Player Matchup

Izanami
Izanami
Drkenza74
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,389 Elo+
Solo
Fafnir
Fafnir
Lackstesting
Fafnir
Level 17
God Stats
1W - 2L
1,433 SR
Queue Stats
6W - 13L
1,176 Elo+
Party 2
Erlang Shen
Erlang Shen
PrnkMaster
Erlang Shen
Level 29
God Stats
3W - 2L
1,195 SR
Queue Stats
80W - 108L
1,405 Elo+
Solo
Achilles
Achilles
Solracmain
Achilles
Level 15
God Stats
1W - 2L
1,716 SR
Queue Stats
3W - 8L
1,255 Elo+
Solo
Danzaburou
Danzaburou
WhiskeyFoxtrot12
Danzaburou
Level 20
God Stats
5W - 3L
1,822 SR
Queue Stats
14W - 11L
1,545 Elo+
Party 2
Team Averages
Level 18
1,533 SR
1,354 Elo+

VS

Team Averages
Level 20
1,448 SR
1,426 Elo+
Ares
Ares
Baherr99
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Set
Set
LKG-ShadowRealm
Set
Level 26
God Stats
12W - 5L
1,456 SR
Queue Stats
359W - 376L
1,378 Elo+
Solo
Hel
Hel
Paladin Animo
Hel
Level 20
God Stats
20W - 15L
1,400 SR
Queue Stats
94W - 103L
1,378 Elo+
Party 1
Cupid
Cupid
TotalFlaccid
Cupid
Level 23
God Stats
7W - 3L
1,364 SR
Queue Stats
178W - 214L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
Zottig Vogel
Baron Samedi
Level 29
God Stats
73W - 63L
1,522 SR
Queue Stats
213W - 195L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drkenza74
Izanami
12
2 / 13 / 2
8,501
405
8,166
21,689
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
11
0 / 5 / 2
7,679
366
3,670
19,860
21,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
PrnkMaster
Erlang Shen
1
0 / 1 / 0
5,408
258
0
725
198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Solracmain
Achilles
12
2 / 10 / 0
7,905
376
7,941
18,028
15,929
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
WhiskeyFoxtrot12
Danzaburou
13
3 / 6 / 0
8,940
426
11,971
14,862
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 1 / 15
10,444
497
8,776
14,904
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 1 / 4
11,115
529
4,174
13,501
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
11 / 3 / 13
12,060
574
21,307
17,386
10,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
7 / 2 / 5
11,934
568
7,980
10,992
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Zottig Vogel
Baron Samedi
18
8 / 1 / 8
11,666
556
18,825
12,552
8,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
7
Kills
35
35
Deaths
8
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ares
5
1
15
12.5
L
Izanami
Drkenza74
Izanami
2
13
2
0.23
W
4
1
4
6
L
Fafnir
0
5
2
0.2
W
11
3
13
5.83
L
Erlang Shen
PrnkMaster
Erlang Shen
0
1
0
0
L
Achilles
Solracmain
Achilles
2
10
0
0.2
W
7
2
5
4.75
L
Danzaburou
WhiskeyFoxtrot12
Danzaburou
3
6
0
0.5
W
Baron Samedi
Zottig Vogel
Baron Samedi
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
61,062
75,164
Taken
69,335
51,671
Mitigated
41,618
8,563
Healing
36,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,776
812
0
946
14,904
13,286
210
572
14,332
27,906
0
L
Izanami
Drkenza74
Izanami
8,166
5,980
0
3,401
21,689
7,884
1,857
13,326
8,363
0
43,914
W
4,174
2,262
342
6,301
13,501
5,916
714
337
13,164
0
88,725
L
Fafnir
3,670
818
0
1,954
19,860
21,792
168
13,650
6,210
16,686
0
W
21,307
2,626
4,018
10,185
17,386
10,010
2,116
399
16,987
72,437
0
L
Erlang Shen
PrnkMaster
Erlang Shen
0
0
0
0
725
198
0
535
190
0
0
L
Achilles
Solracmain
Achilles
7,941
3,536
0
139
18,028
15,929
19
9,824
8,204
0
35,022
W
7,980
4,168
0
5,665
10,992
4,075
1,366
186
10,806
0
68,256
L
Danzaburou
WhiskeyFoxtrot12
Danzaburou
11,971
5,708
0
3,069
14,862
5,868
372
11,573
3,289
0
59,065
W
Baron Samedi
Zottig Vogel
Baron Samedi
18,825
2,052
1,766
6,821
12,552
8,331
1,779
2,176
10,376
67,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
57,219
242
Minions Killed
536
0
Camps Cleared
0
1,299,730
Distance Traveled
1,953,962
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,444
497
36
2
0
400,478
4
L
Izanami
8,501
405
78
4
0
308,468
0
W
Set
11,115
529
122
6
0
421,947
0
L
Fafnir
7,679
366
22
1
0
356,361
1
W
Hel
12,060
574
125
6
0
408,159
0
L
Erlang Shen
5,408
258
0
0
0
27,893
0
L
Achilles
7,905
376
49
2
0
293,203
0
W
Cupid
11,934
568
135
6
0
358,453
3
L
Danzaburou
8,940
426
93
4
0
313,805
1
W
Baron Samedi
11,666
556
118
6
0
364,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role