Player Matchup

Ares
Ares
Bronze III
DekuRath
Ares
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,459 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
S713natrapS
Sun Wukong
Gold IV
Level 46
God Stats
18W - 7L
1,711 SR
Queue Stats
48W - 42L
1,464 MMR
Solo
Medusa
Medusa
Gold IV
SageAce707
Medusa
Gold IV
Level 107
God Stats
1W - 2L
1,691 SR
Queue Stats
50W - 49L
1,464 MMR
Solo
Aphrodite
Aphrodite
Gold IV
SheLoveYadi
Aphrodite
Gold IV
Level 86
God Stats
70W - 59L
1,661 SR
Queue Stats
281W - 288L
1,467 MMR
Solo
Fenrir
Fenrir
Gold III
italiensenfeu
Fenrir
Gold III
Level 154
God Stats
8W - 8L
1,525 SR
Queue Stats
47W - 64L
1,464 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,618 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,668 SR
1,464 MMR
Cabrakan
Cabrakan
Silver I
Churrosity
Cabrakan
Silver I
Level 129
God Stats
1W - 2L
2,003 SR
Queue Stats
81W - 76L
1,317 MMR
Party 2
Hou Yi
Hou Yi
Gold III
KingTayXIV
Hou Yi
Gold III
Level 106
God Stats
1W - 2L
1,483 SR
Queue Stats
133W - 141L
1,463 MMR
Solo
Cerberus
Cerberus
Gold IV
Kitsunenoyoru
Cerberus
Gold IV
Level 158
God Stats
1W - 1L
1,599 SR
Queue Stats
69W - 74L
1,494 MMR
Party 1
Janus
Janus
Gold V
NightlSolitary
Janus
Gold V
Level 158
God Stats
2W - 6L
1,622 SR
Queue Stats
69W - 74L
1,449 MMR
Party 1
Serqet
Serqet
Silver I
whitey148
Serqet
Silver I
Level 148
God Stats
4W - 3L
1,633 SR
Queue Stats
43W - 46L
1,595 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 4 / 16
12,215
452
11,870
27,711
32,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
S713natrapS
Sun Wukong
20
6 / 1 / 9
15,403
570
15,044
23,873
22,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Medusa
SageAce707
Medusa
20
13 / 2 / 6
15,223
564
24,169
19,323
8,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SheLoveYadi
Aphrodite
20
4 / 6 / 9
13,878
514
14,400
19,097
12,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
2 / 1 / 9
14,123
523
6,574
16,020
7,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CthulhuDanzaburouSetPersephoneNu Wa

VS

Bans
Cu ChulainnBellonaApolloScyllaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Churrosity
Cabrakan
18
2 / 7 / 2
11,364
421
7,399
21,404
27,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
KingTayXIV
Hou Yi
16
3 / 11 / 3
11,244
416
11,575
19,080
6,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Cerberus
Kitsunenoyoru
Cerberus
16
2 / 4 / 7
10,919
404
8,553
23,016
22,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 1 / 4
13,462
499
17,104
11,702
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
whitey148
Serqet
18
3 / 4 / 5
11,592
429
8,658
18,481
8,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
27
Kills
14
14
Deaths
27
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Churrosity
Cabrakan
2
7
2
0.43
W
Ares
2
4
16
2.5
L
Hou Yi
KingTayXIV
Hou Yi
3
11
3
0.41
L
Cerberus
Kitsunenoyoru
Cerberus
2
4
7
1.38
L
4
1
4
6
W
Sun Wukong
S713natrapS
Sun Wukong
6
1
9
10.5
W
Medusa
SageAce707
Medusa
13
2
6
8
W
Aphrodite
SheLoveYadi
Aphrodite
4
6
9
1.42
W
2
1
9
6.5
L
Serqet
whitey148
Serqet
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,057
Damage
53,289
106,024
Taken
93,683
83,729
Mitigated
70,776
44,440
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Churrosity
Cabrakan
7,399
1,315
0
4,968
21,404
27,820
582
5,201
16,052
58,840
0
W
Ares
11,870
1,065
683
3,622
27,711
32,435
410
9,310
18,111
36,920
0
L
Hou Yi
KingTayXIV
Hou Yi
11,575
6,587
0
3,134
19,080
6,548
0
3,909
15,136
0
48,295
L
Cerberus
Kitsunenoyoru
Cerberus
8,553
242
0
6,769
23,016
22,036
0
8,965
13,772
34,949
0
L
17,104
1,240
0
1,770
11,702
5,772
425
3,032
8,597
117,915
0
W
Sun Wukong
S713natrapS
Sun Wukong
15,044
2,287
0
4,163
23,873
22,805
1,221
6,740
15,349
349
106,884
W
Medusa
SageAce707
Medusa
24,169
10,544
0
11,183
19,323
8,315
7,416
4,432
14,153
0
127,584
W
Aphrodite
SheLoveYadi
Aphrodite
14,400
1,209
11,654
8,829
19,097
12,321
1,574
9,962
7,717
102,838
0
W
6,574
1,658
0
4,306
16,020
7,853
3,183
1,715
12,893
0
118,436
L
Serqet
whitey148
Serqet
8,658
1,736
0
5,304
18,481
8,600
0
4,837
13,507
0
75,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,842
Gold Earned
58,581
725
Minions Killed
626
0
Camps Cleared
0
2,528,385
Distance Traveled
2,399,729
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,364
421
113
4
0
420,927
6
W
Ares
12,215
452
32
1
0
530,083
1
L
Hou Yi
11,244
416
80
3
0
385,323
0
L
Cerberus
10,919
404
69
3
0
480,526
14
L
Janus
13,462
499
233
9
0
521,636
5
W
Sun Wukong
15,403
570
200
7
0
471,946
2
W
Medusa
15,223
564
156
6
0
453,302
2
W
Aphrodite
13,878
514
179
7
0
492,162
2
W
Fenrir
14,123
523
158
6
0
580,892
5
L
Serqet
11,592
429
131
5
0
591,317
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role