Player Matchup

Baron Samedi
Baron Samedi
Alisakarstak
Baron Samedi
Level 15
God Stats
13W - 2L
2,047 SR
Queue Stats
70W - 12L
1,862 Elo+
Party 3
Jing Wei
Jing Wei
Avidze
Jing Wei
Level 25
God Stats
4W - 6L
1,694 SR
Queue Stats
93W - 75L
1,581 Elo+
Solo
Hun Batz
Hun Batz
BarreBooza
Hun Batz
Level 29
God Stats
2W - 6L
1,354 SR
Queue Stats
382W - 357L
1,556 Elo+
Party 2
Hercules
Hercules
Nosoydaveman
Hercules
Level 21
God Stats
14W - 5L
1,869 SR
Queue Stats
457W - 447L
1,631 Elo+
Party 3
Aphrodite
Aphrodite
Svedskog
Aphrodite
Level 5
God Stats
14W - 12L
1,839 SR
Queue Stats
17W - 12L
1,937 Elo+
Party 2
Team Averages
Level 19
1,760 SR
1,714 Elo+

VS

Team Averages
Level 22
1,702 SR
1,703 Elo+
Tiamat
Tiamat
DVXBOT
Tiamat
Level 22
God Stats
27W - 9L
1,805 SR
Queue Stats
48W - 14L
1,791 Elo+
Party 4
Xing Tian
Xing Tian
KemxL44
Xing Tian
Level 22
God Stats
6W - 3L
1,506 SR
Queue Stats
11W - 7L
1,614 Elo+
Party 1
Artemis
Artemis
RE4P
Artemis
Level 18
God Stats
9W - 2L
1,946 SR
Queue Stats
80W - 16L
1,935 Elo+
Party 4
Khepri
Khepri
miurgen
Khepri
Level 26
God Stats
19W - 10L
1,752 SR
Queue Stats
379W - 365L
1,574 Elo+
Solo
Susano
Susano
sadomazo59
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alisakarstak
Baron Samedi
15
1 / 7 / 3
9,015
902
11,345
13,532
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Avidze
Jing Wei
15
0 / 3 / 2
8,732
873
7,731
12,539
3,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
BarreBooza
Hun Batz
14
2 / 7 / 1
9,158
916
7,057
22,292
7,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Nosoydaveman
Hercules
14
0 / 6 / 1
8,070
807
5,061
18,211
15,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Svedskog
Aphrodite
14
1 / 7 / 2
8,716
872
4,971
15,996
7,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

71

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DVXBOT
Tiamat
17
5 / 0 / 18
10,644
1,064
22,799
4,968
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
KemxL44
Xing Tian
16
1 / 2 / 17
10,214
1,021
10,878
11,708
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
RE4P
Artemis
18
18 / 1 / 12
13,145
1,315
28,190
6,084
3,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
miurgen
Khepri
17
3 / 0 / 24
11,210
1,121
8,105
10,472
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
sadomazo59
Susano
15
3 / 1 / 15
9,484
948
9,441
8,978
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
116
4
Kills
30
30
Deaths
4
9
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alisakarstak
Baron Samedi
1
7
3
0.36
L
Jing Wei
Avidze
Jing Wei
0
3
2
0.33
L
Hun Batz
BarreBooza
Hun Batz
2
7
1
0.36
W
Tiamat
DVXBOT
Tiamat
5
0
18
14
W
Xing Tian
KemxL44
Xing Tian
1
2
17
4.75
L
Hercules
Nosoydaveman
Hercules
0
6
1
0.08
W
Artemis
RE4P
Artemis
18
1
12
24
L
Aphrodite
Svedskog
Aphrodite
1
7
2
0.29
W
Khepri
miurgen
Khepri
3
0
24
15
W
Susano
sadomazo59
Susano
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,165
Damage
79,413
82,570
Taken
42,210
39,743
Mitigated
37,434
18,249
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alisakarstak
Baron Samedi
11,345
684
2,813
1,843
13,532
5,260
0
6,779
6,563
28,057
0
L
Jing Wei
Avidze
Jing Wei
7,731
5,745
0
1,478
12,539
3,792
0
6,247
6,106
0
29,687
L
Hun Batz
BarreBooza
Hun Batz
7,057
2,228
0
398
22,292
7,408
0
10,704
11,344
0
17,849
W
Tiamat
DVXBOT
Tiamat
22,799
698
716
1,116
4,968
4,883
0
1,900
2,992
41,109
0
W
Xing Tian
KemxL44
Xing Tian
10,878
635
0
1,163
11,708
12,759
0
4,507
6,938
20,156
0
L
Hercules
Nosoydaveman
Hercules
5,061
1,136
0
1,509
18,211
15,794
0
9,444
8,487
556
11,195
W
Artemis
RE4P
Artemis
28,190
21,854
0
0
6,084
3,032
0
2,270
3,690
0
49,517
L
Aphrodite
Svedskog
Aphrodite
4,971
354
6,953
3,255
15,996
7,489
0
7,544
8,288
9,321
0
W
Khepri
miurgen
Khepri
8,105
551
0
3,790
10,472
12,167
0
4,760
5,457
16,201
0
W
Susano
sadomazo59
Susano
9,441
2,407
0
1,022
8,978
4,593
0
2,155
6,762
0
27,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,691
Gold Earned
54,697
149
Minions Killed
182
4
Camps Cleared
12
927,077
Distance Traveled
995,286
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,015
902
37
4
2
166,222
1
L
Jing Wei
8,732
873
62
6
1
213,581
0
L
Hun Batz
9,158
916
16
2
0
192,261
1
W
Tiamat
10,644
1,064
42
4
3
210,666
3
W
Xing Tian
10,214
1,021
17
2
0
196,106
1
L
Hercules
8,070
807
14
1
0
163,391
0
W
Artemis
13,145
1,315
56
6
7
168,860
0
L
Aphrodite
8,716
872
20
2
1
191,622
0
W
Khepri
11,210
1,121
23
2
0
222,268
2
W
Susano
9,484
948
44
4
2
197,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role