Player Matchup

Vamana
Vamana
MahraViida
Vamana
Level 7
God Stats
1W - 1L
1,883 SR
Queue Stats
14W - 16L
1,617 Elo+
Party 1
Anubis
Anubis
Maritaaxx92
Anubis
Level 18
God Stats
9W - 4L
1,527 SR
Queue Stats
25W - 23L
1,528 Elo+
Solo
Artemis
Artemis
Msrocco
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,617 Elo+
Party 1
Bastet
Bastet
RequestaDePace
Bastet
Level 12
God Stats
1W - 3L
1,324 SR
Queue Stats
12W - 15L
1,617 Elo+
Party 1
Geb
Geb
SirMaque
Geb
Level 47
God Stats
4W - 2L
1,631 SR
Queue Stats
20W - 20L
1,749 Elo+
Party 1
Team Averages
Level 18
1,573 SR
1,626 Elo+

VS

Team Averages
Level 27
1,568 SR
1,503 Elo+
Fafnir
Fafnir
Acroama
Fafnir
Level 28
God Stats
87W - 66L
1,619 SR
Queue Stats
130W - 113L
1,470 Elo+
Party 3
Guan Yu
Guan Yu
Kiuriu
Guan Yu
Level 29
God Stats
5W - 4L
1,382 SR
Queue Stats
113W - 104L
1,504 Elo+
Party 2
Izanami
Izanami
Smoudinyy
Izanami
Level 26
God Stats
2W - 1L
1,763 SR
Queue Stats
123W - 119L
1,495 Elo+
Party 3
Erlang Shen
Erlang Shen
TY1300
Erlang Shen
Level 28
God Stats
5W - 5L
1,458 SR
Queue Stats
113W - 100L
1,504 Elo+
Party 2
Scylla
Scylla
wannha
Scylla
Level 26
God Stats
89W - 82L
1,618 SR
Queue Stats
242W - 258L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MahraViida
Vamana
11
0 / 7 / 3
6,970
367
7,431
16,752
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
13
0 / 7 / 1
7,872
414
6,610
14,822
6,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Msrocco
Artemis
11
1 / 10 / 1
7,018
369
6,093
13,750
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 5 / 0
8,548
450
12,562
15,226
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 4 / 4
7,847
413
4,092
10,824
8,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Acroama
Fafnir
15
3 / 1 / 17
10,800
568
9,649
13,456
18,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Kiuriu
Guan Yu
17
14 / 0 / 7
11,274
593
17,742
14,056
16,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Smoudinyy
Izanami
15
7 / 2 / 10
10,350
545
11,823
13,572
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
TY1300
Erlang Shen
18
5 / 0 / 12
11,410
601
5,378
10,625
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
wannha
Scylla
17
4 / 2 / 10
10,947
576
12,099
8,061
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
5
Kills
33
33
Deaths
5
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Acroama
Fafnir
3
1
17
11.5
W
Guan Yu
Kiuriu
Guan Yu
14
0
7
17.5
L
Vamana
MahraViida
Vamana
0
7
3
0.21
L
Anubis
0
7
1
0.07
L
Artemis
Msrocco
Artemis
1
10
1
0.15
L
4
5
0
0.8
L
0
4
4
0.5
W
Izanami
Smoudinyy
Izanami
7
2
10
6
W
Erlang Shen
TY1300
Erlang Shen
5
0
12
11
W
Scylla
wannha
Scylla
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
56,691
71,374
Taken
59,770
29,968
Mitigated
49,840
11,518
Healing
25,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Acroama
Fafnir
9,649
3,288
277
3,795
13,456
18,843
1,255
3,160
10,246
19,246
0
W
Guan Yu
Kiuriu
Guan Yu
17,742
3,028
3,136
6,703
14,056
16,491
1,406
3,219
10,362
0
47,681
L
Vamana
MahraViida
Vamana
7,431
2,976
0
2,686
16,752
7,189
0
2,697
13,628
0
28,687
L
Anubis
6,610
559
0
4,253
14,822
6,623
0
5,818
8,590
54,136
0
L
Artemis
Msrocco
Artemis
6,093
2,433
0
2,332
13,750
3,086
0
4,218
9,379
0
31,989
L
12,562
4,180
0
1,135
15,226
4,592
0
4,178
10,867
0
45,777
L
4,092
326
0
1,112
10,824
8,478
0
4,201
6,462
17,450
0
W
Izanami
Smoudinyy
Izanami
11,823
6,921
848
7,200
13,572
5,097
4,979
1,353
12,144
0
68,762
W
Erlang Shen
TY1300
Erlang Shen
5,378
2,846
0
1,333
10,625
6,196
3,883
1,542
9,058
0
79,427
W
Scylla
wannha
Scylla
12,099
2,068
0
1,985
8,061
3,213
2,930
1,428
6,608
70,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
54,781
284
Minions Killed
521
0
Camps Cleared
0
1,612,766
Distance Traveled
1,846,363
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,800
568
27
1
0
346,453
4
W
Guan Yu
11,274
593
73
4
0
409,230
1
L
Vamana
6,970
367
38
2
0
332,589
3
L
Anubis
7,872
414
99
5
0
241,658
0
L
Artemis
7,018
369
57
3
0
294,436
0
L
Bastet
8,548
450
70
4
0
383,298
0
L
Geb
7,847
413
20
1
0
360,785
0
W
Izanami
10,350
545
151
8
0
327,718
4
W
Erlang Shen
11,410
601
136
7
0
431,465
3
W
Scylla
10,947
576
134
7
0
331,497
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role