Player Matchup

Tyr
Tyr
BLOOD_SPILLER37
Tyr
Level 101
God Stats
4W - 5L
1,240 SR
Queue Stats
33W - 42L
1,237 Elo+
Party 1
Geb
Geb
Big-smoke21
Geb
Level 120
God Stats
38W - 32L
1,512 SR
Queue Stats
384W - 448L
1,433 Elo+
Party 1
Da Ji
Da Ji
CmdrFancyPants
Da Ji
Level 89
God Stats
15W - 14L
1,406 SR
Queue Stats
161W - 193L
1,409 Elo+
Party 1
Anubis
Anubis
Dyefat
Anubis
Level 99
God Stats
0W - 2L
1,345 SR
Queue Stats
23W - 37L
1,366 Elo+
Party 1
Artemis
Artemis
TheeBison
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,278 Elo+
Solo
Team Averages
Level 95
1,400 SR
1,345 Elo+

VS

Team Averages
Level 109
1,586 SR
1,473 Elo+
Ymir
Ymir
 
Ymir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
General-_-Kolvax
Neith
Level 152
God Stats
38W - 40L
1,882 SR
Queue Stats
464W - 451L
1,461 Elo+
Solo
Hades
Hades
Maxciiv
Hades
Level 127
God Stats
44W - 20L
1,578 SR
Queue Stats
77W - 62L
1,483 Elo+
Solo
Nike
Nike
Sweebi
Nike
Level 66
God Stats
56W - 45L
1,540 SR
Queue Stats
325W - 331L
1,504 Elo+
Solo
Arachne
Arachne
carlos_25025
Arachne
Level 121
God Stats
7W - 10L
1,432 SR
Queue Stats
98W - 95L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,394
522
8,456
15,482
16,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 1
6,995
389
4,357
13,870
8,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 7 / 2
8,037
447
5,359
14,714
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Dyefat
Anubis
13
1 / 6 / 3
8,149
453
13,351
12,160
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
TheeBison
Artemis
13
3 / 8 / 0
7,874
437
8,087
12,633
3,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 13
8,920
496
6,180
12,555
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
9 / 1 / 4
10,611
590
14,537
10,755
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Maxciiv
Hades
18
10 / 2 / 4
10,778
599
17,820
14,136
7,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Sweebi
Nike
16
1 / 1 / 7
9,413
523
8,241
9,905
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
carlos_25025
Arachne
16
4 / 3 / 7
9,436
524
4,634
12,663
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
8
Kills
25
25
Deaths
9
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
13
3.75
L
2
3
0
0.67
L
0
1
1
0.5
L
2
7
2
0.43
L
Anubis
Dyefat
Anubis
1
6
3
0.42
W
9
1
4
11
W
Hades
Maxciiv
Hades
10
2
4
6
W
Nike
Sweebi
Nike
1
1
7
4.5
L
Artemis
TheeBison
Artemis
3
8
0
0.38
W
Arachne
carlos_25025
Arachne
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,610
Damage
51,412
68,859
Taken
60,014
38,944
Mitigated
34,732
20,301
Healing
24,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,180
940
0
2,416
12,555
9,752
239
4,213
8,296
22,784
0
L
8,456
554
0
6,280
15,482
16,588
0
2,122
12,583
0
66,000
L
4,357
386
1,333
2,626
13,870
8,306
0
4,604
9,101
31,007
0
L
5,359
1,262
542
2,159
14,714
5,026
0
4,612
9,873
0
39,672
L
Anubis
Dyefat
Anubis
13,351
801
282
3,734
12,160
5,405
447
8,602
3,213
56,627
0
W
14,537
6,476
0
5,214
10,755
4,142
2,649
1,630
9,125
0
69,680
W
Hades
Maxciiv
Hades
17,820
1,154
759
7,833
14,136
7,673
2,711
7,787
6,349
74,538
0
W
Nike
Sweebi
Nike
8,241
572
0
3,432
9,905
8,821
475
756
8,774
0
59,166
L
Artemis
TheeBison
Artemis
8,087
5,044
0
3,345
12,633
3,619
0
3,254
9,289
0
36,550
W
Arachne
carlos_25025
Arachne
4,634
3,645
0
4,974
12,663
4,344
333
3,322
9,245
0
44,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,449
Gold Earned
49,158
398
Minions Killed
523
0
Camps Cleared
0
1,539,730
Distance Traveled
1,631,488
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,920
496
32
2
0
346,059
5
L
Tyr
9,394
522
134
7
0
311,096
1
L
Geb
6,995
389
48
3
0
347,485
5
L
Da Ji
8,037
447
67
4
0
308,213
1
L
Anubis
8,149
453
96
5
0
297,280
4
W
Neith
10,611
590
130
7
0
288,065
3
W
Hades
10,778
599
147
8
0
326,424
5
W
Nike
9,413
523
123
7
0
288,666
4
L
Artemis
7,874
437
53
3
0
275,656
3
W
Arachne
9,436
524
91
5
0
382,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role