Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
Alan2k8
Cu Chulainn
Gold III
Level 100
God Stats
12W - 8L
1,774 SR
Queue Stats
66W - 61L
1,425 MMR
Solo
Ymir
Ymir
Bronze III
BDonious
Ymir
Bronze III
Level 45
God Stats
0W - 2L
1,352 SR
Queue Stats
2W - 8L
1,467 MMR
Solo
Awilix
Awilix
Bronze III
Diseåse
Awilix
Bronze III
Level 129
God Stats
2W - 8L
1,354 SR
Queue Stats
4W - 12L
1,467 MMR
Solo
Medusa
Medusa
Bronze III
MarekPawel777
Medusa
Bronze III
Level 146
God Stats
1W - 7L
1,513 SR
Queue Stats
79W - 98L
1,421 MMR
Solo
Scylla
Scylla
Gold I
PringleX94X
Scylla
Gold I
Level 124
God Stats
14W - 16L
1,500 SR
Queue Stats
503W - 502L
1,488 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,499 SR
1,454 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,622 SR
1,466 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
Assassin90s_
Kali
Gold V
Level 98
God Stats
5W - 1L
1,564 SR
Queue Stats
97W - 101L
1,315 MMR
Party 1
Artio
Artio
Silver II
Tito 2629
Artio
Silver II
Level 121
God Stats
13W - 9L
1,895 SR
Queue Stats
166W - 170L
1,444 MMR
Party 2
Izanami
Izanami
Gold V
lll SP4RK lll
Izanami
Gold V
Level 108
God Stats
5W - 9L
1,434 SR
Queue Stats
126W - 130L
1,558 MMR
Party 2
Chang'e
Chang'e
Gold III
tofanrobertlucia
Chang'e
Gold III
Level 106
God Stats
1W - 2L
1,720 SR
Queue Stats
56W - 65L
1,514 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alan2k8
Cu Chulainn
19
3 / 1 / 0
11,332
567
13,571
14,717
11,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
13
1 / 1 / 1
8,574
429
4,144
11,444
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Diseåse
Awilix
9
0 / 2 / 1
6,949
347
3,324
7,043
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 2
9,572
479
11,284
10,762
4,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
19
4 / 1 / 1
11,121
556
12,300
7,754
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetCthulhuDanzaburouKing ArthurNu Wa

VS

Bans
ThanatosHou YiAphroditeApolloKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 1 / 2
9,930
497
7,564
5,206
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 3
9,249
462
3,646
17,975
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Tito 2629
Artio
12
1 / 3 / 5
8,553
428
2,540
15,214
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
18
4 / 0 / 2
11,071
554
8,154
14,800
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 2 / 2
10,349
517
6,849
11,985
9,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
9
9
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
2
2
L
Cu Chulainn
Alan2k8
Cu Chulainn
3
1
0
3
W
1
3
3
0.83
L
Ymir
1
1
1
1.5
L
Awilix
Diseåse
Awilix
0
2
1
0.25
L
1
4
2
0.5
L
Scylla
4
1
1
4.5
W
Artio
Tito 2629
Artio
1
3
5
1.17
W
Izanami
4
0
2
5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,623
Damage
28,753
51,720
Taken
65,180
28,977
Mitigated
31,007
13,437
Healing
27,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,564
144
0
1,398
5,206
1,701
0
2,293
2,772
77,648
0
L
Cu Chulainn
Alan2k8
Cu Chulainn
13,571
2,145
0
5,559
14,717
11,588
323
5,229
9,436
0
101,450
W
3,646
1,556
0
6,817
17,975
7,162
0
2,540
15,191
0
60,772
L
Ymir
4,144
319
0
2,829
11,444
8,445
0
4,780
6,488
23,744
0
L
Awilix
Diseåse
Awilix
3,324
1,238
0
2,956
7,043
2,100
486
2,240
4,691
0
24,235
L
11,284
4,350
0
1,838
10,762
4,116
771
975
9,787
0
77,403
L
Scylla
12,300
955
0
255
7,754
2,728
163
3,203
4,365
95,001
0
W
Artio
Tito 2629
Artio
2,540
353
322
4,839
15,214
7,617
0
6,926
7,970
15,575
0
W
Izanami
8,154
5,362
0
7,981
14,800
5,453
960
1,331
13,444
0
95,615
W
6,849
453
552
5,964
11,985
9,074
732
2,790
8,559
68,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
49,152
609
Minions Killed
603
0
Camps Cleared
0
1,775,692
Distance Traveled
2,042,230
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,930
497
168
8
0
440,211
4
L
Cu Chulainn
11,332
567
205
10
0
426,530
9
W
Kali
9,249
462
110
6
0
444,461
4
L
Ymir
8,574
429
44
2
0
361,845
4
L
Awilix
6,949
347
50
3
0
235,040
0
L
Medusa
9,572
479
132
7
0
370,528
0
L
Scylla
11,121
556
178
9
0
381,749
6
W
Artio
8,553
428
21
1
0
400,920
4
W
Izanami
11,071
554
160
8
0
382,761
11
W
Chang'e
10,349
517
144
7
0
373,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role