Player Matchup

Yemoja
Yemoja
AntiZeroNeXus
Yemoja
Level 26
God Stats
2W - 0L
1,734 SR
Queue Stats
15W - 6L
1,581 Elo+
Party 1
Susano
Susano
CurseTheUsurper
Susano
Level 10
God Stats
3W - 0L
1,782 SR
Queue Stats
13W - 6L
1,778 Elo+
Party 1
Jing Wei
Jing Wei
Elixiti
Jing Wei
Level 24
God Stats
6W - 3L
1,879 SR
Queue Stats
23W - 33L
1,456 Elo+
Solo
Bellona
Bellona
NiPStalin
Bellona
Level 108
God Stats
23W - 15L
1,682 SR
Queue Stats
162W - 134L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
dear_jargon
Baron Samedi
Level 18
God Stats
7W - 1L
1,732 SR
Queue Stats
18W - 7L
1,620 Elo+
Party 1
Team Averages
Level 37
1,762 SR
1,586 Elo+

VS

Team Averages
Level 15
1,570 SR
1,601 Elo+
Nemesis
Nemesis
Feeder3968
Nemesis
Level 10
God Stats
3W - 2L
1,806 SR
Queue Stats
15W - 9L
1,640 Elo+
Party 2
Janus
Janus
OsamaElTronco_R6
Janus
Level 17
God Stats
8W - 4L
1,284 SR
Queue Stats
145W - 78L
1,753 Elo+
Solo
Apollo
Apollo
RecklessTrout82
Apollo
Level 18
God Stats
8W - 4L
1,801 SR
Queue Stats
59W - 38L
1,671 Elo+
Party 2
Cthulhu
Cthulhu
hugoguay72
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
itz-Destiny-SNV
Tsukuyomi
Level 14
God Stats
105W - 82L
1,458 SR
Queue Stats
383W - 360L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,406
441
2,677
6,262
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 1 / 0
5,924
592
3,075
6,613
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
Elixiti
Jing Wei
8
3 / 2 / 2
5,533
553
5,181
6,748
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
NiPStalin
Bellona
11
4 / 1 / 2
6,590
659
3,486
6,098
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
dear_jargon
Baron Samedi
10
2 / 2 / 2
5,705
571
2,586
5,239
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Feeder3968
Nemesis
9
2 / 1 / 3
5,467
547
3,266
5,657
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 4
5,017
502
3,649
3,796
1,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 0
5,543
554
1,868
4,338
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
hugoguay72
Cthulhu
8
0 / 2 / 2
5,006
501
4,426
10,152
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
itz-Destiny-SNV
Tsukuyomi
7
3 / 6 / 1
5,033
503
3,076
6,479
1,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
13
Kills
8
8
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
4
1
0
4
W
Jing Wei
Elixiti
Jing Wei
3
2
2
2
L
Nemesis
Feeder3968
Nemesis
2
1
3
3.5
W
Bellona
NiPStalin
Bellona
4
1
2
5
L
0
3
4
0.67
L
3
1
0
3
W
Baron Samedi
dear_jargon
Baron Samedi
2
2
2
1.5
L
Cthulhu
hugoguay72
Cthulhu
0
2
2
0.5
L
Tsukuyomi
itz-Destiny-SNV
Tsukuyomi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
16,285
30,960
Taken
30,422
11,857
Mitigated
9,734
14,072
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,677
1,347
591
2,735
6,262
2,331
23
2,007
4,255
10,755
0
W
3,075
985
0
3,400
6,613
2,015
0
692
5,921
0
22,749
W
Jing Wei
Elixiti
Jing Wei
5,181
4,439
0
2,601
6,748
1,990
92
3,420
3,328
0
25,227
L
Nemesis
Feeder3968
Nemesis
3,266
1,843
0
1,274
5,657
1,758
0
540
5,044
0
22,062
W
Bellona
NiPStalin
Bellona
3,486
1,183
0
3,195
6,098
3,711
1,064
470
5,628
0
33,490
L
3,649
157
0
250
3,796
1,024
0
1,533
2,078
26,288
0
L
1,868
977
0
804
4,338
1,242
383
76
4,262
0
26,349
W
Baron Samedi
dear_jargon
Baron Samedi
2,586
102
0
1,550
5,239
1,810
160
1,486
3,753
22,847
0
L
Cthulhu
hugoguay72
Cthulhu
4,426
617
0
4,691
10,152
4,063
312
2,385
7,767
21,056
0
L
Tsukuyomi
itz-Destiny-SNV
Tsukuyomi
3,076
981
0
212
6,479
1,647
0
453
6,008
0
16,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,158
Gold Earned
26,066
239
Minions Killed
216
0
Camps Cleared
0
924,731
Distance Traveled
964,071
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,406
441
12
1
0
169,896
1
W
Susano
5,924
592
47
5
0
195,406
1
W
Jing Wei
5,533
553
43
4
0
183,228
4
L
Nemesis
5,467
547
49
5
0
206,483
1
W
Bellona
6,590
659
85
9
0
213,567
3
L
Janus
5,017
502
46
5
0
188,501
1
L
Apollo
5,543
554
52
5
0
182,490
1
W
Baron Samedi
5,705
571
52
5
0
162,634
4
L
Cthulhu
5,006
501
45
5
0
177,982
1
L
Tsukuyomi
5,033
503
24
2
0
208,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role