Player Matchup

Danzaburou
Danzaburou
ConstantGold994
Danzaburou
Level 28
God Stats
101W - 89L
1,440 SR
Queue Stats
252W - 282L
1,348 Elo+
Party 1
Agni
Agni
DiscountBoxBox
Agni
Level 13
God Stats
9W - 5L
1,496 SR
Queue Stats
95W - 87L
1,495 Elo+
Solo
Set
Set
Ivybug2010
Set
Level 28
God Stats
17W - 23L
1,442 SR
Queue Stats
158W - 224L
1,360 Elo+
Solo
Guan Yu
Guan Yu
LogMain
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Zugzwang2388
Bacchus
Level 32
God Stats
26W - 20L
1,525 SR
Queue Stats
154W - 178L
1,381 Elo+
Party 1
Team Averages
Level 22
1,481 SR
1,417 Elo+

VS

Team Averages
Level 25
1,637 SR
1,395 Elo+
Cthulhu
Cthulhu
Arma_Toxica
Cthulhu
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
70W - 71L
1,430 Elo+
Solo
Danzaburou
Danzaburou
PawsUwU
Danzaburou
Level 20
God Stats
3W - 9L
1,604 SR
Queue Stats
11W - 16L
1,320 Elo+
Party 3
Bellona
Bellona
UwUgasm
Bellona
Level 7
God Stats
4W - 1L
1,913 SR
Queue Stats
5W - 7L
1,433 Elo+
Party 2
Thoth
Thoth
ZeroIQGoon
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,399 Elo+
Party 2
Arachne
Arachne
vxnomology
Arachne
Level 42
God Stats
19W - 19L
1,435 SR
Queue Stats
259W - 238L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ConstantGold994
Danzaburou
18
15 / 0 / 6
12,551
598
23,747
10,832
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 3 / 2
12,359
589
11,746
12,744
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 1 / 6
13,012
620
11,054
13,767
7,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
LogMain
Guan Yu
15
5 / 3 / 4
10,350
493
7,164
17,670
18,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Zugzwang2388
Bacchus
15
1 / 2 / 15
10,786
514
9,040
16,888
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arma_Toxica
Cthulhu
13
1 / 10 / 1
8,219
391
6,944
25,451
10,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
PawsUwU
Danzaburou
10
0 / 10 / 1
7,317
348
6,909
16,273
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
UwUgasm
Bellona
13
3 / 10 / 0
9,070
432
15,176
16,248
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
11
1 / 8 / 1
7,741
369
5,710
9,705
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
vxnomology
Arachne
17
4 / 4 / 2
10,533
502
9,381
16,026
8,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
42
Kills
9
9
Deaths
42
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arma_Toxica
Cthulhu
1
10
1
0.15
W
Danzaburou
ConstantGold994
Danzaburou
15
0
6
18
W
10
3
2
3.67
W
11
1
6
14
W
Guan Yu
LogMain
Guan Yu
5
3
4
2.33
L
Danzaburou
PawsUwU
Danzaburou
0
10
1
0.05
L
Bellona
UwUgasm
Bellona
3
10
0
0.3
L
Thoth
1
8
1
0.19
W
Bacchus
Zugzwang2388
Bacchus
1
2
15
4.25
L
Arachne
vxnomology
Arachne
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,751
Damage
44,120
71,901
Taken
83,703
51,476
Mitigated
42,551
22,492
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arma_Toxica
Cthulhu
6,944
917
129
2,404
25,451
10,414
111
4,689
20,742
33,265
0
W
Danzaburou
ConstantGold994
Danzaburou
23,747
12,056
592
2,550
10,832
4,699
2,465
2,851
7,981
0
80,724
W
11,746
582
0
3,939
12,744
4,977
814
4,573
7,623
80,143
0
W
11,054
6,082
0
7,012
13,767
7,226
837
1,823
11,749
0
96,094
W
Guan Yu
LogMain
Guan Yu
7,164
1,172
680
3,590
17,670
18,384
786
1,423
15,722
0
32,277
L
Danzaburou
PawsUwU
Danzaburou
6,909
3,025
0
3,247
16,273
4,583
0
5,340
10,933
0
30,215
L
Bellona
UwUgasm
Bellona
15,176
5,100
0
1,378
16,248
15,388
396
1,688
14,035
8,569
37,657
L
Thoth
5,710
771
0
1,269
9,705
3,174
0
4,903
4,802
30,312
0
W
Bacchus
Zugzwang2388
Bacchus
9,040
1,494
0
4,129
16,888
16,190
188
3,742
13,072
37,926
0
L
Arachne
vxnomology
Arachne
9,381
5,850
0
3,120
16,026
8,992
398
4,166
11,750
0
64,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,058
Gold Earned
42,880
518
Minions Killed
323
0
Camps Cleared
0
1,957,719
Distance Traveled
1,645,372
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,219
391
66
3
0
301,894
0
W
Danzaburou
12,551
598
97
5
0
392,656
1
W
Agni
12,359
589
153
7
0
417,250
3
W
Set
13,012
620
165
8
0
414,821
4
W
Guan Yu
10,350
493
56
3
0
354,748
1
L
Danzaburou
7,317
348
43
2
0
337,957
0
L
Bellona
9,070
432
60
3
0
362,028
0
L
Thoth
7,741
369
52
2
0
225,082
1
W
Bacchus
10,786
514
47
2
0
378,244
1
L
Arachne
10,533
502
102
5
0
418,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role