Player Matchup

Xing Tian
Xing Tian
CrisJunior2015
Xing Tian
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
331W - 348L
1,459 Elo+
Solo
Anhur
Anhur
Kanart
Anhur
Level 29
God Stats
2W - 0L
1,754 SR
Queue Stats
110W - 71L
1,660 Elo+
Solo
Ra
Ra
Mx9Data
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,377 Elo+
Solo
Thanatos
Thanatos
VikiCandy
Thanatos
Level 29
God Stats
14W - 19L
1,545 SR
Queue Stats
117W - 138L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
epicdp1511
Sun Wukong
Level 14
God Stats
6W - 1L
1,824 SR
Queue Stats
22W - 25L
1,404 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,476 Elo+

VS

Team Averages
Level 26
1,514 SR
1,464 Elo+
Tiamat
Tiamat
ChurroVoador
Tiamat
Level 28
God Stats
7W - 8L
1,706 SR
Queue Stats
362W - 339L
1,730 Elo+
Solo
Skadi
Skadi
Gyoavnneclb
Skadi
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
216W - 223L
1,415 Elo+
Party 1
Hades
Hades
XANDEKU
Hades
Level 31
God Stats
5W - 4L
1,263 SR
Queue Stats
262W - 342L
1,402 Elo+
Party 2
Susano
Susano
X_Sifz
Susano
Level 17
God Stats
4W - 6L
1,365 SR
Queue Stats
85W - 118L
1,357 Elo+
Party 2
Cupid
Cupid
reverse_King421
Cupid
Level 28
God Stats
4W - 6L
1,737 SR
Queue Stats
96W - 132L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrisJunior2015
Xing Tian
18
8 / 1 / 13
12,393
516
15,771
20,054
17,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Kanart
Anhur
20
16 / 2 / 5
15,926
664
30,834
25,807
10,930
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
4 / 8 / 14
11,514
480
9,468
14,502
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
VikiCandy
Thanatos
20
13 / 3 / 12
14,473
603
13,486
19,746
14,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
epicdp1511
Sun Wukong
16
0 / 7 / 6
10,368
432
5,983
19,918
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
2 / 6 / 0
14,443
602
13,649
17,703
10,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 10 / 5
9,597
400
15,913
21,580
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
XANDEKU
Hades
18
9 / 11 / 7
12,517
522
23,058
28,721
27,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
X_Sifz
Susano
17
7 / 4 / 2
11,775
491
5,918
14,802
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 10 / 4
9,624
401
6,571
14,247
4,774
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
41
Kills
20
21
Deaths
41
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
6
0
0.33
W
Xing Tian
CrisJunior2015
Xing Tian
8
1
13
14.5
L
1
10
5
0.35
W
Anhur
Kanart
Anhur
16
2
5
9.25
W
4
8
14
1.38
W
Thanatos
VikiCandy
Thanatos
13
3
12
6.33
L
Hades
XANDEKU
Hades
9
11
7
1.14
L
Susano
X_Sifz
Susano
7
4
2
2
W
Sun Wukong
epicdp1511
Sun Wukong
0
7
6
0.43
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,542
Damage
65,109
100,027
Taken
97,053
60,561
Mitigated
54,401
47,427
Healing
23,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,649
1,831
0
5,722
17,703
10,168
328
1,040
16,635
118,700
0
W
Xing Tian
CrisJunior2015
Xing Tian
15,771
1,274
459
3,204
20,054
17,062
478
2,776
17,278
50,740
0
L
15,913
7,228
0
5,282
21,580
7,182
1,575
8,762
12,697
0
85,737
W
Anhur
Kanart
Anhur
30,834
19,694
0
17,592
25,807
10,930
4,839
13,462
12,345
0
135,891
W
9,468
2,131
3,279
2,937
14,502
4,999
1,653
5,615
8,887
49,866
0
W
Thanatos
VikiCandy
Thanatos
13,486
4,824
0
16,487
19,746
14,047
1,063
5,822
13,924
0
111,538
L
Hades
XANDEKU
Hades
23,058
2,005
154
7,103
28,721
27,384
1,411
6,508
21,391
63,091
0
L
Susano
X_Sifz
Susano
5,918
969
0
3,416
14,802
4,893
0
1,622
13,144
0
39,683
W
Sun Wukong
epicdp1511
Sun Wukong
5,983
1,888
864
2,605
19,918
13,523
1,615
9,032
10,886
0
44,345
L
6,571
2,314
512
1,212
14,247
4,774
1,148
6,840
7,376
0
36,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,674
Gold Earned
57,956
632
Minions Killed
542
0
Camps Cleared
0
2,138,708
Distance Traveled
1,923,115
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,443
602
230
10
0
414,415
0
W
Xing Tian
12,393
516
73
3
0
461,865
4
L
Skadi
9,597
400
99
4
0
319,478
6
W
Anhur
15,926
664
225
9
0
379,922
1
W
Ra
11,514
480
102
4
0
421,904
4
W
Thanatos
14,473
603
161
7
0
418,511
0
L
Hades
12,517
522
78
3
0
329,273
0
L
Susano
11,775
491
63
3
0
504,094
0
W
Sun Wukong
10,368
432
71
3
0
456,506
0
L
Cupid
9,624
401
72
3
0
355,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role