Player Matchup

Cernunnos
Cernunnos
HephaestusBuilds
Cernunnos
Level 74
God Stats
0W - 2L
1,347 SR
Queue Stats
51W - 48L
1,539 Elo+
Solo
Pele
Pele
JD225
Pele
Level 63
God Stats
23W - 11L
1,715 SR
Queue Stats
41W - 42L
1,543 Elo+
Party 2
Amaterasu
Amaterasu
Leumas256
Amaterasu
Level 39
God Stats
5W - 5L
1,410 SR
Queue Stats
71W - 63L
1,440 Elo+
Solo
Scylla
Scylla
RaulGrandy
Scylla
Level 103
God Stats
110W - 126L
1,373 SR
Queue Stats
193W - 212L
1,380 Elo+
Solo
Sobek
Sobek
yeehaw69
Sobek
Level 104
God Stats
3W - 8L
1,457 SR
Queue Stats
125W - 131L
1,542 Elo+
Party 2
Team Averages
Level 77
1,460 SR
1,489 Elo+

VS

Team Averages
Level 101
1,577 SR
1,445 Elo+
Bakasura
Bakasura
Perr4Sucia
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
391W - 395L
1,387 Elo+
Party 1
Tiamat
Tiamat
Thetroid
Tiamat
Level 124
God Stats
17W - 11L
1,569 SR
Queue Stats
103W - 93L
1,497 Elo+
Solo
Khepri
Khepri
iCompy98
Khepri
Level 42
God Stats
5W - 1L
1,774 SR
Queue Stats
17W - 16L
1,432 Elo+
Solo
Izanami
Izanami
jjjjjking
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
pabloiva
Kukulkan
Level 87
God Stats
21W - 16L
1,543 SR
Queue Stats
113W - 99L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
0 / 6 / 3
7,900
439
6,165
12,871
4,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
JD225
Pele
15
5 / 4 / 8
9,621
535
11,009
17,214
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Leumas256
Amaterasu
15
6 / 3 / 3
9,377
521
7,323
16,933
10,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
RaulGrandy
Scylla
12
3 / 6 / 3
7,719
429
4,820
10,838
3,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
yeehaw69
Sobek
12
2 / 4 / 10
8,374
465
5,337
17,469
14,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Perr4Sucia
Bakasura
17
6 / 3 / 6
10,484
582
10,507
14,158
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Thetroid
Tiamat
16
6 / 4 / 8
10,710
595
18,926
10,732
14,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
iCompy98
Khepri
12
0 / 2 / 10
8,705
484
3,831
7,544
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
jjjjjking
Izanami
14
6 / 4 / 2
9,797
544
11,690
12,495
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
pabloiva
Kukulkan
16
5 / 3 / 5
10,273
571
10,635
6,943
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
16
Kills
23
23
Deaths
16
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
0
6
3
0.25
L
Pele
JD225
Pele
5
4
8
2.25
L
Amaterasu
Leumas256
Amaterasu
6
3
3
2.5
W
Bakasura
Perr4Sucia
Bakasura
6
3
6
3
L
Scylla
RaulGrandy
Scylla
3
6
3
0.75
W
Tiamat
Thetroid
Tiamat
6
4
8
2.5
W
Khepri
iCompy98
Khepri
0
2
10
2.5
W
Izanami
jjjjjking
Izanami
6
4
2
1.75
W
Kukulkan
pabloiva
Kukulkan
5
3
5
2.5
L
Sobek
yeehaw69
Sobek
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,654
Damage
55,589
75,325
Taken
51,872
39,332
Mitigated
33,323
21,207
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
6,165
3,330
0
3,031
12,871
4,488
0
1,809
10,915
0
47,160
L
Pele
JD225
Pele
11,009
2,886
0
4,145
17,214
6,323
0
7,631
9,298
0
66,507
L
Amaterasu
Leumas256
Amaterasu
7,323
3,360
0
7,810
16,933
10,663
0
9,178
7,337
0
45,610
W
Bakasura
Perr4Sucia
Bakasura
10,507
6,821
0
2,476
14,158
5,672
0
2,495
11,663
0
69,125
L
Scylla
RaulGrandy
Scylla
4,820
794
517
1,987
10,838
3,508
0
5,315
4,981
32,583
0
W
Tiamat
Thetroid
Tiamat
18,926
2,135
140
2,543
10,732
14,819
570
1,285
9,447
53,009
0
W
Khepri
iCompy98
Khepri
3,831
538
0
1,306
7,544
5,328
444
2,044
5,500
11,620
0
W
Izanami
jjjjjking
Izanami
11,690
8,122
0
5,498
12,495
4,593
4,085
2,237
10,258
0
74,711
W
Kukulkan
pabloiva
Kukulkan
10,635
214
0
1,160
6,943
2,911
0
2,096
4,847
59,302
0
L
Sobek
yeehaw69
Sobek
5,337
753
0
3,717
17,469
14,350
0
8,733
7,786
22,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
49,969
375
Minions Killed
451
0
Camps Cleared
0
1,669,958
Distance Traveled
1,749,233
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,900
439
92
5
0
314,392
10
L
Pele
9,621
535
104
6
0
320,918
3
L
Amaterasu
9,377
521
91
5
0
346,321
3
W
Bakasura
10,484
582
105
6
0
382,666
2
L
Scylla
7,719
429
60
3
0
337,081
4
W
Tiamat
10,710
595
93
5
0
339,011
2
W
Khepri
8,705
484
9
1
0
393,746
7
W
Izanami
9,797
544
136
8
0
319,587
8
W
Kukulkan
10,273
571
108
6
0
314,223
1
L
Sobek
8,374
465
28
2
0
351,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role