Player Matchup

Danzaburou
Danzaburou
Edsonic
Danzaburou
Level 15
God Stats
18W - 18L
1,438 SR
Queue Stats
35W - 42L
1,237 Elo+
Party 1
Mercury
Mercury
G3TG00DBUM
Mercury
Level 13
God Stats
9W - 10L
1,385 SR
Queue Stats
18W - 19L
1,208 Elo+
Solo
Cthulhu
Cthulhu
NaggingChino
Cthulhu
Level 21
God Stats
4W - 1L
1,826 SR
Queue Stats
21W - 8L
1,521 Elo+
Solo
Skadi
Skadi
ORLAS2603
Skadi
Level 15
God Stats
9W - 2L
1,593 SR
Queue Stats
29W - 30L
1,264 Elo+
Party 1
Cupid
Cupid
Scarlette0920
Cupid
Level 24
God Stats
1W - 0L
1,173 SR
Queue Stats
6W - 8L
1,152 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,277 Elo+

VS

Team Averages
Level 23
1,422 SR
1,279 Elo+
Hachiman
Hachiman
A1109CE
Hachiman
Level 17
God Stats
19W - 19L
1,512 SR
Queue Stats
76W - 59L
1,325 Elo+
Solo
Ra
Ra
Luigimen101
Ra
Level 26
God Stats
5W - 5L
1,479 SR
Queue Stats
240W - 226L
1,300 Elo+
Solo
Izanami
Izanami
VOTEX_LOAN_1234
Izanami
Level 27
God Stats
1W - 3L
1,305 SR
Queue Stats
81W - 109L
1,312 Elo+
Solo
Neith
Neith
alpha-sniper598
Neith
Level 27
God Stats
53W - 50L
1,421 SR
Queue Stats
102W - 108L
1,193 Elo+
Solo
Poseidon
Poseidon
slickjames72
Poseidon
Level 17
God Stats
0W - 2L
1,391 SR
Queue Stats
8W - 12L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Edsonic
Danzaburou
16
6 / 11 / 7
11,339
515
11,903
19,395
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
G3TG00DBUM
Mercury
20
11 / 5 / 4
13,586
618
10,640
13,165
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
NaggingChino
Cthulhu
17
5 / 6 / 13
11,810
537
14,527
26,857
20,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
ORLAS2603
Skadi
17
10 / 6 / 1
11,810
537
12,990
14,362
5,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 7 / 3
8,193
372
1,412
16,162
5,950
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A1109CE
Hachiman
18
9 / 4 / 3
11,528
524
14,682
14,188
6,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
15 / 6 / 6
13,073
594
25,563
18,757
8,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 6 / 6
7,509
341
2,994
6,859
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 9 / 9
11,126
506
18,784
21,820
9,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
slickjames72
Poseidon
7
0 / 7 / 2
7,016
319
579
5,788
1,095

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
60
32
Kills
34
35
Deaths
32
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
A1109CE
Hachiman
9
4
3
2.63
W
Danzaburou
Edsonic
Danzaburou
6
11
7
0.86
W
Mercury
G3TG00DBUM
Mercury
11
5
4
2.6
L
15
6
6
3
W
Cthulhu
NaggingChino
Cthulhu
5
6
13
1.92
W
Skadi
ORLAS2603
Skadi
10
6
1
1.75
W
0
7
3
0.21
L
1
6
6
0.67
L
9
9
9
1.5
L
Poseidon
slickjames72
Poseidon
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,472
Damage
62,602
89,941
Taken
67,412
44,172
Mitigated
28,924
17,947
Healing
18,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
A1109CE
Hachiman
14,682
7,982
0
4,528
14,188
6,765
1,220
4,118
9,795
0
53,959
W
Danzaburou
Edsonic
Danzaburou
11,903
6,086
0
5,499
19,395
7,057
3,539
5,689
13,706
0
51,030
W
Mercury
G3TG00DBUM
Mercury
10,640
6,135
0
130
13,165
5,291
1,966
3,493
9,672
0
78,946
L
25,563
3,829
1,242
5,677
18,757
8,981
1,163
3,320
15,212
88,104
0
W
Cthulhu
NaggingChino
Cthulhu
14,527
2,202
328
6,009
26,857
20,136
698
9,190
17,667
55,505
0
W
Skadi
ORLAS2603
Skadi
12,990
7,182
167
1,737
14,362
5,738
5,733
7,130
7,232
0
50,953
W
1,412
671
60
4,017
16,162
5,950
264
640
15,522
0
14,910
L
2,994
1,918
0
500
6,859
2,978
124
1,276
5,483
0
13,003
L
18,784
11,762
0
6,106
21,820
9,105
1,929
3,412
18,183
0
52,526
L
Poseidon
slickjames72
Poseidon
579
207
0
0
5,788
1,095
0
1,426
4,212
6,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,738
Gold Earned
50,252
360
Minions Killed
327
0
Camps Cleared
0
1,845,219
Distance Traveled
1,496,945
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,528
524
86
4
0
376,817
0
W
Danzaburou
11,339
515
76
3
0
347,009
0
W
Mercury
13,586
618
114
5
0
394,293
1
L
Ra
13,073
594
135
6
0
365,151
6
W
Cthulhu
11,810
537
75
3
0
410,516
0
W
Skadi
11,810
537
76
3
0
377,367
1
W
Cupid
8,193
372
19
1
0
316,034
2
L
Izanami
7,509
341
22
1
0
197,777
2
L
Neith
11,126
506
73
3
0
316,292
3
L
Poseidon
7,016
319
11
1
0
240,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role