Player Matchup

Guan Yu
Guan Yu
FsVq5
Guan Yu
Level 27
God Stats
8W - 4L
1,566 SR
Queue Stats
12W - 7L
1,572 Elo+
Party 1
Yemoja
Yemoja
hema_koko-_-1324
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,532 Elo+
Party 1
Scylla
Scylla
mr-ma_0
Scylla
Level 32
God Stats
4W - 1L
1,564 SR
Queue Stats
8W - 5L
1,572 Elo+
Party 1
Bakasura
Bakasura
teteoil
Bakasura
Level 61
God Stats
2W - 0L
1,711 SR
Queue Stats
14W - 8L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
wabel-TR
Danzaburou
Level 14
God Stats
2W - 0L
1,701 SR
Queue Stats
9W - 8L
1,516 Elo+
Party 1
Team Averages
Level 29
1,608 SR
1,555 Elo+

VS

Team Averages
Level 18
1,461 SR
1,480 Elo+
Ullr
Ullr
Dior James
Ullr
Level 26
God Stats
14W - 17L
1,429 SR
Queue Stats
42W - 35L
1,435 Elo+
Solo
Raijin
Raijin
Q9ues9
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,464 Elo+
Solo
Bellona
Bellona
Senku_Rei_Kazuya
Bellona
Level 15
God Stats
81W - 67L
1,573 SR
Queue Stats
101W - 84L
1,521 Elo+
Solo
Mercury
Mercury
Tamashi2051
Mercury
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 300L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
xl Hymo lx
Cu Chulainn
Level 7
God Stats
0W - 2L
1,302 SR
Queue Stats
21W - 18L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FsVq5
Guan Yu
14
5 / 1 / 4
8,320
489
5,262
11,107
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 3
6,474
381
3,707
6,876
6,002
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
mr-ma_0
Scylla
13
2 / 4 / 7
8,460
498
6,669
7,804
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
teteoil
Bakasura
16
10 / 1 / 0
10,307
606
8,944
15,257
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
wabel-TR
Danzaburou
11
0 / 3 / 1
6,657
392
3,617
8,977
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,857
462
6,754
10,479
3,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Q9ues9
Raijin
13
0 / 7 / 3
7,443
438
3,338
7,275
2,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
7 / 4 / 2
8,098
476
13,068
14,430
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Tamashi2051
Mercury
12
2 / 2 / 2
7,601
447
3,275
9,776
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xl Hymo lx
Cu Chulainn
11
0 / 2 / 1
7,384
434
4,007
7,324
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
17
Kills
11
11
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Guan Yu
FsVq5
Guan Yu
5
1
4
7
L
Raijin
Q9ues9
Raijin
0
7
3
0.21
L
7
4
2
2
L
Mercury
Tamashi2051
Mercury
2
2
2
1.5
W
0
2
3
0.75
W
Scylla
mr-ma_0
Scylla
2
4
7
1.38
W
Bakasura
teteoil
Bakasura
10
1
0
10
W
Danzaburou
wabel-TR
Danzaburou
0
3
1
0.17
L
Cu Chulainn
xl Hymo lx
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,199
Damage
30,442
50,021
Taken
49,284
26,301
Mitigated
19,182
19,544
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,754
2,189
0
2,435
10,479
3,819
0
1,488
8,570
0
57,232
W
Guan Yu
FsVq5
Guan Yu
5,262
1,003
589
4,091
11,107
8,439
1,552
296
10,811
0
30,078
L
Raijin
Q9ues9
Raijin
3,338
603
0
354
7,275
2,207
0
2,514
4,351
33,481
0
L
13,068
7,266
99
5,455
14,430
7,536
1,883
3,255
10,590
0
40,850
L
Mercury
Tamashi2051
Mercury
3,275
1,769
0
2,316
9,776
2,939
0
2,610
7,013
0
28,782
W
3,707
552
1,444
709
6,876
6,002
221
453
6,423
11,353
0
W
Scylla
mr-ma_0
Scylla
6,669
1,055
0
2,058
7,804
2,649
762
1,105
6,699
40,702
0
W
Bakasura
teteoil
Bakasura
8,944
6,804
0
7,416
15,257
6,197
1,778
984
14,273
0
59,261
W
Danzaburou
wabel-TR
Danzaburou
3,617
1,020
172
3,065
8,977
3,014
333
500
8,477
0
34,284
L
Cu Chulainn
xl Hymo lx
Cu Chulainn
4,007
1,572
0
3,970
7,324
2,681
104
509
6,640
0
37,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
38,383
323
Minions Killed
364
0
Camps Cleared
0
1,594,994
Distance Traveled
1,493,296
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,857
462
87
5
0
319,220
0
W
Guan Yu
8,320
489
62
4
0
360,096
1
L
Raijin
7,443
438
69
4
0
286,401
0
L
Bellona
8,098
476
60
4
0
315,834
0
L
Mercury
7,601
447
62
4
0
395,868
3
W
Yemoja
6,474
381
19
1
0
293,921
3
W
Scylla
8,460
498
70
4
0
320,402
2
W
Bakasura
10,307
606
122
7
0
343,493
0
W
Danzaburou
6,657
392
50
3
0
277,082
1
L
Cu Chulainn
7,384
434
86
5
0
175,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role