Player Matchup

Bellona
Bellona
Ashlore
Bellona
Level 28
God Stats
7W - 26L
1,403 SR
Queue Stats
7W - 29L
1,348 Elo+
Party 1
Geb
Geb
Dashoud
Geb
Level 35
God Stats
1W - 4L
1,345 SR
Queue Stats
8W - 35L
1,348 Elo+
Party 1
Scylla
Scylla
FGTeofil
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 35L
1,348 Elo+
Party 1
Arachne
Arachne
Frankfurterslag
Arachne
Level 34
God Stats
9W - 27L
1,439 SR
Queue Stats
9W - 36L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
SoulThief01
Sun Wukong
Level 24
God Stats
5W - 19L
1,442 SR
Queue Stats
10W - 40L
1,345 Elo+
Party 1
Team Averages
Level 33
1,426 SR
1,352 Elo+

VS

Team Averages
Level 66
1,608 SR
1,489 Elo+
Amaterasu
Amaterasu
AkirameMiko
Amaterasu
Level 49
God Stats
4W - 10L
1,434 SR
Queue Stats
629W - 587L
1,572 Elo+
Solo
Merlin
Merlin
An4tt
Merlin
Level 29
God Stats
25W - 22L
1,497 SR
Queue Stats
113W - 120L
1,404 Elo+
Party 3
Terra
Terra
BlondyMan
Terra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
TruckerGodX
Cernunnos
Level 84
God Stats
2W - 1L
1,707 SR
Queue Stats
321W - 305L
1,460 Elo+
Party 3
Skadi
Skadi
Xevonito
Skadi
Level 23
God Stats
3W - 1L
1,900 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashlore
Bellona
15
5 / 6 / 2
9,573
532
7,083
18,325
9,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
12
2 / 6 / 4
7,731
430
6,158
14,318
9,602
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
FGTeofil
Scylla
14
1 / 4 / 2
7,785
433
4,575
8,991
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 2
7,918
440
4,306
14,485
8,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
SoulThief01
Sun Wukong
12
0 / 7 / 2
7,106
395
5,568
16,734
7,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkirameMiko
Amaterasu
18
10 / 2 / 7
11,782
655
16,679
18,513
13,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
An4tt
Merlin
14
2 / 1 / 7
9,512
528
11,194
6,316
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
BlondyMan
Terra
14
5 / 3 / 9
10,484
582
10,135
13,742
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
TruckerGodX
Cernunnos
15
5 / 1 / 6
9,790
544
9,138
10,773
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Xevonito
Skadi
16
6 / 3 / 8
10,930
607
12,357
10,147
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
9
Kills
28
28
Deaths
10
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AkirameMiko
Amaterasu
10
2
7
6.75
W
Merlin
An4tt
Merlin
2
1
7
5.5
L
Bellona
Ashlore
Bellona
5
6
2
1
W
Terra
BlondyMan
Terra
5
3
9
3.17
L
Geb
2
6
4
0.67
L
Scylla
FGTeofil
Scylla
1
4
2
0.5
L
1
5
2
0.4
L
Sun Wukong
SoulThief01
Sun Wukong
0
7
2
0.14
W
Cernunnos
TruckerGodX
Cernunnos
5
1
6
8
W
Skadi
Xevonito
Skadi
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
59,503
72,853
Taken
59,491
37,026
Mitigated
34,385
13,464
Healing
23,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AkirameMiko
Amaterasu
16,679
5,018
0
10,891
18,513
13,326
1,652
1,784
16,729
0
72,392
W
Merlin
An4tt
Merlin
11,194
219
0
1,718
6,316
2,275
991
1,562
4,754
58,021
0
L
Bellona
Ashlore
Bellona
7,083
2,648
0
3,227
18,325
9,157
1,257
5,501
12,824
0
35,013
W
Terra
BlondyMan
Terra
10,135
1,399
2,466
4,421
13,742
9,904
474
3,877
9,865
32,608
0
L
Geb
6,158
482
417
1,923
14,318
9,602
393
6,186
8,132
34,183
0
L
Scylla
FGTeofil
Scylla
4,575
273
0
419
8,991
3,000
0
2,866
6,125
37,191
0
L
4,306
2,753
763
3,130
14,485
8,090
435
4,471
10,014
0
41,778
L
Sun Wukong
SoulThief01
Sun Wukong
5,568
1,545
0
3,585
16,734
7,177
335
2,305
14,429
718
29,940
W
Cernunnos
TruckerGodX
Cernunnos
9,138
4,853
0
1,211
10,773
5,319
1,980
1,063
9,710
0
72,525
W
Skadi
Xevonito
Skadi
12,357
5,665
0
2,620
10,147
3,561
4,193
3,124
7,023
0
76,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
52,498
312
Minions Killed
491
0
Camps Cleared
0
1,703,617
Distance Traveled
1,676,915
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,782
655
130
7
0
334,972
1
W
Merlin
9,512
528
91
5
0
335,028
0
L
Bellona
9,573
532
60
3
0
366,803
3
W
Terra
10,484
582
40
2
0
363,928
2
L
Geb
7,731
430
54
3
0
317,487
6
L
Scylla
7,785
433
62
3
0
338,152
3
L
Arachne
7,918
440
86
5
0
344,556
6
L
Sun Wukong
7,106
395
50
3
0
336,619
3
W
Cernunnos
9,790
544
95
5
0
330,269
4
W
Skadi
10,930
607
135
8
0
312,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role