
0
12,856
11,763
0
40,193
W
14,714
8,782
0
1,524
14,602
6,556
0
3,268
11,088
0
30,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,690
Gold Earned
68,692
208
Minions Killed
201
4
Camps Cleared
6
1,153,769
Distance Traveled
1,286,783
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,674
1,052
14
1
0
310,043
0
L
Sobek
11,353
873
18
1
1
263,165
1
L
Rama
11,937
918
61
5
0
202,705
0
W
Scylla
14,985
1,153
77
6
2
260,413
0
W
Eset
13,519
1,040
73
6
2
232,129
1
W
Bacchus
14,426
1,110
11
1
1
267,664
0
L
Achilles
11,364
874
27
2
0
246,965
0
L
Hel
11,035
849
25
2
2
226,666
0
L
Loki
13,001
1,000
77
6
1
214,268
0
W
Artemis
12,088
930
26
2
1
216,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role