Player Matchup

Danzaburou
Danzaburou
Akiza12
Danzaburou
Level 137
God Stats
5W - 4L
1,569 SR
Queue Stats
167W - 137L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
Bananenlarry
Kukulkan
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 105L
1,327 Elo+
Solo
Ymir
Ymir
pepejuanalberto
Ymir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 101L
1,508 Elo+
Party 2
Team Averages
Level 105
1,523 SR
1,473 Elo+

VS

Team Averages
Level 117
1,584 SR
1,573 Elo+
Baron Samedi
Baron Samedi
onlykingkj
Baron Samedi
Level 66
God Stats
10W - 9L
1,607 SR
Queue Stats
56W - 56L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
tired0fyalll
Jing Wei
Level 145
God Stats
1W - 3L
1,715 SR
Queue Stats
375W - 358L
1,582 Elo+
Party 1
Tiamat
Tiamat
xXGanon2ProXx
Tiamat
Level 141
God Stats
11W - 9L
1,430 SR
Queue Stats
250W - 187L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akiza12
Danzaburou
17
8 / 1 / 8
13,479
749
17,251
18,730
9,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Bananenlarry
Kukulkan
15
3 / 2 / 8
11,809
656
15,168
6,906
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 10
14,393
800
6,957
23,648
30,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
onlykingkj
Baron Samedi
12
0 / 8 / 2
9,847
547
6,234
14,914
8,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
tired0fyalll
Jing Wei
14
1 / 5 / 2
10,561
587
17,439
11,913
5,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 5 / 1
11,862
659
17,594
16,431
12,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
5
5
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Akiza12
Danzaburou
8
1
8
12
W
Kukulkan
Bananenlarry
Kukulkan
3
2
8
3.5
L
Baron Samedi
onlykingkj
Baron Samedi
0
8
2
0.13
W
7
2
10
6
L
Jing Wei
tired0fyalll
Jing Wei
1
5
2
0.4
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
41,267
49,284
Taken
43,258
43,151
Mitigated
27,096
18,333
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Akiza12
Danzaburou
17,251
8,554
0
11,998
18,730
9,818
3,186
9,208
9,308
0
95,969
W
Kukulkan
Bananenlarry
Kukulkan
15,168
1,441
0
137
6,906
3,260
0
3,683
3,223
59,988
0
L
Baron Samedi
onlykingkj
Baron Samedi
6,234
88
1,258
3,271
14,914
8,981
36
8,194
6,720
32,885
0
W
6,957
1,209
0
6,198
23,648
30,073
219
10,584
12,506
31,553
0
L
Jing Wei
tired0fyalll
Jing Wei
17,439
11,011
0
2,320
11,913
5,401
442
4,179
7,734
0
49,983
L
17,594
2,235
132
5,081
16,431
12,714
719
9,852
6,579
56,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
32,270
267
Minions Killed
220
0
Camps Cleared
0
998,574
Distance Traveled
886,620
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,479
749
131
7
0
318,667
1
W
Kukulkan
11,809
656
95
5
0
323,553
0
L
Baron Samedi
9,847
547
62
3
0
278,389
5
W
Ymir
14,393
800
41
2
0
356,354
0
L
Jing Wei
10,561
587
84
5
0
304,276
6
L
Tiamat
11,862
659
74
4
0
303,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role