Player Matchup

Fenrir
Fenrir
DIRTYRED1090
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,261 Elo+
Solo
Kumbhakarna
Kumbhakarna
JustWingIt75
Kumbhakarna
Level 78
God Stats
7W - 5L
1,291 SR
Queue Stats
220W - 210L
1,362 Elo+
Solo
Medusa
Medusa
TheTroyIsGr8
Medusa
Level 81
God Stats
19W - 13L
1,509 SR
Queue Stats
246W - 283L
1,397 Elo+
Solo
Aphrodite
Aphrodite
XSunBurntPonyX
Aphrodite
Level 45
God Stats
70W - 57L
1,530 SR
Queue Stats
320W - 327L
1,452 Elo+
Solo
Izanami
Izanami
earthwitchbella
Izanami
Level 44
God Stats
33W - 30L
1,421 SR
Queue Stats
114W - 135L
1,359 Elo+
Solo
Team Averages
Level 70
1,450 SR
1,366 Elo+

VS

Team Averages
Level 64
1,395 SR
1,339 Elo+
Merlin
Merlin
ANTALLMIGHT
Merlin
Level 62
God Stats
13W - 20L
1,380 SR
Queue Stats
43W - 55L
1,301 Elo+
Solo
Zeus
Zeus
Pogking
Zeus
Level 49
God Stats
6W - 1L
1,791 SR
Queue Stats
59W - 67L
1,549 Elo+
Solo
Achilles
Achilles
TONIODIGGY
Achilles
Level 116
God Stats
16W - 24L
1,448 SR
Queue Stats
1,052W - 1,203L
1,369 Elo+
Solo
Medusa
Medusa
j4tf-thomas
Medusa
Level 68
God Stats
139W - 151L
1,250 SR
Queue Stats
207W - 228L
1,416 Elo+
Party 1
Hachiman
Hachiman
rambibambi90
Hachiman
Level 26
God Stats
4W - 14L
1,105 SR
Queue Stats
4W - 16L
1,059 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 17 / 2
8,565
857
4,006
23,598
8,653
Kumbhakarna
JustWingIt75
Kumbhakarna
15
2 / 9 / 2
9,467
947
9,936
28,352
22,935
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
15
2 / 13 / 2
9,415
942
9,399
20,199
10,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
XSunBurntPonyX
Aphrodite
14
0 / 5 / 2
8,748
875
7,281
15,548
6,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 7 / 1
8,507
851
7,969
15,870
4,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 0 / 34
10,803
1,080
10,444
6,962
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Pogking
Zeus
20
31 / 0 / 13
14,515
1,452
42,249
5,946
2,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
TONIODIGGY
Achilles
18
5 / 1 / 27
10,723
1,072
13,635
13,103
10,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
18
11 / 1 / 21
11,578
1,158
21,766
7,546
2,956
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
rambibambi90
Hachiman
17
3 / 2 / 23
10,419
1,042
7,952
8,532
3,308
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
169
4
Kills
51
51
Deaths
4
9
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
34
18
L
Fenrir
0
17
2
0.06
L
Kumbhakarna
JustWingIt75
Kumbhakarna
2
9
2
0.33
W
Zeus
Pogking
Zeus
31
0
13
37.5
W
Achilles
TONIODIGGY
Achilles
5
1
27
18.5
L
Medusa
2
13
2
0.23
L
Aphrodite
XSunBurntPonyX
Aphrodite
0
5
2
0.2
L
0
7
1
0.07
W
Medusa
11
1
21
21.5
W
Hachiman
rambibambi90
Hachiman
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,591
Damage
96,046
103,567
Taken
42,089
53,085
Mitigated
22,241
14,796
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,444
1,214
1,785
888
6,962
2,941
0
3,011
3,951
25,409
0
L
Fenrir
4,006
468
0
131
23,598
8,653
0
11,245
12,353
0
9,396
L
Kumbhakarna
JustWingIt75
Kumbhakarna
9,936
1,219
0
0
28,352
22,935
0
7,436
20,916
25,407
0
W
Zeus
Pogking
Zeus
42,249
4,192
0
1,482
5,946
2,205
0
1,207
4,739
65,503
0
W
Achilles
TONIODIGGY
Achilles
13,635
7,333
0
2,488
13,103
10,831
0
5,514
7,589
0
24,639
L
Medusa
9,399
2,554
864
1,346
20,199
10,382
0
13,488
6,711
0
32,996
L
Aphrodite
XSunBurntPonyX
Aphrodite
7,281
594
5,610
5,379
15,548
6,510
0
10,187
5,361
28,621
0
L
7,969
5,134
0
1,466
15,870
4,605
0
10,337
5,533
0
33,101
W
Medusa
21,766
13,151
0
0
7,546
2,956
0
3,513
4,033
0
37,030
W
Hachiman
rambibambi90
Hachiman
7,952
6,398
498
816
8,532
3,308
0
3,972
4,560
0
22,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
58,038
173
Minions Killed
201
4
Camps Cleared
4
763,015
Distance Traveled
831,296
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,803
1,080
36
4
1
181,472
0
L
Fenrir
8,565
857
6
1
0
148,403
0
L
Kumbhakarna
9,467
947
22
2
0
173,498
1
W
Zeus
14,515
1,452
63
6
2
177,492
0
W
Achilles
10,723
1,072
28
3
0
171,752
1
L
Medusa
9,415
942
31
3
1
127,201
0
L
Aphrodite
8,748
875
65
7
0
169,775
0
L
Izanami
8,507
851
49
5
3
144,138
0
W
Medusa
11,578
1,158
32
3
0
167,556
0
W
Hachiman
10,419
1,042
42
4
1
133,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role