Player Matchup

Ymir
Ymir
BigPackageHaver
Ymir
Level 14
God Stats
0W - 2L
1,484 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Deadpoolio0o
Ao Kuang
Level 28
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Have5Moms
Set
Level 28
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Teletubby Queen
Scylla
Level 18
God Stats
0W - 1L
1,485 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Chaac
Chaac
ZombieHQ321
Chaac
Level 7
God Stats
0W - 2L
1,445 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 19
1,455 SR
1,500 Elo+

VS

Team Averages
Level 17
1,435 SR
1,321 Elo+
Thanatos
Thanatos
BigSquidCthulhu
Thanatos
Level 6
God Stats
6W - 8L
1,316 SR
Queue Stats
34W - 35L
1,211 Elo+
Party 3
Izanami
Izanami
EpicNob4556
Izanami
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
10W - 9L
1,305 Elo+
Party 3
Merlin
Merlin
EvenIsHere
Merlin
Level 16
God Stats
12W - 17L
1,295 SR
Queue Stats
29W - 32L
1,342 Elo+
Party 2
Aphrodite
Aphrodite
Rubenose789
Aphrodite
Level 27
God Stats
8W - 9L
1,553 SR
Queue Stats
25W - 28L
1,351 Elo+
Party 2
Bastet
Bastet
juancho_lascano
Bastet
Level 29
God Stats
45W - 46L
1,513 SR
Queue Stats
235W - 270L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 15 / 6
9,399
376
7,781
30,441
20,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Deadpoolio0o
Ao Kuang
11
1 / 9 / 2
7,903
316
6,870
17,114
5,563
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 6 / 3
10,946
438
16,555
25,275
13,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
8 / 14 / 3
12,669
507
15,755
22,315
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 10 / 2
8,113
325
4,666
16,028
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
18 / 8 / 10
12,339
494
18,101
19,305
7,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
EpicNob4556
Izanami
16
6 / 6 / 10
11,507
460
18,007
14,789
5,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
EvenIsHere
Merlin
18
12 / 1 / 16
12,379
495
24,061
15,161
6,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Rubenose789
Aphrodite
16
4 / 0 / 21
11,057
442
9,781
8,866
8,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 4 / 10
12,579
503
21,870
20,662
8,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
19
Kills
52
54
Deaths
19
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
15
6
0.27
W
Thanatos
18
8
10
2.88
L
Ao Kuang
Deadpoolio0o
Ao Kuang
1
9
2
0.22
W
Izanami
EpicNob4556
Izanami
6
6
10
1.83
W
Merlin
EvenIsHere
Merlin
12
1
16
20
L
8
6
3
1.58
W
Aphrodite
Rubenose789
Aphrodite
4
0
21
14.5
L
8
14
3
0.68
L
1
10
2
0.2
W
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,627
Damage
91,820
111,173
Taken
78,783
51,325
Mitigated
36,503
12,185
Healing
38,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,781
778
0
0
30,441
20,080
184
6,138
23,920
27,249
0
W
Thanatos
18,101
6,744
0
10,275
19,305
7,306
1,619
7,853
11,380
0
46,964
L
Ao Kuang
Deadpoolio0o
Ao Kuang
6,870
1,663
342
3,639
17,114
5,563
0
8,058
8,511
20,375
0
W
Izanami
EpicNob4556
Izanami
18,007
10,154
0
1,197
14,789
5,189
3,585
5,203
9,482
0
68,873
W
Merlin
EvenIsHere
Merlin
24,061
1,502
1,090
1,578
15,161
6,883
2,439
6,295
8,766
66,049
0
L
16,555
5,811
753
4,078
25,275
13,283
0
6,862
18,131
0
60,352
W
Aphrodite
Rubenose789
Aphrodite
9,781
1,068
8,795
6,261
8,866
8,747
2,039
5,204
3,488
34,943
0
L
15,755
928
0
0
22,315
6,447
332
6,469
15,672
55,537
0
L
4,666
889
0
3,373
16,028
5,952
0
4,632
11,097
0
21,683
W
21,870
4,509
1,014
8,599
20,662
8,378
1,642
5,337
15,005
0
73,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
59,861
264
Minions Killed
417
0
Camps Cleared
0
1,829,441
Distance Traveled
2,163,230
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,399
376
44
2
0
359,418
0
W
Thanatos
12,339
494
62
2
0
374,958
0
L
Ao Kuang
7,903
316
24
1
0
304,672
0
W
Izanami
11,507
460
106
4
0
358,562
0
W
Merlin
12,379
495
87
3
0
451,432
4
L
Set
10,946
438
97
4
0
435,607
0
W
Aphrodite
11,057
442
48
2
0
460,418
5
L
Scylla
12,669
507
66
3
0
390,483
0
L
Chaac
8,113
325
33
1
0
339,261
1
W
Bastet
12,579
503
114
5
0
517,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role