Player Matchup

Yemoja
Yemoja
GreenWuud
Yemoja
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
Lowkis
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
Portorico
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,462 Elo+

VS

Team Averages
Level 60
1,341 SR
1,494 Elo+
Awilix
Awilix
ArchAngel_1097
Awilix
Level 125
God Stats
55W - 68L
1,128 SR
Queue Stats
681W - 704L
1,511 Elo+
Party 2
Horus
Horus
EpicSim
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 138L
1,592 Elo+
Party 2
Discordia
Discordia
Fxnctional
Discordia
Level 26
God Stats
10W - 11L
1,395 SR
Queue Stats
70W - 73L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GreenWuud
Yemoja
16
2 / 0 / 13
12,415
621
7,189
14,549
20,518
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Lowkis
Kukulkan
15
3 / 4 / 7
12,293
615
15,046
9,941
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Portorico
Danzaburou
18
11 / 5 / 3
14,293
715
23,636
12,534
5,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
11,789
589
8,192
17,821
7,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
EpicSim
Horus
15
3 / 4 / 6
11,634
582
10,208
23,944
19,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Fxnctional
Discordia
15
3 / 6 / 4
11,939
597
10,265
14,964
5,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
9
9
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Horus
EpicSim
Horus
3
4
6
1.5
L
Discordia
Fxnctional
Discordia
3
6
4
0.83
W
Yemoja
GreenWuud
Yemoja
2
0
13
8.5
W
Kukulkan
Lowkis
Kukulkan
3
4
7
1.63
W
Danzaburou
Portorico
Danzaburou
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,871
Damage
28,665
37,024
Taken
56,729
29,544
Mitigated
33,279
4,131
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,192
2,062
0
1,307
17,821
7,613
192
6,927
10,616
0
55,759
L
Horus
EpicSim
Horus
10,208
3,974
664
10,274
23,944
19,872
0
9,847
13,718
0
39,331
L
Discordia
Fxnctional
Discordia
10,265
497
0
3,609
14,964
5,794
255
4,676
10,100
59,727
0
W
Yemoja
GreenWuud
Yemoja
7,189
1,800
1,214
724
14,549
20,518
719
4,595
9,954
29,484
0
W
Kukulkan
Lowkis
Kukulkan
15,046
893
0
541
9,941
3,802
606
2,385
7,556
53,325
0
W
Danzaburou
Portorico
Danzaburou
23,636
13,116
0
1,652
12,534
5,224
2,275
3,340
9,194
0
70,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,001
Gold Earned
35,362
195
Minions Killed
206
0
Camps Cleared
0
1,006,115
Distance Traveled
998,222
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,789
589
66
3
0
347,754
0
L
Horus
11,634
582
46
2
0
360,170
0
L
Discordia
11,939
597
94
5
0
290,298
0
W
Yemoja
12,415
621
35
2
0
348,749
0
W
Kukulkan
12,293
615
81
4
0
325,043
2
W
Danzaburou
14,293
715
79
4
0
332,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role