Player Matchup

Neith
Neith
Cantinkerous
Neith
Level 3
God Stats
0W - 3L
1,295 SR
Queue Stats
0W - 6L
1,134 Elo+
Solo
Fenrir
Fenrir
FATJ3SUS
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 31L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Gerbilest
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
MikonPL
Sun Wukong
Level 15
God Stats
1W - 4L
1,745 SR
Queue Stats
59W - 68L
1,392 Elo+
Solo
Ares
Ares
jojomojobo
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,430 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,390 Elo+

VS

Team Averages
Level 19
1,623 SR
1,471 Elo+
Sol
Sol
Alicia1111
Sol
Level 27
God Stats
32W - 24L
1,719 SR
Queue Stats
47W - 40L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
HeyDeyDey
Ao Kuang
Level 25
God Stats
5W - 3L
1,518 SR
Queue Stats
137W - 133L
1,481 Elo+
Solo
Cerberus
Cerberus
Masatar1
Cerberus
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
22W - 25L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Meranr
Danzaburou
Level 27
God Stats
14W - 10L
1,880 SR
Queue Stats
108W - 84L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
Mokevious
Sun Wukong
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 19L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
3,880
388
1,042
4,179
937
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
FATJ3SUS
Fenrir
7
1 / 2 / 0
4,974
497
1,721
6,360
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Gerbilest
Heimdallr
8
0 / 1 / 0
4,854
485
1,550
4,620
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
MikonPL
Sun Wukong
10
1 / 3 / 0
5,582
558
4,228
9,118
3,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 1
4,633
463
2,344
6,223
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,405
641
4,872
4,522
1,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
HeyDeyDey
Ao Kuang
10
2 / 0 / 0
5,877
588
1,683
5,662
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Masatar1
Cerberus
9
2 / 1 / 5
5,887
589
3,044
6,261
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Meranr
Danzaburou
11
7 / 0 / 2
7,202
720
6,303
4,656
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Mokevious
Sun Wukong
10
1 / 1 / 2
5,616
562
2,963
6,026
3,655
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
14
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
6
0
0
L
Fenrir
FATJ3SUS
Fenrir
1
2
0
0.5
L
Heimdallr
Gerbilest
Heimdallr
0
1
0
0
W
Ao Kuang
HeyDeyDey
Ao Kuang
2
0
0
2
W
Cerberus
Masatar1
Cerberus
2
1
5
4.5
W
Danzaburou
Meranr
Danzaburou
7
0
2
8
L
Sun Wukong
MikonPL
Sun Wukong
1
3
0
0.33
W
Sun Wukong
Mokevious
Sun Wukong
1
1
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,885
Damage
18,865
30,500
Taken
27,127
9,648
Mitigated
11,623
5,744
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,872
1,786
0
2,302
4,522
1,233
786
0
4,522
40,599
0
L
1,042
883
0
0
4,179
937
0
861
3,318
0
5,767
L
Fenrir
FATJ3SUS
Fenrir
1,721
183
0
2,582
6,360
1,718
0
1,719
4,641
0
17,088
L
Heimdallr
Gerbilest
Heimdallr
1,550
1,118
0
486
4,620
1,278
0
3,983
637
0
16,690
W
Ao Kuang
HeyDeyDey
Ao Kuang
1,683
275
0
2,519
5,662
1,564
560
0
5,662
32,576
0
W
Cerberus
Masatar1
Cerberus
3,044
579
0
1,964
6,261
3,734
408
1,133
5,128
16,956
0
W
Danzaburou
Meranr
Danzaburou
6,303
3,040
0
1,099
4,656
1,437
1,646
1,211
3,445
0
39,777
L
Sun Wukong
MikonPL
Sun Wukong
4,228
608
0
2,427
9,118
3,358
369
1,375
7,743
0
27,980
W
Sun Wukong
Mokevious
Sun Wukong
2,963
613
147
2,290
6,026
3,655
108
0
6,026
0
23,928
L
2,344
152
0
249
6,223
2,357
0
1,661
4,562
8,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
30,987
145
Minions Killed
312
0
Camps Cleared
0
871,609
Distance Traveled
940,546
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,405
641
75
8
0
203,799
0
L
Neith
3,880
388
11
1
0
106,042
1
L
Fenrir
4,974
497
43
4
0
205,394
1
L
Heimdallr
4,854
485
33
3
0
168,564
1
W
Ao Kuang
5,877
588
70
7
0
168,464
2
W
Cerberus
5,887
589
56
6
0
205,682
2
W
Danzaburou
7,202
720
68
7
0
173,022
0
L
Sun Wukong
5,582
558
47
5
0
196,040
2
W
Sun Wukong
5,616
562
43
4
0
189,579
0
L
Ares
4,633
463
11
1
0
195,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role