Player Matchup

Medusa
Medusa
Mrwarior601
Medusa
Level 81
God Stats
2W - 0L
1,409 SR
Queue Stats
128W - 118L
1,548 Elo+
Solo
Cerberus
Cerberus
SrYatoh
Cerberus
Level 13
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ZePerikito
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 35
1,409 SR
1,516 Elo+

VS

Team Averages
Level 30
1,426 SR
1,449 Elo+
Yemoja
Yemoja
AMROCK2101
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JoaquinFalconee
Cernunnos
Level 58
God Stats
3W - 5L
1,367 SR
Queue Stats
136W - 204L
1,420 Elo+
Party 1
Thoth
Thoth
Juankster
Thoth
Level 28
God Stats
3W - 4L
1,410 SR
Queue Stats
36W - 42L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 1 / 8
14,504
691
20,655
13,455
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
SrYatoh
Cerberus
15
1 / 3 / 12
12,967
617
12,285
18,326
20,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
ZePerikito
Cthulhu
16
8 / 6 / 4
13,399
638
16,558
25,547
13,973
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AMROCK2101
Yemoja
16
2 / 3 / 4
12,311
586
10,826
16,880
17,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
JoaquinFalconee
Cernunnos
16
4 / 5 / 4
12,964
617
15,632
18,734
10,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Juankster
Thoth
17
4 / 7 / 5
13,466
641
14,030
18,690
10,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
10
10
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AMROCK2101
Yemoja
2
3
4
1.33
L
Cernunnos
JoaquinFalconee
Cernunnos
4
5
4
1.2
L
Thoth
Juankster
Thoth
4
7
5
0.93
W
Medusa
6
1
8
10
W
Cerberus
SrYatoh
Cerberus
1
3
12
2.33
W
Cthulhu
ZePerikito
Cthulhu
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,498
Damage
40,488
57,328
Taken
54,304
39,511
Mitigated
38,461
14,086
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AMROCK2101
Yemoja
10,826
3,052
1,585
339
16,880
17,883
0
11,679
5,201
33,934
0
L
Cernunnos
JoaquinFalconee
Cernunnos
15,632
9,238
0
3,083
18,734
10,534
821
8,332
10,402
0
70,929
L
Thoth
Juankster
Thoth
14,030
981
0
2,646
18,690
10,044
70
8,900
9,790
67,368
0
W
Medusa
20,655
6,749
0
5,025
13,455
5,530
2,461
8,059
5,396
0
126,289
W
Cerberus
SrYatoh
Cerberus
12,285
925
0
2,317
18,326
20,008
492
5,836
12,490
49,845
0
W
Cthulhu
ZePerikito
Cthulhu
16,558
1,530
382
6,362
25,547
13,973
0
11,128
14,419
39,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,870
Gold Earned
38,741
296
Minions Killed
235
0
Camps Cleared
0
1,124,276
Distance Traveled
977,828
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,311
586
39
2
0
353,268
0
L
Cernunnos
12,964
617
107
5
0
313,579
1
L
Thoth
13,466
641
89
4
0
310,981
5
W
Medusa
14,504
691
164
8
0
410,668
3
W
Cerberus
12,967
617
72
3
0
382,811
2
W
Cthulhu
13,399
638
60
3
0
330,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role