Player Matchup

Jing Wei
Jing Wei
Brendo167595
Jing Wei
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
128W - 139L
1,580 Elo+
Party 1
Ravana
Ravana
CmoneyShoota114
Ravana
Level 27
God Stats
9W - 10L
1,098 SR
Queue Stats
296W - 286L
1,547 Elo+
Party 1
He Bo
He Bo
Levicomic
He Bo
Level 28
God Stats
1W - 1L
1,309 SR
Queue Stats
43W - 25L
1,694 Elo+
Solo
Bellona
Bellona
Senku_Rei_Kazuya
Bellona
Level 15
God Stats
81W - 67L
1,557 SR
Queue Stats
101W - 84L
1,504 Elo+
Solo
Olorun
Olorun
minanazer23
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 41L
1,521 Elo+
Solo
Team Averages
Level 21
1,393 SR
1,569 Elo+

VS

Team Averages
Level 18
1,580 SR
1,647 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
JhoanTG
Vulcan
Level 15
God Stats
4W - 2L
1,590 SR
Queue Stats
74W - 88L
1,885 Elo+
Solo
Guan Yu
Guan Yu
Pastaman000
Guan Yu
Level 15
God Stats
4W - 1L
1,810 SR
Queue Stats
166W - 203L
1,459 Elo+
Solo
Hachiman
Hachiman
Vertuwas
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,580 Elo+
Solo
Nemesis
Nemesis
sheloveschlop
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brendo167595
Jing Wei
14
3 / 0 / 4
8,969
598
3,449
8,577
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 0 / 8
9,020
601
4,929
5,387
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Levicomic
He Bo
15
11 / 2 / 4
9,871
658
8,137
7,716
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 0 / 2
8,858
591
6,461
10,117
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
14
4 / 2 / 11
8,877
592
4,813
9,224
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 2 / 2
5,671
378
293
3,414
1,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
JhoanTG
Vulcan
9
0 / 11 / 2
5,477
365
4,667
9,420
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Pastaman000
Guan Yu
11
0 / 3 / 0
6,154
410
4,229
7,313
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Vertuwas
Hachiman
11
1 / 5 / 1
6,670
445
6,030
8,358
2,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
9
3 / 9 / 1
6,454
430
5,049
12,539
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
29
Kills
4
4
Deaths
30
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
2
0.5
W
Jing Wei
Brendo167595
Jing Wei
3
0
4
5
W
6
0
8
10
L
Vulcan
JhoanTG
Vulcan
0
11
2
0.09
W
He Bo
Levicomic
He Bo
11
2
4
6.5
L
Guan Yu
Pastaman000
Guan Yu
0
3
0
0
W
5
0
2
6
L
Hachiman
Vertuwas
Hachiman
1
5
1
0.3
W
Olorun
4
2
11
4.75
L
Nemesis
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
20,268
41,021
Taken
41,044
16,960
Mitigated
16,918
20,417
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
293
38
0
210
3,414
1,250
0
975
2,389
8,416
0
W
Jing Wei
Brendo167595
Jing Wei
3,449
2,343
0
3,254
8,577
2,844
1,796
331
8,246
0
46,139
W
4,929
1,691
0
3,044
5,387
2,906
1,735
41
5,346
0
45,124
L
Vulcan
JhoanTG
Vulcan
4,667
2,250
0
530
9,420
2,649
264
5,218
4,049
22,273
0
W
He Bo
Levicomic
He Bo
8,137
563
0
2,194
7,716
2,228
1,260
1,473
6,243
58,112
0
L
Guan Yu
Pastaman000
Guan Yu
4,229
453
85
1,064
7,313
6,646
309
575
6,738
0
24,814
W
6,461
4,384
0
5,882
10,117
5,843
5,233
0
9,792
0
43,701
L
Hachiman
Vertuwas
Hachiman
6,030
1,992
0
1,759
8,358
2,068
0
1,510
6,750
0
34,061
W
Olorun
4,813
2,635
618
5,425
9,224
3,139
3,498
3,115
6,109
40,097
0
L
Nemesis
5,049
2,338
0
1,998
12,539
4,305
0
4,251
8,168
0
23,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
30,426
433
Minions Killed
196
0
Camps Cleared
0
1,346,229
Distance Traveled
1,118,583
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,671
378
10
1
0
130,053
1
W
Jing Wei
8,969
598
91
6
0
237,988
1
W
Ravana
9,020
601
96
6
0
307,738
0
L
Vulcan
5,477
365
31
2
0
234,510
0
W
He Bo
9,871
658
97
6
0
255,139
3
L
Guan Yu
6,154
410
48
3
0
271,324
0
W
Bellona
8,858
591
70
5
0
301,215
0
L
Hachiman
6,670
445
67
4
0
253,086
2
W
Olorun
8,877
592
79
5
0
244,149
0
L
Nemesis
6,454
430
40
3
0
229,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role