Player Matchup

Osiris
Osiris
HighMeJordan
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,120 Elo+
Solo
Bakasura
Bakasura
Ra3nFlamë
Bakasura
Level 13
God Stats
5W - 1L
1,819 SR
Queue Stats
22W - 30L
1,299 Elo+
Solo
Da Ji
Da Ji
Takeofoxsama
Da Ji
Level 6
God Stats
2W - 2L
1,328 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Neith
Neith
caludio24
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
kha1eesi
Anubis
Level 123
God Stats
4W - 5L
1,526 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Team Averages
Level 30
1,534 SR
1,384 Elo+

VS

Team Averages
Level 8
1,493 SR
1,404 Elo+
Ra
Ra
ChloeJ
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Pintovski04
Izanami
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheJoriath
Tsukuyomi
Level 29
God Stats
1W - 4L
1,463 SR
Queue Stats
27W - 37L
1,299 Elo+
Solo
Guan Yu
Guan Yu
qiyansang
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,220 Elo+
Solo
Ares
Ares
磊哥瘠薄3厘米
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
5
1 / 1 / 4
3,933
656
750
1,822
850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Ra3nFlamë
Bakasura
6
3 / 1 / 3
4,342
724
1,367
3,592
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
1 / 2 / 0
3,632
605
1,034
2,907
566
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
caludio24
Neith
8
2 / 0 / 0
4,393
732
2,888
3,290
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
kha1eesi
Anubis
7
3 / 0 / 2
4,471
745
2,072
1,061
383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
5
0 / 3 / 2
3,464
577
1,080
3,053
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Pintovski04
Izanami
1
0 / 1 / 0
2,893
482
11
785
124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
TheJoriath
Tsukuyomi
7
1 / 1 / 0
4,045
674
530
3,694
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
qiyansang
Guan Yu
6
2 / 3 / 0
4,137
690
2,041
3,225
1,074
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 2 / 0
3,541
590
1,397
4,082
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
0
3
2
0.33
W
Osiris
1
1
4
3
L
Izanami
Pintovski04
Izanami
0
1
0
0
W
Bakasura
Ra3nFlamë
Bakasura
3
1
3
4.5
W
1
2
0
0.5
L
Tsukuyomi
TheJoriath
Tsukuyomi
1
1
0
1
W
Neith
caludio24
Neith
2
0
0
2
W
Anubis
kha1eesi
Anubis
3
0
2
4
L
Guan Yu
qiyansang
Guan Yu
2
3
0
0.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,111
Damage
5,059
12,672
Taken
14,839
4,610
Mitigated
4,483
3,838
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,080
311
99
270
3,053
567
180
853
2,150
8,841
0
W
Osiris
750
286
0
100
1,822
850
74
347
1,475
0
6,423
L
Izanami
Pintovski04
Izanami
11
11
0
91
785
124
0
44
741
0
1,082
W
Bakasura
Ra3nFlamë
Bakasura
1,367
842
0
914
3,592
1,824
0
427
3,165
0
13,173
W
1,034
315
0
0
2,907
566
0
0
2,907
0
5,629
L
Tsukuyomi
TheJoriath
Tsukuyomi
530
212
0
1,164
3,694
985
0
544
3,125
0
15,094
W
Neith
caludio24
Neith
2,888
1,480
0
2,277
3,290
987
733
1,400
1,890
0
16,850
W
Anubis
kha1eesi
Anubis
2,072
122
0
547
1,061
383
869
303
758
17,692
0
L
Guan Yu
qiyansang
Guan Yu
2,041
700
0
339
3,225
1,074
0
631
2,569
0
9,872
L
1,397
239
0
359
4,082
1,733
83
0
4,082
8,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,771
Gold Earned
18,080
116
Minions Killed
92
0
Camps Cleared
0
568,529
Distance Traveled
526,850
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,464
577
14
2
0
141,181
1
W
Osiris
3,933
656
13
2
0
102,813
1
L
Izanami
2,893
482
3
1
0
31,220
0
W
Bakasura
4,342
724
34
6
0
137,186
1
W
Da Ji
3,632
605
7
1
0
124,995
1
L
Tsukuyomi
4,045
674
42
7
0
113,771
0
W
Neith
4,393
732
33
6
0
92,243
0
W
Anubis
4,471
745
29
5
0
111,292
0
L
Guan Yu
4,137
690
24
4
0
125,473
1
L
Ares
3,541
590
9
2
0
115,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role