Player Matchup

Baron Samedi
Baron Samedi
Barty280
Baron Samedi
Level 28
God Stats
18W - 16L
1,371 SR
Queue Stats
186W - 188L
1,435 Elo+
Party 2
Apollo
Apollo
Daveede
Apollo
Level 91
God Stats
7W - 9L
1,502 SR
Queue Stats
350W - 345L
1,492 Elo+
Party 2
Erlang Shen
Erlang Shen
GoddamnSnack
Erlang Shen
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 192L
1,453 Elo+
Party 2
Geb
Geb
MolinariKun
Geb
Level 135
God Stats
5W - 4L
1,689 SR
Queue Stats
221W - 207L
1,526 Elo+
Solo
Mercury
Mercury
Walrussssss
Mercury
Level 76
God Stats
12W - 15L
1,323 SR
Queue Stats
167W - 165L
1,477 Elo+
Party 2
Team Averages
Level 71
1,477 SR
1,477 Elo+

VS

Team Averages
Level 73
1,528 SR
1,576 Elo+
Arachne
Arachne
DigBickIsBack
Arachne
Level 84
God Stats
26W - 25L
1,526 SR
Queue Stats
350W - 376L
1,437 Elo+
Solo
Neith
Neith
MenofGod
Neith
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 114L
1,588 Elo+
Party 1
Artio
Artio
RefinedGiant
Artio
Level 66
God Stats
3W - 3L
1,782 SR
Queue Stats
189W - 192L
1,548 Elo+
Party 1
Vulcan
Vulcan
VajraAsura
Vulcan
Level 29
God Stats
1W - 1L
1,306 SR
Queue Stats
33W - 19L
1,708 Elo+
Party 1
Chang'e
Chang'e
jacolikedraco
Chang'e
Level 109
God Stats
17W - 26L
1,527 SR
Queue Stats
161W - 184L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barty280
Baron Samedi
12
1 / 7 / 3
7,448
414
6,612
13,155
6,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Daveede
Apollo
16
9 / 5 / 2
10,647
592
13,439
14,482
5,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
GoddamnSnack
Erlang Shen
15
0 / 3 / 0
7,886
438
3,700
13,677
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 5
8,202
456
5,184
16,072
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Walrussssss
Mercury
13
2 / 7 / 3
7,954
442
5,972
15,024
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
9 / 3 / 11
10,982
610
13,797
15,098
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
MenofGod
Neith
15
5 / 5 / 7
9,795
544
10,462
12,849
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 4 / 12
8,423
468
4,355
15,375
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
VajraAsura
Vulcan
18
8 / 1 / 9
11,392
633
16,410
7,879
3,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
18
5 / 0 / 6
11,297
628
12,363
10,573
5,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
13
Kills
27
27
Deaths
13
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Barty280
Baron Samedi
1
7
3
0.36
L
Apollo
Daveede
Apollo
9
5
2
2
W
Arachne
9
3
11
4.83
L
Erlang Shen
GoddamnSnack
Erlang Shen
0
3
0
0
W
Neith
MenofGod
Neith
5
5
7
1.7
L
1
5
5
0.7
W
0
4
12
1.5
W
Vulcan
VajraAsura
Vulcan
8
1
9
12.5
L
Mercury
Walrussssss
Mercury
2
7
3
0.5
W
Chang'e
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,907
Damage
57,387
72,410
Taken
61,774
37,502
Mitigated
29,231
18,137
Healing
24,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Barty280
Baron Samedi
6,612
270
435
1,446
13,155
6,436
0
7,508
5,647
38,701
0
L
Apollo
Daveede
Apollo
13,439
8,353
0
4,048
14,482
5,828
956
6,526
7,956
0
61,795
W
Arachne
13,797
9,448
0
3,599
15,098
6,335
371
3,573
11,281
0
74,136
L
Erlang Shen
GoddamnSnack
Erlang Shen
3,700
1,890
0
5,473
13,677
9,777
0
7,328
6,349
0
38,520
W
Neith
MenofGod
Neith
10,462
4,798
0
3,684
12,849
4,473
254
1,734
11,029
0
55,446
L
5,184
971
0
1,950
16,072
10,575
0
7,050
9,022
20,356
0
W
4,355
551
1,191
4,286
15,375
9,430
18
2,469
12,820
23,831
0
W
Vulcan
VajraAsura
Vulcan
16,410
4,636
0
1,516
7,879
3,443
986
1,665
6,114
94,333
0
L
Mercury
Walrussssss
Mercury
5,972
2,168
0
4,785
15,024
4,886
0
4,716
10,308
0
49,933
W
Chang'e
12,363
1,845
2,634
7,624
10,573
5,550
649
1,755
8,734
76,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,137
Gold Earned
51,889
370
Minions Killed
551
0
Camps Cleared
0
1,598,689
Distance Traveled
1,872,664
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,448
414
72
4
0
314,217
7
L
Apollo
10,647
592
101
6
0
284,502
0
W
Arachne
10,982
610
108
6
0
408,918
1
L
Erlang Shen
7,886
438
83
5
0
324,746
6
W
Neith
9,795
544
102
6
0
320,587
2
L
Geb
8,202
456
29
2
0
318,723
5
W
Artio
8,423
468
28
2
0
382,836
4
W
Vulcan
11,392
633
148
8
0
387,317
0
L
Mercury
7,954
442
85
5
0
356,501
2
W
Chang'e
11,297
628
165
9
0
373,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role