Player Matchup

Geb
Geb
AuroraFria
Geb
Level 29
God Stats
1W - 2L
1,489 SR
Queue Stats
124W - 174L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
Bfeather
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Solo
Sobek
Sobek
KuramaKatsuo
Sobek
Level 28
God Stats
1W - 4L
1,492 SR
Queue Stats
116W - 163L
1,388 Elo+
Party 1
Ymir
Ymir
fabiancito32
Ymir
Level 23
God Stats
195W - 255L
1,401 SR
Queue Stats
224W - 297L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
rakatano
Cu Chulainn
Level 26
God Stats
14W - 11L
1,607 SR
Queue Stats
94W - 76L
1,540 Elo+
Solo
Team Averages
Level 26
1,498 SR
1,442 Elo+

VS

Team Averages
Level 43
1,470 SR
1,536 Elo+
Artemis
Artemis
Ferjcq
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,667 Elo+
Party 2
Bellona
Bellona
Idrwnf
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 2
Olorun
Olorun
JimenaSC21
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,682 Elo+
Party 3
Chaac
Chaac
Rogersito
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,498 Elo+
Party 3
Ra
Ra
escudo_demitido
Ra
Level 23
God Stats
1W - 1L
1,349 SR
Queue Stats
26W - 31L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 17
16,955
1,060
28,533
41,008
49,497
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Bfeather
Heimdallr
18
2 / 8 / 8
12,915
807
14,902
14,145
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 5 / 11
14,907
932
16,757
39,290
59,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 9 / 17
16,074
1,005
16,206
43,666
61,059
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
rakatano
Cu Chulainn
20
10 / 4 / 12
16,413
1,026
33,269
35,697
49,353
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ferjcq
Artemis
20
12 / 6 / 16
16,339
1,021
64,898
19,251
9,444
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Idrwnf
Bellona
20
9 / 1 / 18
16,637
1,040
38,334
26,214
22,914
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
JimenaSC21
Olorun
20
3 / 3 / 22
15,007
938
18,431
22,344
11,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Rogersito
Chaac
20
6 / 2 / 19
15,611
976
36,732
29,817
37,099
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 16 / 15
14,109
882
5,062
21,291
9,586

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
122
28
Kills
32
32
Deaths
28
65
Assists
90
Player
Kills
Deaths
Assists
KDA
L
7
6
17
2.58
L
Heimdallr
Bfeather
Heimdallr
2
8
8
0.75
W
Artemis
Ferjcq
Artemis
12
6
16
3.33
W
Bellona
Idrwnf
Bellona
9
1
18
18
W
Olorun
JimenaSC21
Olorun
3
3
22
4.67
L
5
5
11
2.1
W
Chaac
Rogersito
Chaac
6
2
19
7.75
W
2
16
15
0.59
L
4
9
17
1.39
L
Cu Chulainn
rakatano
Cu Chulainn
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,667
Damage
163,457
173,806
Taken
118,917
225,652
Mitigated
90,095
23,463
Healing
34,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,533
2,424
0
8,939
41,008
49,497
0
7,667
32,227
48,225
0
L
Heimdallr
Bfeather
Heimdallr
14,902
7,994
0
1,106
14,145
6,301
0
1,544
12,376
0
24,204
W
Artemis
Ferjcq
Artemis
64,898
49,369
0
4,166
19,251
9,444
0
11,265
7,961
0
91,237
W
Bellona
Idrwnf
Bellona
38,334
13,732
0
4,305
26,214
22,914
0
14,678
10,319
448
58,349
W
Olorun
JimenaSC21
Olorun
18,431
13,110
1,280
9,433
22,344
11,052
0
15,184
7,035
31,717
0
L
16,757
1,684
977
4,753
39,290
59,442
0
6,413
32,071
36,553
0
W
Chaac
Rogersito
Chaac
36,732
10,435
0
14,357
29,817
37,099
0
14,958
13,935
4,439
71,453
W
5,062
1,060
291
227
21,291
9,586
0
11,902
9,154
15,771
0
L
16,206
2,093
0
2,556
43,666
61,059
0
7,040
36,020
36,010
0
L
Cu Chulainn
rakatano
Cu Chulainn
33,269
5,343
1,516
3,616
35,697
49,353
0
3,820
30,633
13,666
57,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,264
Gold Earned
77,703
231
Minions Killed
253
3
Camps Cleared
6
1,297,336
Distance Traveled
1,435,524
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
16,955
1,060
35
2
1
319,471
1
L
Heimdallr
12,915
807
15
1
0
149,430
0
W
Artemis
16,339
1,021
55
3
0
250,321
0
W
Bellona
16,637
1,040
42
3
4
359,226
1
W
Olorun
15,007
938
43
3
2
260,278
1
L
Sobek
14,907
932
52
3
1
310,107
1
W
Chaac
15,611
976
86
5
0
323,424
2
W
Ra
14,109
882
27
2
0
242,275
0
L
Ymir
16,074
1,005
39
2
1
250,246
0
L
Cu Chulainn
16,413
1,026
90
6
0
268,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role