Player Matchup

Set
Set
Bskater18
Set
Level 156
God Stats
1W - 0L
1,656 SR
Queue Stats
153W - 40L
1,821 Elo+
Party 2
Danzaburou
Danzaburou
Rebornfire57
Danzaburou
Level 110
God Stats
3W - 1L
1,676 SR
Queue Stats
15W - 6L
1,899 Elo+
Party 2
Zhong Kui
Zhong Kui
Seaplusss
Zhong Kui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 62L
1,859 Elo+
Party 2
Team Averages
Level 142
1,611 SR
1,860 Elo+

VS

Team Averages
Level 130
1,410 SR
1,612 Elo+
Cabrakan
Cabrakan
MasterOops
Cabrakan
Level 129
God Stats
2W - 5L
1,372 SR
Queue Stats
84W - 78L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
SurghicaL
Ne Zha
Level 156
God Stats
3W - 5L
1,356 SR
Queue Stats
285W - 183L
1,796 Elo+
Solo
Discordia
Discordia
ooahh
Discordia
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 3
11,805
787
10,735
11,936
6,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Rebornfire57
Danzaburou
14
1 / 4 / 11
10,070
671
7,656
8,744
3,676
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Seaplusss
Zhong Kui
13
2 / 3 / 9
9,872
658
9,228
10,817
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MasterOops
Cabrakan
13
4 / 4 / 2
9,588
639
8,897
12,134
8,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
SurghicaL
Ne Zha
13
3 / 5 / 3
9,715
648
8,592
13,756
12,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ooahh
Discordia
13
1 / 3 / 6
9,383
626
8,504
6,862
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
12
Kills
8
8
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Cabrakan
MasterOops
Cabrakan
4
4
2
1.25
W
Danzaburou
Rebornfire57
Danzaburou
1
4
11
1.63
W
Zhong Kui
Seaplusss
Zhong Kui
2
3
9
2.17
L
Ne Zha
SurghicaL
Ne Zha
3
5
3
0.9
L
Discordia
ooahh
Discordia
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,619
Damage
25,993
31,497
Taken
32,752
19,565
Mitigated
23,922
7,699
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,735
5,129
0
2,229
11,936
6,861
1,917
6,075
5,617
0
48,474
L
Cabrakan
MasterOops
Cabrakan
8,897
890
0
2,157
12,134
8,879
0
4,115
7,971
30,847
0
W
Danzaburou
Rebornfire57
Danzaburou
7,656
3,862
0
2,091
8,744
3,676
892
4,468
3,970
0
39,309
W
Zhong Kui
Seaplusss
Zhong Kui
9,228
389
0
3,379
10,817
9,028
0
6,070
4,413
39,157
0
L
Ne Zha
SurghicaL
Ne Zha
8,592
2,178
0
1,782
13,756
12,455
0
4,116
9,316
0
48,463
L
Discordia
ooahh
Discordia
8,504
375
708
1,099
6,862
2,588
0
733
6,104
38,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
28,686
203
Minions Killed
179
0
Camps Cleared
0
826,517
Distance Traveled
777,981
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,805
787
63
4
0
269,768
3
L
Cabrakan
9,588
639
51
3
0
248,560
3
W
Danzaburou
10,070
671
82
5
0
278,134
2
W
Zhong Kui
9,872
658
58
4
0
278,615
3
L
Ne Zha
9,715
648
65
4
0
269,366
3
L
Discordia
9,383
626
63
4
0
260,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role