Player Matchup

Hachiman
Hachiman
AlexNkF
Hachiman
Level 65
God Stats
2W - 3L
1,516 SR
Queue Stats
355W - 377L
1,418 Elo+
Party 3
Scylla
Scylla
DethroneTyranny
Scylla
Level 46
God Stats
1W - 3L
1,514 SR
Queue Stats
254W - 240L
1,419 Elo+
Party 2
Nemesis
Nemesis
IceColdCowJuice
Nemesis
Level 26
God Stats
7W - 12L
1,245 SR
Queue Stats
98W - 96L
1,398 Elo+
Party 2
Cerberus
Cerberus
ShinzoKun
Cerberus
Level 39
God Stats
8W - 8L
1,395 SR
Queue Stats
101W - 137L
1,424 Elo+
Party 3
Hercules
Hercules
Ypsil0n
Hercules
Level 43
God Stats
3W - 3L
1,837 SR
Queue Stats
93W - 83L
1,463 Elo+
Solo
Team Averages
Level 44
1,501 SR
1,424 Elo+

VS

Team Averages
Level 82
1,481 SR
1,414 Elo+
Janus
Janus
KasperDeNeuzige
Janus
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 68L
1,413 Elo+
Solo
Tiamat
Tiamat
Nubadiin
Tiamat
Level 125
God Stats
20W - 21L
1,596 SR
Queue Stats
477W - 546L
1,471 Elo+
Party 4
Ymir
Ymir
TH3STRICH
Ymir
Level 77
God Stats
23W - 17L
1,548 SR
Queue Stats
203W - 223L
1,424 Elo+
Party 1
Erlang Shen
Erlang Shen
tauriwabi
Erlang Shen
Level 79
God Stats
4W - 12L
1,500 SR
Queue Stats
435W - 488L
1,456 Elo+
Party 4
Skadi
Skadi
venuspony
Skadi
Level 33
God Stats
1W - 2L
1,261 SR
Queue Stats
4W - 12L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlexNkF
Hachiman
15
3 / 4 / 3
9,058
477
8,996
11,177
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 8 / 0
8,197
431
8,208
11,214
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 5 / 0
7,681
404
4,587
15,520
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ShinzoKun
Cerberus
13
4 / 5 / 3
8,759
461
12,926
19,329
16,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Ypsil0n
Hercules
15
1 / 3 / 2
9,092
479
5,422
23,672
16,427
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 8
11,964
630
14,594
10,714
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Nubadiin
Tiamat
19
7 / 1 / 3
11,763
619
22,005
9,039
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
3 / 3 / 9
9,991
526
7,034
18,163
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
tauriwabi
Erlang Shen
17
6 / 2 / 10
10,639
560
12,713
19,094
8,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
venuspony
Skadi
16
1 / 4 / 2
9,697
510
7,437
8,846
2,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
25
25
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlexNkF
Hachiman
3
4
3
1.13
L
1
8
0
0.13
L
1
5
0
0.2
W
8
0
8
12
W
Tiamat
Nubadiin
Tiamat
7
1
3
8.5
L
Cerberus
ShinzoKun
Cerberus
4
5
3
1.1
W
Ymir
3
3
9
2.5
L
Hercules
Ypsil0n
Hercules
1
3
2
0.67
W
Erlang Shen
tauriwabi
Erlang Shen
6
2
10
5.5
W
Skadi
venuspony
Skadi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,139
Damage
63,783
80,912
Taken
65,856
47,645
Mitigated
34,875
23,406
Healing
23,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlexNkF
Hachiman
8,996
4,732
0
3,497
11,177
4,972
0
4,381
6,796
0
59,902
L
8,208
83
0
1,505
11,214
4,133
0
7,737
3,477
43,779
0
L
4,587
1,498
0
6,012
15,520
5,684
0
5,821
9,699
0
36,937
W
14,594
113
0
2,373
10,714
3,775
287
3,760
6,648
87,821
0
W
Tiamat
Nubadiin
Tiamat
22,005
3,345
0
4,397
9,039
7,125
2,600
1,242
7,737
87,333
0
L
Cerberus
ShinzoKun
Cerberus
12,926
927
0
4,956
19,329
16,429
0
8,506
10,823
44,479
0
W
Ymir
7,034
1,056
620
4,105
18,163
13,394
136
6,595
11,492
27,677
0
L
Hercules
Ypsil0n
Hercules
5,422
2,512
0
7,436
23,672
16,427
0
17,500
6,172
0
55,811
W
Erlang Shen
tauriwabi
Erlang Shen
12,713
8,023
804
10,128
19,094
8,527
0
4,540
14,412
312
72,427
W
Skadi
venuspony
Skadi
7,437
3,896
0
1,017
8,846
2,054
3,921
4,413
4,433
0
66,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
54,054
513
Minions Killed
597
0
Camps Cleared
0
1,688,935
Distance Traveled
1,871,800
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,058
477
109
6
0
317,202
2
L
Scylla
8,197
431
81
4
0
265,443
3
L
Nemesis
7,681
404
81
4
0
407,408
5
W
Janus
11,964
630
153
8
0
442,218
3
W
Tiamat
11,763
619
170
9
0
318,081
5
L
Cerberus
8,759
461
93
5
0
360,949
7
W
Ymir
9,991
526
38
2
0
365,796
4
L
Hercules
9,092
479
149
8
0
337,933
4
W
Erlang Shen
10,639
560
104
5
0
420,888
9
W
Skadi
9,697
510
132
7
0
324,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role