Player Matchup

Yemoja
Yemoja
Aboodpowerd
Yemoja
Level 18
God Stats
5W - 4L
1,451 SR
Queue Stats
16W - 13L
1,548 Elo+
Party 2
Tiamat
Tiamat
MLG_DankMan420
Tiamat
Level 67
God Stats
23W - 22L
1,533 SR
Queue Stats
172W - 196L
1,532 Elo+
Party 2
Hun Batz
Hun Batz
Nakikillerz
Hun Batz
Level 22
God Stats
3W - 0L
1,757 SR
Queue Stats
25W - 20L
1,541 Elo+
Party 2
Skadi
Skadi
hendrikfreitag24
Skadi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 59L
1,522 Elo+
Party 2
Agni
Agni
stefano2004
Agni
Level 29
God Stats
5W - 0L
1,730 SR
Queue Stats
29W - 25L
1,479 Elo+
Solo
Team Averages
Level 31
1,594 SR
1,524 Elo+

VS

Team Averages
Level 11
1,294 SR
1,387 Elo+
Loki
Loki
GreekBoy
Loki
Level 4
God Stats
2W - 8L
1,172 SR
Queue Stats
12W - 23L
1,382 Elo+
Party 1
Anubis
Anubis
GreekMiracle
Anubis
Level 25
God Stats
1W - 2L
1,165 SR
Queue Stats
6W - 12L
1,440 Elo+
Party 1
Achilles
Achilles
GreekWonder
Achilles
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,251 Elo+
Party 1
Xbalanque
Xbalanque
JesusXCI
Xbalanque
Level 6
God Stats
0W - 2L
1,134 SR
Queue Stats
2W - 4L
1,377 Elo+
Party 1
Horus
Horus
Monomorbid
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
5 / 1 / 14
8,526
533
11,416
7,829
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 1 / 15
9,466
592
12,429
11,430
11,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Nakikillerz
Hun Batz
15
12 / 6 / 8
9,522
595
11,483
12,302
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 5 / 12
8,073
505
6,350
10,808
3,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 2 / 12
9,379
586
12,080
8,983
3,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 7 / 5
8,236
515
6,755
14,773
4,964
Boots

Boots

+6%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
13
4 / 8 / 4
8,643
540
11,263
14,495
6,572
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
GreekWonder
Achilles
11
3 / 10 / 2
7,150
447
5,057
17,896
10,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
JesusXCI
Xbalanque
11
4 / 9 / 0
7,285
455
3,609
12,755
4,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
11
0 / 6 / 5
7,114
445
521
10,836
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
39
Kills
15
15
Deaths
40
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
5
1
14
12
L
Loki
4
7
5
0.93
L
Anubis
4
8
4
0.75
L
Achilles
GreekWonder
Achilles
3
10
2
0.4
L
Xbalanque
JesusXCI
Xbalanque
4
9
0
0.44
W
9
1
15
16.5
L
Horus
0
6
5
0.42
W
Hun Batz
Nakikillerz
Hun Batz
12
6
8
2.67
W
4
5
12
2
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,758
Damage
27,205
51,352
Taken
70,755
28,129
Mitigated
32,080
14,482
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
11,416
1,781
962
965
7,829
5,304
246
2,747
4,982
29,139
0
L
Loki
6,755
1,847
0
1,124
14,773
4,964
0
6,745
7,928
0
37,529
L
Anubis
11,263
125
392
3,370
14,495
6,572
167
7,185
7,135
34,246
0
L
Achilles
GreekWonder
Achilles
5,057
1,285
0
1,843
17,896
10,450
0
8,938
8,858
0
16,785
L
Xbalanque
JesusXCI
Xbalanque
3,609
2,610
0
2,585
12,755
4,248
161
5,612
6,968
0
29,755
W
12,429
784
255
4,374
11,430
11,762
1,474
1,158
10,222
47,792
0
L
Horus
521
210
462
1,404
10,836
5,846
0
6,845
3,941
0
11,685
W
Hun Batz
Nakikillerz
Hun Batz
11,483
4,577
0
2,128
12,302
4,336
0
2,577
9,650
0
52,603
W
6,350
2,737
0
1,206
10,808
3,017
644
2,033
8,700
0
38,633
W
12,080
964
496
4,096
8,983
3,710
1,628
2,748
6,185
47,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,966
Gold Earned
38,428
333
Minions Killed
216
0
Camps Cleared
0
1,361,811
Distance Traveled
1,228,449
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,526
533
31
2
0
276,425
4
L
Loki
8,236
515
57
4
0
256,632
2
L
Anubis
8,643
540
46
3
0
216,829
2
L
Achilles
7,150
447
22
1
0
256,970
2
L
Xbalanque
7,285
455
61
4
0
239,213
0
W
Tiamat
9,466
592
77
5
0
318,563
1
L
Horus
7,114
445
30
2
0
258,805
4
W
Hun Batz
9,522
595
83
5
0
274,022
0
W
Skadi
8,073
505
66
4
0
253,286
0
W
Agni
9,379
586
76
5
0
239,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role