Player Matchup

Horus
Horus
Impulssi
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,416 Elo+
Party 2
Tyr
Tyr
MegaPig44
Tyr
Level 13
God Stats
7W - 10L
1,249 SR
Queue Stats
8W - 10L
1,252 Elo+
Party 2
Danzaburou
Danzaburou
Tjstriker10
Danzaburou
Level 108
God Stats
7W - 4L
1,619 SR
Queue Stats
136W - 126L
1,596 Elo+
Party 2
Olorun
Olorun
Whitetigerjj97
Olorun
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
tybbrules
Fenrir
Level 140
God Stats
6W - 1L
1,764 SR
Queue Stats
31W - 31L
1,602 Elo+
Party 2
Team Averages
Level 58
1,526 SR
1,473 Elo+

VS

Team Averages
Level 30
1,564 SR
1,474 Elo+
Aphrodite
Aphrodite
ItsHennyBigDog
Aphrodite
Level 34
God Stats
99W - 80L
1,464 SR
Queue Stats
277W - 224L
1,413 Elo+
Party 1
Yemoja
Yemoja
Nabell531
Yemoja
Level 27
God Stats
45W - 34L
1,552 SR
Queue Stats
109W - 90L
1,417 Elo+
Party 1
Vamana
Vamana
Pherfin
Vamana
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
572W - 540L
1,490 Elo+
Solo
Cupid
Cupid
godshot62
Cupid
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
93W - 86L
1,476 Elo+
Solo
Hun Batz
Hun Batz
some1sily
Hun Batz
Level 28
God Stats
21W - 10L
1,802 SR
Queue Stats
149W - 143L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Impulssi
Horus
8
2 / 0 / 1
5,660
566
2,230
4,603
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 2
6,329
633
5,144
3,847
2,597
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Tjstriker10
Danzaburou
10
1 / 1 / 2
5,563
556
4,543
4,710
1,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 0 / 0
5,604
560
1,327
2,239
626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
tybbrules
Fenrir
12
3 / 0 / 1
6,413
641
2,282
5,882
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItsHennyBigDog
Aphrodite
10
0 / 1 / 1
5,549
555
1,683
3,682
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Nabell531
Yemoja
7
1 / 1 / 0
4,916
492
1,879
4,342
1,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Pherfin
Vamana
8
0 / 5 / 0
4,805
481
1,718
7,633
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
godshot62
Cupid
9
0 / 2 / 1
4,989
499
2,336
5,213
1,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hun Batz
some1sily
Hun Batz
7
0 / 2 / 0
4,619
462
1,062
6,408
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
1
1
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
Impulssi
Horus
2
0
1
2.5
L
Aphrodite
ItsHennyBigDog
Aphrodite
0
1
1
0.5
W
3
0
2
4
L
Yemoja
Nabell531
Yemoja
1
1
0
1
L
Vamana
Pherfin
Vamana
0
5
0
0
W
Danzaburou
Tjstriker10
Danzaburou
1
1
2
2
W
1
0
0
1
L
Cupid
godshot62
Cupid
0
2
1
0.25
L
Hun Batz
some1sily
Hun Batz
0
2
0
0
W
Fenrir
tybbrules
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,526
Damage
8,678
21,281
Taken
27,278
9,032
Mitigated
8,570
12,832
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Impulssi
Horus
2,230
831
316
2,585
4,603
2,233
0
1,280
3,303
0
7,246
L
Aphrodite
ItsHennyBigDog
Aphrodite
1,683
288
348
2,332
3,682
1,243
0
1,327
2,355
31,512
0
W
5,144
568
0
1,546
3,847
2,597
482
0
3,847
0
27,227
L
Yemoja
Nabell531
Yemoja
1,879
147
314
1,879
4,342
1,337
0
0
4,342
8,215
0
L
Vamana
Pherfin
Vamana
1,718
520
0
610
7,633
3,043
0
0
7,633
0
18,220
W
Danzaburou
Tjstriker10
Danzaburou
4,543
2,233
0
2,829
4,710
1,532
0
1,105
3,601
0
35,244
W
1,327
343
90
918
2,239
626
248
492
1,711
26,181
0
L
Cupid
godshot62
Cupid
2,336
1,171
322
1,322
5,213
1,151
0
0
5,213
0
26,032
L
Hun Batz
some1sily
Hun Batz
1,062
114
0
2,363
6,408
1,796
0
0
6,408
0
21,117
W
Fenrir
tybbrules
Fenrir
2,282
524
0
4,548
5,882
2,044
0
573
5,257
0
39,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
24,878
285
Minions Killed
211
0
Camps Cleared
0
1,003,911
Distance Traveled
963,937
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,660
566
11
1
0
217,097
1
L
Aphrodite
5,549
555
75
8
0
188,869
5
W
Tyr
6,329
633
57
6
0
202,831
0
L
Yemoja
4,916
492
8
1
0
198,361
2
L
Vamana
4,805
481
32
3
0
179,951
0
W
Danzaburou
5,563
556
63
6
0
173,759
4
W
Olorun
5,604
560
63
6
0
178,932
0
L
Cupid
4,989
499
53
5
0
170,230
3
L
Hun Batz
4,619
462
43
4
0
226,526
0
W
Fenrir
6,413
641
91
9
0
231,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role