Player Matchup

Bakasura
Bakasura
Chompz1
Bakasura
Level 26
God Stats
1W - 3L
1,725 SR
Queue Stats
14W - 20L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
FavChoc
Nu Wa
Level 16
God Stats
2W - 3L
1,643 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 4
Achilles
Achilles
GodOfYato
Achilles
Level 74
God Stats
0W - 1L
1,381 SR
Queue Stats
8W - 20L
1,380 Elo+
Party 4
Hachiman
Hachiman
Jaxxxi
Hachiman
Level 29
God Stats
3W - 3L
1,643 SR
Queue Stats
33W - 44L
1,428 Elo+
Party 1
Ares
Ares
SpecificButthole
Ares
Level 51
God Stats
3W - 4L
1,319 SR
Queue Stats
24W - 41L
1,339 Elo+
Party 1
Team Averages
Level 39
1,542 SR
1,394 Elo+

VS

Team Averages
Level 65
1,537 SR
1,556 Elo+
Terra
Terra
 
Terra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
FlæskeJunas537
Scylla
Level 101
God Stats
30W - 19L
1,440 SR
Queue Stats
379W - 333L
1,615 Elo+
Party 3
Izanami
Izanami
MikeSeita
Izanami
Level 28
God Stats
3W - 1L
1,546 SR
Queue Stats
32W - 37L
1,400 Elo+
Party 2
Serqet
Serqet
VlakoffVODKA
Serqet
Level 28
God Stats
12W - 9L
1,500 SR
Queue Stats
185W - 145L
1,651 Elo+
Party 3
Mulan
Mulan
flæskemand
Mulan
Level 97
God Stats
8W - 5L
1,699 SR
Queue Stats
321W - 288L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chompz1
Bakasura
16
8 / 8 / 2
10,238
465
9,905
17,886
7,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
FavChoc
Nu Wa
15
1 / 6 / 4
9,360
425
10,299
12,078
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GodOfYato
Achilles
14
3 / 7 / 4
9,325
424
15,857
26,559
24,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Jaxxxi
Hachiman
15
1 / 6 / 3
8,712
396
13,463
18,893
6,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 7 / 4
9,130
415
14,778
21,083
24,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 2 / 20
11,162
507
5,044
21,680
23,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 3 / 4
13,078
594
22,640
13,552
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MikeSeita
Izanami
16
2 / 3 / 7
11,216
510
10,489
16,745
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Serqet
20
17 / 1 / 7
14,201
646
19,094
17,974
8,700
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 6 / 8
11,899
541
23,092
24,578
20,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
15
Kills
34
34
Deaths
15
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
20
5.5
L
Bakasura
Chompz1
Bakasura
8
8
2
1.13
L
Nu Wa
FavChoc
Nu Wa
1
6
4
0.5
W
8
3
4
3.33
L
Achilles
GodOfYato
Achilles
3
7
4
0.71
L
Hachiman
Jaxxxi
Hachiman
1
6
3
0.42
W
Izanami
MikeSeita
Izanami
2
3
7
1.83
L
2
7
4
0.57
W
Serqet
17
1
7
20.5
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,302
Damage
80,359
96,499
Taken
94,529
67,750
Mitigated
64,920
14,174
Healing
41,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,044
590
4,715
6,370
21,680
23,340
296
7,298
13,684
24,895
0
L
Bakasura
Chompz1
Bakasura
9,905
7,264
0
4,159
17,886
7,635
0
3,576
13,627
0
36,425
L
Nu Wa
FavChoc
Nu Wa
10,299
3,635
0
1,800
12,078
4,274
0
3,643
8,362
57,742
0
W
22,640
1,059
0
3,040
13,552
6,384
492
4,350
8,900
132,264
0
L
Achilles
GodOfYato
Achilles
15,857
4,225
0
3,410
26,559
24,848
0
7,817
18,466
0
49,426
L
Hachiman
Jaxxxi
Hachiman
13,463
7,417
0
2,905
18,893
6,832
0
6,537
12,356
0
66,416
W
Izanami
MikeSeita
Izanami
10,489
9,290
0
8,709
16,745
6,451
4,548
5,994
10,334
0
79,419
L
14,778
717
0
1,900
21,083
24,161
0
6,111
14,510
26,080
0
W
Serqet
19,094
4,238
0
9,176
17,974
8,700
0
3,164
14,589
0
118,070
W
23,092
3,571
0
9,874
24,578
20,045
1,489
3,655
19,453
0
83,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,765
Gold Earned
61,556
418
Minions Killed
696
0
Camps Cleared
0
1,974,027
Distance Traveled
2,104,597
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,162
507
28
1
0
443,592
5
L
Bakasura
10,238
465
89
4
0
419,546
2
L
Nu Wa
9,360
425
118
5
0
389,584
4
W
Scylla
13,078
594
215
10
0
387,879
3
L
Achilles
9,325
424
62
3
0
384,202
6
L
Hachiman
8,712
396
120
5
0
373,568
3
W
Izanami
11,216
510
168
8
0
375,687
3
L
Ares
9,130
415
29
1
0
407,127
3
W
Serqet
14,201
646
165
8
0
534,893
4
W
Mulan
11,899
541
120
5
0
362,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role