Player Matchup

Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
IMABUBBLEUWU
Bakasura
Level 6
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 7L
1,233 Elo+
Solo
Izanami
Izanami
IkariosGE
Izanami
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 86L
1,232 Elo+
Party 2
Olorun
Olorun
ORION54
Olorun
Level 9
God Stats
24W - 28L
1,443 SR
Queue Stats
51W - 68L
1,230 Elo+
Party 2
Guan Yu
Guan Yu
valkerine
Guan Yu
Level 16
God Stats
8W - 8L
1,425 SR
Queue Stats
203W - 264L
1,264 Elo+
Party 2
Team Averages
Level 23
1,519 SR
1,292 Elo+

VS

Team Averages
Level 16
1,583 SR
1,286 Elo+
Mercury
Mercury
Elmalditoc
Mercury
Level 28
God Stats
8W - 8L
1,527 SR
Queue Stats
122W - 142L
1,367 Elo+
Solo
Merlin
Merlin
K0nn1r
Merlin
Level 17
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 4L
1,031 Elo+
Party 1
Danzaburou
Danzaburou
Nopale
Danzaburou
Level 8
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
saito53
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,031 Elo+
Party 1
Cthulhu
Cthulhu
xPoks
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 8 / 0
10,665
485
10,008
19,454
8,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
IMABUBBLEUWU
Bakasura
14
1 / 9 / 1
9,125
415
6,108
18,890
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
IkariosGE
Izanami
15
3 / 9 / 2
10,110
460
10,793
19,347
6,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ORION54
Olorun
14
1 / 7 / 3
8,923
406
6,620
19,908
8,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
valkerine
Guan Yu
14
1 / 7 / 4
9,387
427
5,516
14,799
13,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elmalditoc
Mercury
17
4 / 3 / 15
11,916
542
7,445
15,234
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
K0nn1r
Merlin
18
13 / 0 / 10
12,920
587
19,845
9,656
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Nopale
Danzaburou
17
7 / 1 / 13
12,272
558
14,566
16,258
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
saito53
Achilles
16
5 / 3 / 12
11,217
510
13,972
17,264
20,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xPoks
Cthulhu
15
10 / 2 / 10
11,346
516
12,153
12,855
11,576
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
99
9
Kills
39
40
Deaths
9
10
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
8
0
0.38
W
Mercury
Elmalditoc
Mercury
4
3
15
3.83
L
Bakasura
IMABUBBLEUWU
Bakasura
1
9
1
0.17
L
Izanami
IkariosGE
Izanami
3
9
2
0.44
W
Merlin
K0nn1r
Merlin
13
0
10
18
W
Danzaburou
Nopale
Danzaburou
7
1
13
13.5
L
Olorun
ORION54
Olorun
1
7
3
0.36
W
Achilles
saito53
Achilles
5
3
12
3.67
L
Guan Yu
valkerine
Guan Yu
1
7
4
0.43
W
Cthulhu
xPoks
Cthulhu
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,045
Damage
67,981
92,398
Taken
71,267
44,491
Mitigated
47,888
17,744
Healing
21,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,008
3,856
0
2,939
19,454
8,380
0
4,350
14,929
0
66,958
W
Mercury
Elmalditoc
Mercury
7,445
2,145
0
4,718
15,234
6,288
2,200
64
15,145
0
67,965
L
Bakasura
IMABUBBLEUWU
Bakasura
6,108
4,340
0
3,051
18,890
7,433
0
5,953
12,812
0
38,799
L
Izanami
IkariosGE
Izanami
10,793
7,783
0
4,470
19,347
6,850
647
6,368
12,879
0
55,831
W
Merlin
K0nn1r
Merlin
19,845
2,439
414
2,457
9,656
3,232
1,180
230
8,940
70,604
0
W
Danzaburou
Nopale
Danzaburou
14,566
6,261
0
9,920
16,258
6,607
6,114
2,251
13,957
0
79,234
L
Olorun
ORION54
Olorun
6,620
2,669
432
4,448
19,908
8,563
703
7,419
12,364
41,181
0
W
Achilles
saito53
Achilles
13,972
4,942
0
2,088
17,264
20,185
2,346
1,012
15,299
437
38,126
L
Guan Yu
valkerine
Guan Yu
5,516
1,030
452
1,952
14,799
13,265
0
8,335
6,314
0
30,142
W
Cthulhu
xPoks
Cthulhu
12,153
1,445
0
1,438
12,855
11,576
444
3,063
9,767
32,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,210
Gold Earned
59,671
402
Minions Killed
438
0
Camps Cleared
0
1,929,363
Distance Traveled
2,176,824
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,665
485
106
5
0
445,311
1
W
Mercury
11,916
542
118
5
0
504,770
0
L
Bakasura
9,125
415
82
4
0
421,781
0
L
Izanami
10,110
460
91
4
0
366,346
4
W
Merlin
12,920
587
111
5
0
424,416
2
W
Danzaburou
12,272
558
114
5
0
413,019
0
L
Olorun
8,923
406
67
3
0
354,819
5
W
Achilles
11,217
510
67
3
0
428,722
0
L
Guan Yu
9,387
427
56
3
0
341,106
0
W
Cthulhu
11,346
516
28
1
0
405,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role