Player Matchup

Jormungandr
Jormungandr
BLACK-DYNAMITE31
Jormungandr
Level 15
God Stats
1W - 4L
1,250 SR
Queue Stats
24W - 63L
1,213 Elo+
Solo
Sun Wukong
Sun Wukong
JripNoodle
Sun Wukong
Level 18
God Stats
3W - 6L
1,490 SR
Queue Stats
4W - 17L
1,001 Elo+
Party 1
Thanatos
Thanatos
Vanossjr23
Thanatos
Level 15
God Stats
4W - 17L
1,200 SR
Queue Stats
10W - 55L
996 Elo+
Party 1
Team Averages
Level 16
1,313 SR
1,070 Elo+

VS

Team Averages
Level 19
1,413 SR
1,187 Elo+
Cthulhu
Cthulhu
Jay941_Rodriguez
Cthulhu
Level 17
God Stats
12W - 20L
1,387 SR
Queue Stats
12W - 22L
1,226 Elo+
Party 2
Merlin
Merlin
LeoMoura94
Merlin
Level 25
God Stats
4W - 8L
1,516 SR
Queue Stats
104W - 146L
1,176 Elo+
Solo
Jormungandr
Jormungandr
Xx_Clutch_xX21
Jormungandr
Level 14
God Stats
8W - 15L
1,336 SR
Queue Stats
8W - 17L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLACK-DYNAMITE31
Jormungandr
17
3 / 3 / 8
13,800
600
14,288
18,744
18,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
JripNoodle
Sun Wukong
18
9 / 4 / 8
15,182
660
19,150
21,415
18,984
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Vanossjr23
Thanatos
18
7 / 5 / 8
14,992
652
19,174
18,962
7,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
15,117
657
12,370
22,340
26,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
LeoMoura94
Merlin
17
4 / 11 / 4
13,488
586
19,748
20,075
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Xx_Clutch_xX21
Jormungandr
18
4 / 3 / 8
14,330
623
9,999
21,626
10,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
19
Kills
12
12
Deaths
19
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BLACK-DYNAMITE31
Jormungandr
3
3
8
2.33
L
4
5
6
1.4
W
Sun Wukong
JripNoodle
Sun Wukong
9
4
8
3.25
L
Merlin
LeoMoura94
Merlin
4
11
4
0.55
W
Thanatos
Vanossjr23
Thanatos
7
5
8
2.2
L
Jormungandr
Xx_Clutch_xX21
Jormungandr
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,612
Damage
42,117
59,121
Taken
64,041
44,552
Mitigated
44,005
13,226
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BLACK-DYNAMITE31
Jormungandr
14,288
2,110
0
3,001
18,744
18,054
0
12,792
5,745
57,949
0
L
12,370
1,063
680
4,501
22,340
26,249
108
3,505
18,835
29,128
0
W
Sun Wukong
JripNoodle
Sun Wukong
19,150
3,248
0
1,858
21,415
18,984
1,086
15,994
5,421
0
65,330
L
Merlin
LeoMoura94
Merlin
19,748
2,592
0
2,543
20,075
7,348
357
4,016
16,059
59,367
0
W
Thanatos
Vanossjr23
Thanatos
19,174
5,230
0
8,367
18,962
7,514
1,233
13,617
5,345
0
58,282
L
Jormungandr
Xx_Clutch_xX21
Jormungandr
9,999
2,785
2,151
8,537
21,626
10,408
402
6,823
14,803
46,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,974
Gold Earned
42,935
189
Minions Killed
170
0
Camps Cleared
0
1,097,828
Distance Traveled
852,303
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,800
600
59
3
0
344,575
0
L
Cthulhu
15,117
657
33
1
0
249,830
0
W
Sun Wukong
15,182
660
66
3
0
364,606
1
L
Merlin
13,488
586
79
3
0
294,056
3
W
Thanatos
14,992
652
64
3
0
388,647
0
L
Jormungandr
14,330
623
58
3
0
308,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role