Player Matchup

Zeus
Zeus
BlAcKsIsCoVeR
Zeus
Level 67
God Stats
33W - 30L
1,436 SR
Queue Stats
39W - 40L
1,456 Elo+
Party 1
Thanatos
Thanatos
KisTix
Thanatos
Level 42
God Stats
4W - 6L
1,495 SR
Queue Stats
61W - 59L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
Phenix534
Sun Wukong
Level 29
God Stats
32W - 21L
1,605 SR
Queue Stats
34W - 23L
1,532 Elo+
Party 1
Team Averages
Level 46
1,512 SR
1,490 Elo+

VS

Team Averages
Level 30
1,507 SR
1,486 Elo+
Discordia
Discordia
SlowEnergy969
Discordia
Level 49
God Stats
7W - 5L
1,371 SR
Queue Stats
297W - 322L
1,381 Elo+
Party 2
Neith
Neith
mmecoco
Neith
Level 14
God Stats
6W - 6L
1,728 SR
Queue Stats
8W - 7L
1,718 Elo+
Solo
Danzaburou
Danzaburou
renkforce969
Danzaburou
Level 26
God Stats
23W - 36L
1,421 SR
Queue Stats
131W - 150L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 11
11,196
700
10,153
7,344
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
KisTix
Thanatos
17
13 / 4 / 5
13,254
828
13,630
12,490
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Phenix534
Sun Wukong
15
2 / 3 / 13
10,491
656
8,296
17,323
14,346
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SlowEnergy969
Discordia
15
5 / 6 / 2
10,969
686
14,359
13,683
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
mmecoco
Neith
13
2 / 7 / 5
10,331
646
3,586
13,088
4,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
renkforce969
Danzaburou
13
3 / 6 / 4
10,618
664
8,244
13,404
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
10
10
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
W
Thanatos
KisTix
Thanatos
13
4
5
3.88
W
Sun Wukong
Phenix534
Sun Wukong
2
3
13
2.83
L
Discordia
SlowEnergy969
Discordia
5
6
2
1
L
Neith
mmecoco
Neith
2
7
5
0.64
L
Danzaburou
renkforce969
Danzaburou
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,079
Damage
26,189
37,157
Taken
40,175
23,066
Mitigated
12,881
14,749
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,153
215
0
300
7,344
2,311
131
2,347
4,789
47,871
0
W
Thanatos
KisTix
Thanatos
13,630
4,401
0
10,968
12,490
6,409
1,504
4,426
7,875
0
61,197
W
Sun Wukong
Phenix534
Sun Wukong
8,296
1,388
0
3,481
17,323
14,346
687
6,693
10,106
0
18,258
L
Discordia
SlowEnergy969
Discordia
14,359
572
301
3,020
13,683
4,115
130
2,287
11,142
64,999
0
L
Neith
mmecoco
Neith
3,586
1,383
0
2,640
13,088
4,514
363
3,119
9,731
0
29,806
L
Danzaburou
renkforce969
Danzaburou
8,244
3,617
123
1,106
13,404
4,252
537
4,674
8,502
0
29,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
31,918
165
Minions Killed
170
0
Camps Cleared
0
891,045
Distance Traveled
748,016
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,196
700
89
6
0
274,752
0
W
Thanatos
13,254
828
62
4
0
300,682
3
W
Sun Wukong
10,491
656
14
1
0
315,611
2
L
Discordia
10,969
686
90
6
0
262,570
6
L
Neith
10,331
646
47
3
0
256,373
0
L
Danzaburou
10,618
664
33
2
0
229,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role