Player Matchup

Neith
Neith
A Bomb187
Neith
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 229L
1,550 Elo+
Solo
Izanami
Izanami
DUY090700 23
Izanami
Level 77
God Stats
23W - 12L
1,615 SR
Queue Stats
438W - 474L
1,419 Elo+
Party 2
Set
Set
ObiJuanKenobi68
Set
Level 115
God Stats
43W - 44L
1,709 SR
Queue Stats
350W - 371L
1,492 Elo+
Solo
Zeus
Zeus
SkarletAbyss
Zeus
Level 84
God Stats
5W - 0L
1,934 SR
Queue Stats
276W - 273L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
xMONEYxC
Sun Wukong
Level 107
God Stats
4W - 4L
1,515 SR
Queue Stats
770W - 784L
1,454 Elo+
Party 2
Team Averages
Level 98
1,654 SR
1,477 Elo+

VS

Team Averages
Level 86
1,549 SR
1,461 Elo+
Chiron
Chiron
 
Chiron
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Distrezzed
Merlin
Level 68
God Stats
2W - 2L
1,586 SR
Queue Stats
116W - 117L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Toasty NinjaZ
Cu Chulainn
Level 125
God Stats
6W - 13L
1,564 SR
Queue Stats
166W - 202L
1,457 Elo+
Solo
Tiamat
Tiamat
choco_tunda
Tiamat
Level 101
God Stats
32W - 27L
1,592 SR
Queue Stats
259W - 256L
1,483 Elo+
Party 1
Athena
Athena
xXcucci_kweenXx
Athena
Level 62
God Stats
9W - 6L
1,505 SR
Queue Stats
334W - 327L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A Bomb187
Neith
13
3 / 3 / 5
8,393
466
8,902
13,414
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
DUY090700 23
Izanami
14
1 / 0 / 6
8,199
456
6,067
10,072
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
10 / 0 / 3
10,637
591
7,789
14,527
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 2 / 3
9,751
542
9,306
10,414
4,277
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xMONEYxC
Sun Wukong
17
6 / 1 / 3
10,326
574
11,538
15,630
10,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 6 / 2
7,188
399
11,691
13,152
4,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Distrezzed
Merlin
14
1 / 7 / 0
8,319
462
5,115
13,553
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Toasty NinjaZ
Cu Chulainn
12
0 / 5 / 0
7,539
419
7,161
14,356
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
16
5 / 4 / 0
10,260
570
10,358
10,620
7,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 2
7,777
432
4,504
10,191
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
24
Kills
6
6
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
6
2
0.17
W
Neith
A Bomb187
Neith
3
3
5
1.83
W
Izanami
DUY090700 23
Izanami
1
0
6
4
L
Merlin
Distrezzed
Merlin
1
7
0
0.14
W
10
0
3
11.5
W
4
2
3
2.75
L
Cu Chulainn
Toasty NinjaZ
Cu Chulainn
0
5
0
0
L
Tiamat
5
4
0
1.25
W
Sun Wukong
xMONEYxC
Sun Wukong
6
1
3
7.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,602
Damage
38,829
64,057
Taken
61,872
28,716
Mitigated
29,183
30,616
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,691
4,121
366
3,149
13,152
4,532
804
1,214
11,902
0
36,799
W
Neith
A Bomb187
Neith
8,902
3,416
0
5,969
13,414
4,350
972
3,993
9,387
0
41,148
W
Izanami
DUY090700 23
Izanami
6,067
3,304
489
5,061
10,072
2,971
409
2,103
7,951
0
43,479
L
Merlin
Distrezzed
Merlin
5,115
366
0
4,096
13,553
4,783
0
2,556
10,997
62,832
0
W
7,789
3,702
0
8,098
14,527
6,679
0
4,369
10,014
0
71,646
W
9,306
927
0
4,587
10,414
4,277
766
6,015
4,195
60,191
0
L
Cu Chulainn
Toasty NinjaZ
Cu Chulainn
7,161
1,943
0
5,634
14,356
6,647
0
980
13,376
0
42,007
L
Tiamat
10,358
967
0
2,885
10,620
7,389
390
4,074
6,546
55,069
0
W
Sun Wukong
xMONEYxC
Sun Wukong
11,538
2,359
0
6,412
15,630
10,439
899
2,916
12,684
0
65,047
L
4,504
1,392
0
670
10,191
5,832
188
482
9,709
35,020
4,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
41,083
535
Minions Killed
433
0
Camps Cleared
0
1,578,819
Distance Traveled
1,479,046
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,188
399
57
3
0
296,804
2
W
Neith
8,393
466
66
4
0
281,231
0
W
Izanami
8,199
456
88
5
0
315,640
0
L
Merlin
8,319
462
114
6
0
293,103
5
W
Set
10,637
591
135
8
0
371,647
3
W
Zeus
9,751
542
120
7
0
313,472
5
L
Cu Chulainn
7,539
419
87
5
0
227,523
2
L
Tiamat
10,260
570
114
6
0
314,344
4
W
Sun Wukong
10,326
574
126
7
0
296,829
5
L
Athena
7,777
432
61
3
0
347,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role